Thanks, I had to reset the amount of downloads I had when I switched up my file share. I had a lot of downloads before... I think I need to redo the cafeteria, as I messed up the geoforging a little bit, but I'll either do that, or just make it better when I make a sequel. (Any ideas for new rooms for the sequel?) Lunchables are served!
Nice job. Nice use of interlocking and geomerging. I like the grif cannon and the showers. Basketball courts are nice touches too. Nice 4/5
Probably my best job of interlocking and geomerging in all of my maps. I really put some time into this one, and it shows. Any idea how I may improve or add to the map? Always taking helpful suggestions.
I really like the whole map especially the way you made the basketball court without the usual way with the backboard and the assault bomb plant things as the rim. But i don't get the griff cannon and what the point of this is in a Prison but overall its a good clean map. 5/5 way to go
Yeah, I couldn't go with the assault bomb, because I needed the Infection gametype for the Cops. The Griff cannon is from the episode D.I.Y., and it is just something fun. It is what gave the idea to make it a Red vs. Blue map, as the original name for the map was Station Omega, before I added the Griff cannon. Now, see the difference? I'm getting more people to see the map only because I put the name Red vs. Blue in the name, and putting a small storyline behind it. Makes the map seem a lot better, and more like I put a lot of time into it.
The basketball hoop is square, I know, but Forge is limited so I'm kinda stuck with it. The Griff cannon is great, I got 3 objects moving through it now, and it's hilarious when prisoners die. I added a "Griff Journal" to make a better storyline. Should be like the one seen here. Also, I once again would like to say that the journal in that post is great.. It now has all my screenshots of the map, and should provide a more personal description of the map from Griff.
Ummm, whatever you can find to do. There's not much, so it's always kinda useless to get out, but you can if you want to. Thanks, I'm gonna have my friend do it better, but have the same information.
May I suggest putting some grenades in a corner? So when you get out you kill yourself. Then you can set it so you get points foe suicide
Well I have fuel rod cannons in the little houses. You could blow yourself up with those, and I could set suicides to give you a point, but the cops might just kill themselves, and the prisoners might just stand in the hallway and get a free point.
Normally I don't download "prison" type maps, but I loved RvB and this looked like it has some potential to be enjoyable! I'll DL and try and start up a party. Looks unique though. I have never seen a basketball court. It's cool too how you have items and stuff spread about so you have to go from place to place. Unique, and I like it. 4/5
Wow, nice entry, it's a good ideo, I really like how you introduced it though, with the journal and all 5/5
Thanks, I'm working on Mafia 3 at the moment, but Red vs. Blue Prison 2 is right after that. I think it will be great on Sandbox. The journal I can't take full credit for the idea, but I did make the whole thing. My friend is updating it a little bit for me too.
How could it be good for team slayer? Its a cops and robbers map! Anyway - this map looks quite good, very original with the RvB theme! It looks pretty well made, and I shall try it soon enough. 4/5.
Hopefully I can get to work on a sequel on Sandbox. The only problem...almost no one has sandbox yet...makes it hard to show it. Well, anyone who wants to check it out will be able to, but I will probably just remake it on Sandbox, and add some stuff. Anyone have any ideas on what to add to the new map? I don't have much else to work with. You can expect: Bigger bathroom with more stalls Bigger basketball court Better Cafeteria Full visiting center Cooler door opening mechanism More to do outside the map (Ideas?) Second story with a cool elevator system (I just made a simple design that works nicely on Mafia 3.) Better interlocking The same awesome Red vs. Blue theme More aesthetics (more red and blue stuff around the map) Should it be on ground level or Sky bubble?
Thanks, I got started working on the new one on Sandbox. I can't really work on it this weekend, or next weekend, because I've been working on some videos, one including a new montage of mine. I do have a little time during the week to be working on it, and I will be getting to it for at least 2 hours every weekday, depending on the day. Hopefully I'll have it done and bug tested really soon, and about the time when the maps are released on Marketplace. Mafia 3 is finished as well, but it needs to have some work done to release it, including removing of gravity hammers, they just fling people off the sky bubble, and maybe removing of some explosives. Anyone interested in that can PM me for the map or look at my file share, I'm not posting it yet. Any recommendations for new things for the map? I've been thinking of some, and I also need to figure out what I want to launch with the Grif Cannon in this one, since there's no dumpster or wire spool, but the soccer ball can be replaced by a golf ball.
Nice little story you got there (It looks very long and interesting)... i didnt read it , I just looked at the pictures =]. Cops & Robbers Sarges & Griffs... Woooooooohoooooo!!!!!. The best thing to do when you are tired of matchmaking and fat kid. p.s. Reading hurts my brain and paper hurts trees so please dont do that again in v2 or #2 what ever you call it.