Midkill: Once a Nuclear reactor this now decaying time bomb is just waiting to explode. Description: Midkill is a perfectly symmetrical designed for 8-16 player Slayer or Capture the flag. This is a mid-sized to large map that is focused on symmetrical gameplay. This map is designed for any slayer so no specific gametype is needed. The weapons on this map include: -8 BR -2 Carbine -2 Spartan laser -2 Bubble shield -2 Missile pod -2 Needler -2 Sniper -1 Rocket -Plasma, frag and spike gernades -2 Banshee and 2 transport Hornet This map was made by Gamefreak1792 Halo 3 File Details [download here]
maybe you shouldnt post and read the obvious read before you post thread or ask someone instead of just posting something noone wants to waste time with
That's it, no more comments about how his thread is ****ed up. He knows it, it'll either be fixed or locked. EDIT: now that you've got some pics up, it looks impressive. I'm not sure what the purpose of the tubes are besides aesthetics, and the vehicles seem out of place. However, I'll be taking a look at this a little more thoroughly tonight and I'll be back with some feedback.
I Just fixed it to the best of my abilities, next time i will know and thank you for letting me know i was doing it wrong.
Holy crap this is awesome! The best sandbox variant I've ever seen! I think it looks amazing. I hope the gameplay is as good as the map looks. I'll get the map pack soon, and your map is the first one I'll download!
This looks fairly good for a first post. I really like the looks of the design and the one with the FX on it looks crazy awesome. I'm DL'ing this for sure. I'll try to get back to you.
im pretty impressed for a first post im downloading right now best sandbox variant ive seen from the pictures thus far
They actually have Mancannons at the bottom that shoots you up and to the side. It takes you up to a Sniper spawn. It think it's pretty sweet. But first thing I noticed when walking around on this map, is the Splaser right in front of the Hornet. If you follow the tube next to the Hornet, not to far in you'll find a Missile Pod. In my opinion, those two weapons should either be separated, or one of them should be removed. One thing I liked in particular was the FX you used. I presume it's gloomy, and it gives it a night time/Gears of War/Killzone 2 feel. I really like it. The Rocket is in a pretty neat spot. Right in the middle over a Kill Ball. Perfect. The Sniper perches are really cool too. Imagine that if some players on both teams got the sniper on each side at the same time, it would make for some interesting things. It almost makes me think of Canals on Gears of War 1 for some reason. Overall, I really love the feel of this level, and I can't wait to see how it is with more people. I just suggest you do something about that laser or Missile Pod. Score: 4/5 EDIT: I actually just noticed there are in fact 2 Hornets and 2 Banshees... with the Splaser and Missile Pod being by both Hornets. I suggest removing either both Banshees, both Hornets, or one of each. I'm sure it will get pretty crazy with so many air vehicles. And again, I suggest getting rid of either the Missile Pods or the Splasers. In my opinion, Missile Pods would be better for this map.
cool map! looks very well done! i would suggest that you take off the hornets and banshees- they would be overpowered and fly to the other edges of the map. Unless there are other floating structure, then put flying vehicles on.
WOW, one of the first really good sanbox variants, i like the air vehicles, you need good teamwork, im sure, to get past that first part where the hornets/banshees are all fighting in the air.then, whoever wins that pretty much domiinates the game and is then set for an inside battle... the two lasers might be too much, maybe one rocket at each base then a laser in the middle..
wow, one of the best maps i've seen on sandbox. I loved the Killball on the middle. I just dont know about the gameplay, too much aircrafts maybe? I mean, if the players just use the aircrafts over and over again, no one will actually enjoy the map. I suggest putting just one banshee and one hornet.
This is pretty kick ass, from a first post as well its very good. It looks clean aesthetically and hopefully it will play as well as it looks although im worried about the air vehicles and map control. Ive downloaded and will be back with a fuller review later.
This is a great map, I dl'd and playtested it and its great except for one thing. 2 Hornets + 2 banshees + 2 lasers + 2 missle pods all near each other is not good at all for balance. For V2 I would take out both hornets, remove all lasers and missle pods then place the laser where the rockets are. Then put a missle pod at each base.
Very, very cool. I like the gloomy effect and how it makes the map look darker and different. The killball thing in the middle is a little too bright imo. It is almost blinding. I recommend taking out the hornets and leave the banshees. As for the hornet's empty spot, replace it with a Missile Launcher and take out the laser. Overall, it is a great map. I hope you update it so the ground is smoother though. A lot of bumps in this version.
OMG! Dude, I have to take my hat off to you, this map is better than some of the pro forgers maps! serious! I will download it in a bit, my file queue is at 8 Seriously though it is awsome. One idea that I think will complete it, in the top picture, it looks really dark and cool, werelse the bottom looks normal, did you put a gloomy fx in? if not try it, it looks cool dark, kinda like geras of war, the ruins map
first post?!, wow, i guess sandbox is be pretty easy to forge on. this is amazingly well crafted aestheticly and map formatted well for a first post, will dl. 5/5