Crosswise

Discussion in 'Halo 3 Competitive Maps' started by evan12075, Feb 15, 2009.

  1. evan12075

    evan12075 Ancient
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    Custom Power Up settings
    10 seconds
    Damage resistance (received): invulnerable
    Damage modifier (given): 75%
    Gravity: 75%
    Forced color: Gold

    (snagged that from a post by Predicide in the Conquest Forgeoff Thread)

    That should explain things for you.
     
  2. Bloo Jay

    Bloo Jay Ancient
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    Ahh, well that must make it even more exciting. I'll try to get a better responce when I download the map.
     
  3. Painkiller

    Painkiller Ancient
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    Wow I played this the other day and I said "God this map is so good, It should be on Forgehub..." and here I am, staring at it. Ive played the map and its inspired me to make my own Conquest map.
     
  4. zeppelinboy777

    zeppelinboy777 Ancient
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    I remember you guys showed this to me when the double box in the center piece wasn't there, and you could see out into Foundry. I tested this with you twice and I had a great time both times. The aesthetics are top notch. The curved bridges and little "bunker" thing out of a bridge look awesome, and the center is cool. The custom power up really works on your map. I don't know why, but there's an epic battle that commences every time the power up spawns. And when I see that other guy with the power up, I get the **** out. My only complaints about the map are two things that are just there. One is sniping through the middle. I know, you meant for this completely (showcased by one of your pictures), but I just don't enjoy this. I played a map with another guys where the whole middle was like that, and we could literally not get out because we were being pinned down (that's not your map, and it didn't happen on your map). The other is that in the last test I did with you, people would wait behind door frames and then blast me with the brute shot. This is also just the way of conquest, nothing you can do about it. Overall great conquest map, I think you have a chance at winning it.
     
  5. evan12075

    evan12075 Ancient
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    Inspiring eh? I guess I'm doing something right =D

    Yeah, that was early testing stages, the double box was supposed to spawn but I made a mistake =P.

    Anyway, That back hallway area has been a lot easier to get through with the barrels. Seriously, it was pretty horrible without the barrels. But the point of sniping people through the window is to either
    A.) Stall the other team so your team can take the middle territory or
    B.) Support your team while they try to take the opposing team's territory in the back hall.

    It really combines tactics with full brute power. The map serves for almost all types of players allowing them to play it how they want. I just played a game on this because I was comparing other conquest submissions to mine, I'm really starting to like how it turned out each time I play it. But I still got some serious competition for the contest. You guys should see PulseKiller's map. He hasn't posted it, but he submitted it to the submission thread. It's beastly.
     

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