I've always wanted a perk where you can use two attachments on one weapon. It would probably fit best in the 2nd perk section.
yah, because i want double tap for my mp40 but then i will have to switch out the aperture sight for the double magazine
From the SAS team on COD 4, who's actually left who could make an appearance on MW2? Besides soap, of course.
I think customizing a character's look would be great for online, have us start with some options and unlock more as we level.
Like Rainbox Six: Vegas? I'm pretty sure purple body armor wouldn't fly in MW2, but maybe decide if your guys has a baseball cap or a helmet and light body armor or an assault vest.
I would really love destructible buildings to a limit, like when someone airstrikes maybe it'll destroy parts of the roof so the next person can actually get kills on a map that is inside a building (vacant). But not like if the map gets airstriked fifty times the map is gone. Make it a little more realistic.
I do like that idea. Because air strikes are pretty crap, especially on maps like chinatown on COD 4. I think that if the airstrike hits a building, It should blow parts of it up, and people inside it on the top floor should be pretty much dead. Also, tiny weakpoints to shoot on vehicles?
I have a suggestion for customization. Campaign Classes: Every time we play campaign in the other games, we get a pre-made load out that usually ends up different from what we started with. One cool thing about campaign was the cool gun variants, more specifically in CoD4, such as the grenadier and SOP mods that we can't use in multiplayer. Well, what if as we played through the campaign and achieved different things, we unlocked different items to use in later campaign missions. But we could make classes to use our unlocked campaign weapons. An alternative could be a money system like CoD:WaW's **** Zombies' money system, only you would buy upgrades as well as other guns to use. Other games, such as the SOCOM games, have implemented something of this sort and it was fantastic. I know it has been suggested, but this is how I would like it. Also, a grenade launcher as a perk would be cool, such as COD:MW2's flamethrower.
Yeah, it double posted for me earlier. Anyway, I already did the money thing!! (now copyrighted!?!) And the grenade launcher sort of is, as it replaces the first perk slot when used.
Already in existence. The rear of a tank is much weaker than the front of it. 2 tank shots to the back of a tank will destroy it. A remote explosive placed underneath a tank is a one hit kill.
You could get a perk that gives off little to no core temperature depending on how fast you are/were moving. I'd love to have personal custom weapons. Revamp the system completely, by making it so you get money per kill(Depending on playlist) where you can buy more guns, and mounts, from getting moneys from kills, then attach more things to it, as long as they don't overlap(Red dot + Acog, N00b t00b + grip, etcetera), such as the Army of Two way, where you get one gun, but you can modify it to look unique. It costs more for every upgrade though. And an under-mount shotgun for you rifles.
I'm not sure you understand. I mean a grenade launcher to unlock at the level cap what ever it is for MW2, as apposed to WaW's flamethrower