The remnants of this early civilization were recently uncovered after being lost in the sands for thousands of years. However, do not be fooled by this peaceful village, for the shrine, which stills holds its many secrets, will ignite the coming blaze that destroyed this village long ago.... Aztec ruins features a 3 level shrine which holds the rocket and shotgun. In two opposite corners sit the sniper towers. In the other corners are the bases which each team will spawn in at the beginning of the round. Embarrassingly, I must admit that I did run into the OLN [Object Number Limit]. The first version was much more detailed, but at the conclusion of the first variant, I found I could only place 1 spawn....Anyways enough of the whining, here are a few pictures: Base 1 (use the man cannon to reach the top of the shrine) Base 2 (use the man cannon to reach the top of the shrine) Shrine Blue Sniper Tower Red Sniper Jump (crouch jump onto the block, then crouch jump up to the top floor of the sniper tower) Weapon List: Battle Rifle x6 Carbine x4 Brute shot x2 Sniper Rifle x2 (2 clips 60 sec spawn) Rocket x1 (top of shrine, two shots, 90 sec spawn) Shotgun x1 (bottom of shrine, 45 sec spawn) Plasma Pistol x2 Plasma Rifles x4 (appear in pairs) Spikers x4 (appear in pairs) Needler x1 (1 extra clip, 30 sec spawn) Supported Game Variants: Only Slayer (Team Slayer is the best option) DOWNLOAD AZTEC RUINS
I like the whole aesthetical look of the map with the pillars and the layout seems as though it would play really weel. I also like the tiered levels. You have some nice merging going on with the central structure. Good job 4/5!
Thanks for the compliment Mini! Although the original idea for this map, imo, was much better looking, I did decide to spread around objects to break up lanes of fire and, like you said, give it an "aesthetic look". My only regret is not being able to add territories which is what the map was designed for.