BirdHouse

Discussion in 'Halo 3 Mini Game Maps' started by Morphine, Feb 10, 2009.

  1. Moniter117

    Moniter117 Ancient
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    This is an AWSOME MAP AND IDEA. it was great to play and was forge pretty well. the only thing i would suggest if you have the money is place some kind of railing in the watch towers so your less frequent to fall. other than that 5/5 map!
     
  2. spectraltravis

    spectraltravis Ancient
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    the missile pods may be too over powering cause of the lock on unless they have a long respawn also is the person inside the double box shooting out of it if it is thats pretty cool
     
  3. Morphine

    Morphine Ancient
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    The missile pod isn't very overpower considering the VIPs have such high health. Your VIP normally only dies about 3-4 times per game on average. And yes the teams are shooting from inside divided double boxes out.
     
  4. Sotha Sil156

    Sotha Sil156 Ancient
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    Another reason that the missile pod isn't overpowering is that the banshees are usually able to evade some of the missiles, so they don't often take full damage for the number of missiles fired.
     
  5. sk8ingizlyfe

    sk8ingizlyfe Ancient
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    that looks really fun
     
  6. AqueousBeaver

    AqueousBeaver Ancient
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    Great idea guys. I finally got a game of this in, and I really enjoyed it. I'm a big fan of the Banshee, so obviously I really liked being VIP. The way you did the shooting boxes is a really cool idea (it seemed to get a little crowded with 4-man teams though). I thought the weapon selection was right on too - toward the end I even started trying to tag a Banshee with the plasma pistol, but never got one. I did have a question though... I was wondering why the teleporters were 2-way.
     
  7. Morphine

    Morphine Ancient
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    The reason we set it up as a two way was so that if the VIP spawns and the banshee was not present he could jump in the teleporter and help them until it respawned. Although I will admit it does get a little annoying when trying to shoot down the other VIPs.
     
  8. CC Pybus

    CC Pybus Ancient
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    Well you clearly never played the map, you are inside the double boxes shooting out, it is physically impossible to fall.

    I played this map a while back while it was being tested I really enjoyed being the vip, not so much the other guy however, i think part of the reason was because it feels a little cramped in the boxes and you don't feel like your making a huge impact on the game, most of the time the missiles were just evaded. Anyhow its still very fun especially when vip. 4.5/5
     
  9. AqueousBeaver

    AqueousBeaver Ancient
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    Ah, I see. With the way you have the respawns set, this doesn't happen very often, right? To me it seems the trade off would be worth it to prevent the shooters from accidentally getting sent back to the platform. That was really my only issue with the game (once you get used to being inside the boxes, the 3rd person view thing is not a problem). It's hard to find a good, well-rounded Banshee game, and this is one... Like I said before, it's quite enjoyable.
     
  10. Morphine

    Morphine Ancient
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    Actually I think he was talking about the starting area, seeing as he said the watchtowers.

    I agree it needs some changing, The only reason I was hesitant to make it one sided is the VIP could get stuck inside the box. I was working on a way to create a switch to weed out the vip for this gametype. In the next version I will likely won't need the teleporter.
     
  11. Painkiller

    Painkiller Ancient
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    I have gotto try this. It looks very fun, Ive always loved the feel of the banshee. You can spin, backlip, and like what Slippy says, DO A BARREL ROLL! Ha lol but seriously nice map dude i luv it looks like alot of fun.
     
  12. oDannyKellyo

    oDannyKellyo Ancient
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    I think the Missile Pods are better because The banshees can do flips n' **** to avoid them whilst avoiding the rings (Accidently of course)
     

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