I have just signed up to Forge Hub so if i've done something wrong, sorry. These are Pics of my map: And this is where you can download it: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=68985643 On it there is: 1 overshield (custom power-up) - 2min respawn, 1 Rocket - 3min drop spawn, 1 Sniper - 3min drop spawn and 1 Mauler - 2min respawn It is symetrical and has a few tactical jumps which if you have a look around you will probably be able to find. Can be played with MLG CTF (Onslaught CTF), MLG team king, MLG Slayer, MLG Oddball. Message me if you want me to change anything/post differentley. - Logik. EDIT v2 is almost complete and will be up soon =]
What he said ^ go here for help on embedding the pics EDIT* as for the map it looks pretty good. While I don't really care that much for MLG maps, your forging is very good and the layout looks good. I like how a lot of it is above the ground while there are many ways to access the higher ground. Good job but you really need to embed your pics.
Nice one ste, you've got it working now (Y) Looks quality maaatttteeeee, ima download this shiz when I get Sandy-G 5/5
Nice first post dude. This map looks relatively simple but its a good, solid design. One tip i have though is to remove a few of your power weapons. Snipers are generally overpowered on maps of this size and design. They work on asyms but not very well on symms. Also a cp could potentially be overpowered so i would recommend testing out other variations of weapon placement. I primarily forge mlg maps and would recommend placing having drop spawn rocks with 0 spare clips where custom spawns and placing a plasma pistol on 120 second spawn at the opposite "tower". I would also try out some different base designs that provide some more cover because as of now they are relatively out in the open. This looks good so far and i look forward to future updates 3.5/5
Ste your download link is to the wrong place it links to your fileshare not the map change the link to this: Halo 3 File Details
mmm It looks a bit plain in the pics for some reason, you cant seem to distinguish between cover and the bridge floors on them and stuff. but yeh. Logik.
Looks plain but has some originality. Not too complicated is good it reminds me of some Halo 1 map just can't remember which. I like it but, you might want to change the weapons around, putting all the MLG power weapons isn't always good and does it have BRs? Because you did not list any in the weapons list. Also since there is 1 of each weapon it might not play well because 1 team can take all the weapons and dominate the rest of the game. You have to think about balance. Onslaught is such a great MLG and in matchmaking because it has simple weapons and is VERY balanced. Might want to take that into consideration and redo the weapons in a v2. 3.9/5
you look like one of the few people who interlock on sandbox. Anyways, very simple layout but I like it alot. I'm a huge fan of height advantage built into maps, so I leap with joy when ever I see a map crowded with bridges. However, you do need a better description of your map by forgehub standards. For example, a weapon list added would be nice with respawn times. Also out of curiosity, do you have any weapons of this map, because I cant seem to find any just by looking at the screenshots Maybe I just passed them over....
I like the OS spawn, a lot. Since it's in the middle, and it stops charging if you get hit, you have to use a lot of team work to use if efficiently. Put a weapon list up though please, since those are so important for MLG maps
yeah theres 4 BR's on the map i think and 3 carbines. The way the power weapons are is so that it plays kinda like construct where you have the sniper lower, rockets top middle, then theres the addition to the custom up high rather than down low so it has to be worked well to actually use it rather than burn it. In v2 i will consider the changing of weapons/removing them. But i need some people to test it with first Logik.