tht would be cool.. i love this map, its kinda still confusing to me, but its best with like a ton of people, i like how easily you can sneak up on people as zombie
Damn, haha, I could've sworn I mentioned that Crypt drop-hole thingy in my post. That object limit is going to suck some hard eggs though, Bungie should just let you put as much crap as you want, but with a "laggy warning" that pops up when you save... Some other stuff on the map: That passage with the barrels is a bit too cluttered, and I don't always make it through. And it also seems that geomerging is something you don't do well, or just don't like doing. I recommend it cause sometimes my badly aimed grenades fall underneath those boxes. No one would care if you geomerged badly if you do, though, cus hey: It's a goddamn cave!
The limit well sux, but well see what happens in time. Oh and btw, this map was was my frist post, so at the time i had no idea how to geomerge correctly.
wait what? ur first post???i thought you made all those bunker maps???im confused, as i thought i was when i first read this??? do you mean that it was the first map you made and you never posted it??? ? i actually like the barrel hall, when i was in forge the first time just checking things out i ran into the problem, but ive been playong the game and its gone smoothly.. i like how confusing it is, when i saw a guy in that lake room, ilooked at him through that one window panel ut it took me like 3 minutes to try and find a way to get aound to him..
i dl the map and its amazing! great work! i played it with a couple of friends and the thought it was an awesome map. nice forging and keep it up! 5/5
This is the frist map i posted on FH, and then soon after the house maps, and then i posted the bunker maps. So yes i made all those but the the post on FH was this map
Looks pretty cool. But did you intentionally spell it Grave Lift? Anyway, it looks good. Great interlocking, well executed and it basically look great. I like the look of it, but I'm not a huge infection fan, so...yeah. I might give it a forge through, though. I like the seperate rooms and their different uses. Interesting concept. Good job. 8/10.
Ya. Looks like an original Omega style map with good interior design. When I play it I will be looking for a good spot. 4/5