Sandbox Projection

Discussion in 'Halo 3 Competitive Maps' started by padres1944, Apr 12, 2009.

  1. padres1944

    padres1944 Ancient
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    Projection
    [​IMG]
    By padres1944

    Download Normal Version

    Download Heavy Version

    Description:

    Edit: Newest version is somewhat changed from given description.
    I see this map as a reimagination of the default layout of Sandbox, though the only somewhat similar parts are the bases. Even the bases are completely changed, and the layout of the middle of the map is not similar at all. All standard(I really mean all. VIP, KotH, Naut, everything) and most non-standard(3-Ball, Snipers, etc.) gametypes work. It works great with FFA and 4v4 to 8v8

    Vehicle Set
    2x Warthog
    4x Mongoose
    2x Chopper

    Equipment
    4x Frag
    8x Spike
    2x Bubble Shield
    2x Trip Mine
    2x Regenerators

    Weapon Set
    12x BR
    2x Shotgun
    2x Sniper
    4x Spiker
    2x Needler
    2x Brute Shot
    2x Rocket
    8x Carbine
    2x Mauler
    2x Machine Gun Turret

    An overhead view of the map
    [​IMG]

    Center of the map
    [​IMG]

    A view from the back of the base
    [​IMG]

    The front of the new default base
    [​IMG]

    A shameless plug in the sky(yes, I am from Halo 3 Mythbusters).
    [​IMG]

    A side view of one of the bases.
    [​IMG]

    A lower down view of the middle of the map.
    [​IMG]

    Red team pulling the flag.
    [​IMG]

    Keep on truckin'
    [​IMG]

    He doesn't even know
    [​IMG]

    Special delivery to the king.
    [​IMG]

    Long and mid-range firefights at the same time.
    [​IMG]


    Special thanks to KRAZY KENNY 479 and Mister Remy for helping fix all the little problems, and to all my friends that helped test the map. Hope you guys like.​
     
    #1 padres1944, Apr 12, 2009
    Last edited: Jun 28, 2009
  2. randomsauce

    randomsauce Ancient
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    Epic. Downloading now.
     
  3. patt06snipe

    patt06snipe Ancient
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    This looks pretty simple and fun to play on. Like the idea of the traditional two base theme. May be good for team based games, CTF, snipers, ect.
     
  4. soccerlax13

    soccerlax13 Ancient
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    I must say, I've helped playtest this map, and I think it's better than the default Sandbox layout. There's more BRs and Carbines to be had and well-placed cover.

    Oh, and it's a really fun map to drive a chopper on. But the vehicles aren't overpowering or underpowering, they're well balanced.
     
  5. Spiderpig

    Spiderpig Ancient
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    One of the best maps that I've played on far better than the default sandbox.
    The heavy weapons are spaced out evenly, I've played every game (with Padres and the H3MB Community) type on this all they are all extremely fun and work perfect.

    My favorite part is the Sniper.
    ^_^
     
    #5 Spiderpig, Apr 12, 2009
    Last edited: Apr 12, 2009
  6. Hunter85792

    Hunter85792 Ancient
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    Love it, I was wondering when I would come across a map where someone had just expanded the default bases. Anyway it looks pretty sweet. You've got another download and I've got a new map (Everyone wins!). Keep up the great forging!
     
  7. padres1944

    padres1944 Ancient
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    I didn't just expand the default base. Sure, there are elements of the default base there, but what I have done has made the base completely different, and the middle of the map is nothing like the default Sandbox. But I'm glad you like, and gameplay will not disappoint.
     
  8. Yyzyyz

    Yyzyyz Ancient
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    one word: Epic

    You have shown how to make great changes to the two bases and the battlefield

    4.9/5

    P.S. Make a v2 I would love to see this improved :D
     
  9. padres1944

    padres1944 Ancient
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    I would gladly make a v2 if you offered some suggestions as to what I should change/fix. I am at the OLN, but I am willing to sacrifice the "shameless plug in the sky" if absolutely necessary(sorry saucy).
     
  10. Manoukian1414

    Manoukian1414 Ancient
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    I like how you took the default layout and put your own twist on it. The bases are much bigger and there are more weapons. The bases now look like actual bases instead of large pyramids with ramps ontop. Great job. 5/5
     
  11. Blazeinator

    Blazeinator Ancient
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    Looks like a great CTF map; the warthogs are useful, but not overpowering. Only thing is it would be nice if the bases had a few more jump ups. Other than that 5/5
     
  12. spartin2000

    spartin2000 Ancient
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    i like it how you used the default layout and just worked from there its pretty good and everything. 4.8/5
     
  13. Mr Church Sir

    Mr Church Sir Ancient
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    This is a good map. The flow is really nice. The only play testing issue we had was when the flag spawns disappeared, bot you fixed that. Great job. 5/5.
     
  14. padres1944

    padres1944 Ancient
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    OP updated with more screenshots. Thanks for the positive feedback guys, but does anybody have comments on gameplay(other than the people I tested it with)?
     
  15. MisterRemy

    MisterRemy Ancient
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    This map is an epic map indeed, the layout is awesome, the weapon placement is amazing, it's not sloppy or "thrown-together" and the gameplay is great.
    Once again, good job Padres.
     
  16. hemsky19

    hemsky19 Ancient
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    Very nice, Padres. :)

    I hope I can play it with you sometime.
     
  17. Phoenix619

    Phoenix619 Ancient
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    Amazingly forged map, great job
     
  18. Spiderpig

    Spiderpig Ancient
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    The only problem with that is that sniper would dominate too much, because at this height there is enough cover for players to move around the map as well for a good sniper to get kills.

    Also most of my other friends (not H3MB) really like the map, they say it should replace the default sandbox map in Matchmaking.

    Also for the V2 map you should make it a "semi-heavy" map with both types of hogs and maybe make it have some air vehicles, but that is just an idea, I'm not saying it would work.
     
    #18 Spiderpig, Apr 13, 2009
    Last edited: Apr 13, 2009
  19. padres1944

    padres1944 Ancient
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    Ok, so in making tweaks after playtesting it, some of the objective spawns deleted themselves, so I had to shuffle some stuff around to make object room for the replacement spawns. The current version in my fileshare should work for all gametypes, although it will no longer work for multi-team. Some of the weapon numbers have been reduced, and the turrets have been moved from the base to the scaffolding. I also created a Heavy version, which is now in the OP as well.
     
  20. JubJub Joe

    JubJub Joe Ancient
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    This map looks like an excellent rendition of the traditional 2-base symmetrical theme. The addition of more mid-range weaponary, and the more imposing base structure certainly looks like an asset to any CTF or otherwise team game.

    In terms of criticism, I expect you'll get a lot of contradicting advice really and I don't need to add anything that hasn't already been said. In all honesty, a map of this sort seems fairly adaptable to one's personal preferences, so don't feel like you should try to cater to everyone's tastes. It seems natural that you created a 'heavy' version of the map, which should make for some interesting gameplay. As it is though, the central area looks great for BR battles with the odd vehicular interuption.

    Good job... downloaded.
     

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