Resistance HQ

Discussion in 'Halo 3 Casual Maps' started by ShadowmanXL, Feb 24, 2009.

  1. ShadowmanXL

    ShadowmanXL Ancient
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    <<Resistance HQ>>
    Created by ShadowmanXL


    The Flood is no longer a threat to the UNSC. A new threat has arrived, the Alpha Zombie. He has come to infected All.

    Base: High Ground
    Supported Gametypes: Infection

    Story:

    7he UNSC Spartans have never encounter something like the Alpha Zombie before. The Alpha Zombie has chased them off all of their bases. They decided to put a stop to all the running. They have landed on High Ground. High Ground is a relic of older conflicts, this base was reactivated after the New Mombasa Slipspace Event. They have fully transformed High Ground into a Resistance Base. All Spartans and Elite Allies who are in need of refuge from the Alpha Zombie should make their way here, to Resistance HQ.

    Description:

    High Ground transformed into a Resistance Base to fight against the Alpha Zombie.

    Resistance HQ
    [​IMG]

    Sniper Tower 1
    [​IMG]

    Sniper Tower 2
    [​IMG]

    Infirmary
    [​IMG]

    The Garage
    [​IMG]

    The Equipment Room
    [​IMG]

    The Pipe Room
    [​IMG]

    The Office
    [​IMG]

    The Weapon Room
    [​IMG]

    The Bunker
    [​IMG]

    Download
    Download Zombies v Rebles
     
    #1 ShadowmanXL, Feb 24, 2009
    Last edited: Feb 24, 2009
  2. squidhands

    squidhands Ancient
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    Infection is not considered a Competitive game. Please PM a moderator to move this to the Casual section.

    EDIT: Bravo on using a pre-DLC map, though. :)
     
  3. Death Height

    Death Height Ancient
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    pre-dlc maps are hard to forge and be a good map. this looks good, though. im going to dl and edit my post with suggestions. good job!
     
  4. Skanky Toast

    Skanky Toast Ancient
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    you spelled rebels wrong on the link.. its rebels not rebles. I would suggest you make some parts of the map immovable by adding teleporters. like the place where you have pallets resisting against the windows and such. overall a good but not outstanding Pre DLC map.
     
  5. theheat

    theheat Ancient
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    You're new so I'll go easy.

    First comments about your post, then I'll talk about your map.

    Post: Some of the font for your titles were particularly hard to read, keeping the same font style consistently will make your post easier on the eyes. As said earlier infection is a casual gametype as well. Another thing is don't add extra symbols around the map name to try and draw attention, it is against the rules. Another thing is at forgehub less is cared about the story than the description of the map itself. A good interesting description is key to gettting people to DL your map. You should also have described your choices with the gametype itself and the weapons on the map.

    Map: Good job making an infection map on a non-DLC map and not Sandtrap. Weapon/Equipment rooms are generally frowned because they promote camping and make players drive to a single point on the map rather than multiple. Your humans really seem to over power your zombie with 2 snipers and 1 warthog. Also good job on letting the zombies to be able to break in at multiple areas, it provides the sense of insecurity that humans should always live with (at least in Halo 3 ;) ).
     
  6. ShadowmanXL

    ShadowmanXL Ancient
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    Thanks I like using Pre-DLC because that way anyone can use it.

    Yeah.. I didnt know where to put it so i thought it as a competitive. And it looks like someone moved it.

    The reason it is spelled Rebles is an inside joke but I didn't want to put immovable objects so the zombies can still get through.

    Well, the symbols are there because I have an older verson of this map, and it looked better than Resistance HQ 2. Yeah I'll changed the font. Sniper Spot 2 is extremely hard to get to(you need to find a hidden gravlift), and zombies on my gametype can jump up there any way. Also the warthog is there for other gametypes, such as slayer. However, in my gametype the warthog isn't there.
     
    #6 ShadowmanXL, Feb 24, 2009
    Last edited: Feb 24, 2009
  7. theheat

    theheat Ancient
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    And there's more stuff to change in your post. Just make sure in your post you explain absolutely everything that way people aren't questioning things.
     
  8. MichMaster32

    MichMaster32 Ancient
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    i would say that the objects in the map look good. but how is it supposed to help you when fighting zombies. idk if its a good map to play on. there is no strategy involved. its not a very well made map. move to foundry and try to make a map their. im sure it spark some interest to you.
     
  9. Fenian Bhoy

    Fenian Bhoy Ancient
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    really good map i enjoyed it.
     

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