Well, the version I currently have from you(I downloaded it two nights ago) I was successful enough to jump over the wall, grab any weapon and escape, and even get on top of the wall(which was a challenge but fun) From a grifball player's point of view: very easy. Wall hopping is really easy for me, getting to any of the spots you can pull the trick off(such as getting past the wall or the opponents spawn) is pretty easy. Three of the four weapon classes(the medic class would be the only challenge unless you don't even bother picking up the custom power up or let it die out) could easily give you the cover you need to get to any of the points(bubble shield, invis, and overshield to be more specific). With the weapon class jumping, considering the area you're doing this at where fire won't even take place, also a pretty simple task to pull it there. Shihuru, I sent a friend request to you, when you're online I'll send you an invite and show you some of the spots and what not.
You guys keep telling me the same thing. Yes, i know you can escape out of the holes, but i have fixed that. Players now spawn and respawn in the holes. There is 1 respawn in the assassin, demo, and support class, and there are 5 respawns in the assualt class. I have even moved around the reciever nodes in the bases and added an extra reciever node. I even gave each base a roof too.
i like the CoD idea but you really need to work on the gameplay of the map itself. Keep the classes but change the fighting arena to like some sort of cod remake
I also recommend adding more life to the middle grounds. The random flying fusion coils kinda bugs me tbh. I could give you some ideas on what you could do if you send me an invite. You're on my friendlist now so whenever you see me on halo, throw on at me. [:
i am really proud of your map the gameplay is extremely hectic and that is what i love another thing is the classes that is a great new idea that no one has come with and i love your sig KH for life
Yep, hectic is what i aim for. It makes everything more lively. Yeah, KH is the BEST game ever made, Fact! Also, this is going to be last time saying this. I can't put anymore objects in the map. So trying to create a "better" map is not going to happen. If i do that, the class selector would really suck.
the ma looks decent. a map i would play my friends on for fun. i dont like how the vehicles cant get across. although i dont know for shure
Cool idea with the classes. A little like to COD though. But i guess thats not a bad thing. I think some classes are more over powered than others such as the demo class could own the assault class. Nice map 4.5/5
Putting the warthogs in the map will be a weird and stupid. It would be a big target for anyone with a splazer or rocket. Its, kind more safe and more effective to put them outside of the main fighting area... Lots of people say that are overpowering, but they're not. You gotta actually play it to find out who is really a powerhouse. Demos are only powerful as long as they have ammo for their primary weapons. Splazer, Rockets, and Fuel Rod...