MLG Escape v2 by Scatman92 and edited by PONTSKI Supports: TS, Ball, and KOTH Description:This is not a traditionally MLG map, meaning it doesn't look like Onslaught at all, unlike all theses other maps. A very wide open map with decent merges, nothing to impress Forgehub with. Try it out and see what you think, and I would prefer a straight up answer of yes it is cool or no it sucks. Edit: Added a ton of extra cover for the second version, changed the accessibility of the map, and fixed a few little things. PONTSKI is going to a meadowlands and will spread the word around about the map to the top pro's (Orge, Karma, T2, Legit, all those good guys) BTW I'm looking for a team, so send me an message or invite Call-outs: yellow snipe red snipe top man bottom man top mid red top yellow carb top red carb bottom yellow carb bottom red carb front yellow front red red camp (The random figure on each side) yellow camp bridge red quest (the thing looks like a question mark) yellow quest Weapons: Sniper X2: 2 clips, 120 sec Rockets: 1 clips, 180 sec Br X4: 2 clips, 30 sec Carbine X2: 2 clips, 30 sec Frags 2 Sets: 10 sec Sticks 2 Sets: 10 sec Overview of the Map: Top of Red Base: Front of Red Base: The Main Scenic Part of The Map: Top Mid: Hope you like it, will be making another far better map in the near future, and this is only my second ever post Download Link: MLG Escape v2
This map is actually really nicely done. I'm gonna say what pretty much everybody else says on MLG reviews: add more cover. The floor in front of the bases is a little frail, especially for the default MLG BRs. Besides that, I have to give you a thumbs up. When me and some friends did a 4v4 King on this, we were pleasantly suprised. Keep it up, you have potential!
So more cover, and "floor in front of the bases is a little frail"? Crocked? and if so where? but thanks for the compliment
Well this is interesting. i am so glad that you have roughly copied onslaught or amplified. this looks like something different. If i can find somebody who wants to play MLG customs I will give you a better comment. It would appear that this map might have some flowage problems. If those two bridges are the only ways onto the top floor then people camping on the ends may prove to be a problem. It is really hard to tell with these 2 pictures of your map. Also weapon lists are a good idea for MLG since the people who play it are playing at a very serious level. The bottom floor looks incredibly open. try to use the upper walkway to your advantage by having pillars coming down or something. I don't know be creative. Overall it looks very nice. Everything i have commented on have been thought about and I only replied about things i knew were true. From these two pictures. You have a 20 picture limit. Use that to show your map. And finally, are those power ups merged? I have never known how to do that. If they are could you explain how. ~ForgeGod117~
This is an awesome map! I played it so many times I don't even remember how many times I've played this! Everything is neatly place only a bump here and there. 4/5 Great Job!
Just edited my post, should answer most of your questions, and no the power-ups aren't merged, just floating.
I really think that you should've added more cover to the floor level of the map because when I played this with a couple of friends of mine I couldn't make my on the bottom of the map without taking a grenade and BR afterwards. It's just that I had no cover to avoid it with. I don't know if you were going for that or not but it convinced me to stay up top for most of the map.
I do agree that it could use more cover. Originally I was going for a street style, but with the top level it is hard to get any game play down on the floor. Maybe a v2?
the map look nicley done maybe it will be on bungie favorites it look really good its a for sure download i like the fact that it is in the air on most of the map it sort of anew style for mlg not very used but when used right it looks really nice and good forgeing. -shananagen
it looks well forgede and I think overall it has a decent design. I love the rocket area. looks kind of open. 4/5
you have no idea how pleasantly suprised i was when i opened this up. i was like(and no offence haha)"with a generic name like escape this is gonna be laaame"(sorry again xD) but its very innovative.its not a clone of that one mlg map in the playlist (idr the names xD) its pretty cool and origonal only thing i see is you should merge that open box into the map maybe and add just a bit of cover in those open spots other than that solid map id give it a 8.5/10