Crypt OLN Canvas

Discussion in 'Halo 3 Aesthetic Maps' started by T4K Shadow, Mar 4, 2009.

  1. T4K Shadow

    T4K Shadow Ancient
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    Crypt OLN Canvas
    Halo 3 File Details
    okay, here is another one of my canvases that ive made for the community, this one took me longer than the skybubble one. I moved all the default items down into teh crypt using teleporters, and stacked them all a dtwo doucle boxes off the ground so they dont get in your way while forging. Please note that you can delete the double walls that the equipment and vehiecles and weapons are on, i spawned them so i didnt matter if you accidently grabbed them, then you can just delete it.

    Okay here are the pictures:
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    (i did this to show you how much forging space you had under the items)

    okay, there it is, feel free to give feedback and hopefully this will help some of you

    Download link:
    Halo 3 File Details

    thanks for viewing my canvas
     
  2. CC Pybus

    CC Pybus Ancient
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    Where are the spawn points? I hop they have not been deleted as the also count towards the OLN I think.
     
  3. Zombie Time

    Zombie Time Ancient
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    Thankyou very much. Download and will use :)
     
  4. rewib65

    rewib65 Ancient
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    I wont be downloading this, its a good idea, but there are some wierd issues with the preset objects if you try interlocking with them. When you do the whole run time minimum thing, and have one of the objects dissapear, once you try and make the object come back it doesnt, which makes these maps kinda useless if you cant even use the objects. Kinda confusing to explain, but basically you cant use those objects if you want to interlock
     
  5. MovieGame

    MovieGame Ancient
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    This was helpful but i would rather just start from scratch. I tried interlocking and it didn't work :/
     
  6. spazmonkey92

    spazmonkey92 Ancient
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    ummm why do you have all the items there anyway?

    its not a canvas?

    is it money glitched?
     
  7. T4K Shadow

    T4K Shadow Ancient
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    no, its not glitched, its just that there is a totla amount of items you can put on a map, and even if you delete the default items they still count towards that limit, so if you use some of the default items then you`ll be able to place more items overalll, get it?
     
  8. B3NJ4M1N08

    B3NJ4M1N08 Ancient
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    I understand about that. One question though: Does each area of sandbox have a default layout or is it just the middle area?
     
  9. Zanitor

    Zanitor Ancient
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    Already used it for a map, it works well.
    look a lot better in actual sandbox when in Crypt.
     
  10. Wolverine

    Wolverine Ancient
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    Great job. For people using the skybubble or the regular ground this is great. Youreally used the fact that you dont get the object back if you delete it so its good you kept them. You did a great job of hiding it and reducing the size of all of the objects. Overall good canvas 5/5
     
  11. crazyzebu

    crazyzebu Ancient
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    Dude, only the middle...
     
  12. T4K Shadow

    T4K Shadow Ancient
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    nope, just the middle layer, thats why it takes so long to make a OLN canvas, becasue you have to move all the items from the middle layer to the crypt or skybubble, hard work 0.o

    EDIT: opps, quoted wrong guy, :)
     
  13. DrDoctor

    DrDoctor Ancient
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    Everything that's set up for specific gametypes is still up in the middle. I didn't run into the problem until I started interlocking objects and starting new rounds. I kept spawining in the sand and I found out that that was why.

    I also ran into the previous problem where, for some reason, when you use the run time limit and spawn start settings to get items to show up or disappear in order to interlock they glitch and disappear or they'll go back to where they were originally placed. Sometimes I even got twin versions of items (one in my "hand" and another floating around, defying gravity). I don't think this is something you could have prevented but thought it was worth noting.

    This map has been really helpful to me and aside from the artifacts left from other gametypes was very nicely organized. Thank You!
     
  14. l33tmeerkatslol

    l33tmeerkatslol Ancient
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    Great canvas. But one question. If I try to bring things up to the main floor, they dont follow me. How do I get things that are bigger than the hole through the chute?
     
  15. T4K Shadow

    T4K Shadow Ancient
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    use teleporters, thats how i got it all down into the crypt
     
  16. l33tmeerkatslol

    l33tmeerkatslol Ancient
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    I tried that, but they still aren't appearing. Is this because I'm using a double wall?
     
  17. T4K Shadow

    T4K Shadow Ancient
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    no, that shouldnt matter, if the teleporters arent working then i dont know why, where are you trying to take them anyway?
     
  18. waterflame

    waterflame Ancient
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    i have a qustion do the spawn points on the map count towards OLN if so then i hope you didnt deletle them thanks alot for doing this
    good jod i like that you stacked it istead of just throwing it every were
    thx alot
     
  19. FrankFries

    FrankFries Ancient
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    wont be downloading this, its a good idea, but there are some wierd issues with the preset objects if you try interlocking with them. When you do the whole run time minimum thing, and have one of the objects dissapear, once you try and make the object come back it doesnt, which makes these maps kinda useless if you cant even use the objects. Kinda confusing to explain, but basically you cant use those objects if you want to interlock
     
  20. l33tmeerkatslol

    l33tmeerkatslol Ancient
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    I made a tele on the main floor and the crypt and they wouldn't go up there. Then I tried to go straight to the sky bubble, but no success. I'll try some other things later.
     

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