Sandbox Discussion - Watch your spam.. (Interview links in OP)

Discussion in 'Halo and Forge Discussion' started by Something., Jan 16, 2009.

Thread Status:
Not open for further replies.
  1. cakeChart

    cakeChart Ancient
    Senior Member

    Messages:
    477
    Likes Received:
    2
    I agree with AZN.
     
  2. Fallen Hero

    Fallen Hero Ancient
    Senior Member

    Messages:
    100
    Likes Received:
    0
    I hate to tell you, but that's sorta spam.

    Anyway, I think that the usual movable objects will be there. It seems to me like Bungie just listed the new/dlc objects like geometry and the filters. they just had to show the vehicles and weapons cause we need to know stuff like that.
     
  3. X5

    X5 Ancient
    Senior Member

    Messages:
    2,277
    Likes Received:
    0
    The reason I think they are not revealing all (I hope so) is because of this:

    It says only 1 Red/Blue light each for those cool lighting effects we saw, however....

    [​IMG]

    I see 2 Blue Lights there. Then again, maybe they give us the option to change their color?

    I am somewhat disturbed by the move able items list. I mean, with Manifest I discovered the joys of making your own casual/mini games and those revolve around the use of move-able items. There is no apparent item that can be used to create doors, besides a pallet. Correct me if I am wrong, there isn't even crates? Also, there are no barriers, so I can't even do something as simple as blow up a barrier wall to allow passage through an area. If that is all there is then I am severely heartbroken. Don't get me wrong, I look forward to Sandbox still, it is amazing, but more than half of my ideas have just been destroyed by the fact that I am unable to do any of even the most simplistic switches for functionality. I don't understand why they can't just throw most of the move-able objects in there? I mean, we already have them in the game (Crates, Dumpsters, etc.) and we can't break the OLN, so what gives? They threw in the next to useless radio antennae even, and that was only useful in the catapult. Meh, as awestruck as I was, the lack of switch objects was a major Killioy.
     
  4. thesilencebroken

    thesilencebroken Jill Sandwich
    Senior Member

    Messages:
    5,549
    Likes Received:
    159
    they didnt want foundry to be entirely useless.... sandbox will not be able to do some minor things, and your good pal Foundry will be there.
     
  5. Yeti

    Yeti Ancient
    Senior Member

    Messages:
    675
    Likes Received:
    0
    I don't know what you were reading, but there are 2 of each Light. It said so in the update.
     
  6. X5

    X5 Ancient
    Senior Member

    Messages:
    2,277
    Likes Received:
    0
    The reason I am not doing these ideas in foundry is because of limited items and space, and the same goes for avalanche. Sandbox will not be the be all/end all map, even if it had all the stuff we need. Machinima would still use foundry, and maps that revolve an urban theme. Avalanche will still be used for interesting minigames.

    EDIT: I was reading the front page. Maybe Something copied it wrong, in regards to the color lights.
     
  7. Waylander

    Waylander Ancient
    Senior Member

    Messages:
    2,649
    Likes Received:
    1
    Did anyone else notice that the list says we are getting 4 killballs?
     
  8. Playerhata27

    Playerhata27 Ancient
    Senior Member

    Messages:
    2,483
    Likes Received:
    6
    I only skimmed it, but did they illuminate on resizing them, or is it just a rumor?
     
  9. Jimbodawg

    Jimbodawg Ancient
    Senior Member

    Messages:
    966
    Likes Received:
    0
    Watch. Bungie is going to be like, "Sorry, no movable objects..."
    Then before the launch they'll say, "..but you have the option to switch the immovable objects to movable!"

    I wish.. =D
     
  10. Waylander

    Waylander Ancient
    Senior Member

    Messages:
    2,649
    Likes Received:
    1
    Why would we need to resize them when we have a massive death floor up in the air?
     
  11. Playerhata27

    Playerhata27 Ancient
    Senior Member

    Messages:
    2,483
    Likes Received:
    6
    Death floor? Did I miss something? Pleas elaborate.
     
  12. Jimbodawg

    Jimbodawg Ancient
    Senior Member

    Messages:
    966
    Likes Received:
    0
    Not everyone is going to make maps on the skybox.

    There's a second tier known in the air, with a grid that allows you place objects on it. However players will fall through it and die after a short time of falling.
    I'm hoping we have the option to turn the death barrier off.
     
  13. Yeti

    Yeti Ancient
    Senior Member

    Messages:
    675
    Likes Received:
    0
    Yeah, at first they confirmed that there will be 2, but now there will be 4. :)
     
  14. Playerhata27

    Playerhata27 Ancient
    Senior Member

    Messages:
    2,483
    Likes Received:
    6
    Wow, I have missed alot. Would you care to provide me with the original release, for I'd love to read up on that.

    But that sprouted even hundreds of new maps. I'm glad Bungie has taken the time to be that innovative. But yes, depending on the height of the layer I hope it is determinable to be turned on and off.
     
  15. Waylander

    Waylander Ancient
    Senior Member

    Messages:
    2,649
    Likes Received:
    1
    Yea but if you really need a bigger death area why not just build up there?

    Why risk lagging up the game by making a giant flame skinned object? Ever notice how bad flame grenades act online?
     
  16. Jimbodawg

    Jimbodawg Ancient
    Senior Member

    Messages:
    966
    Likes Received:
    0
    Here you go man..

    Catch up, and enjoy.. =)
     
  17. Black Theorem

    Black Theorem Ancient
    Forge Critic Senior Member

    Messages:
    5,814
    Likes Received:
    9
    Wait: I know everything announced up to this point; but do we place items on a surface in midair within the skybox? that's what i'd assume, seeing as how the maps made bu\y Bungie on Sandbox in midair so far look pretty flat from under.
     
  18. Waylander

    Waylander Ancient
    Senior Member

    Messages:
    2,649
    Likes Received:
    1
    The blue grid up there is solid for forge objects while in forge. Players and vehicles die/blow up when they go through and bullets and movable* forge objects just fall through.


    *Assuming for these.
     
  19. Black Theorem

    Black Theorem Ancient
    Forge Critic Senior Member

    Messages:
    5,814
    Likes Received:
    9
    Greatly appreciate it.

    assuming...
     
  20. sSalvation

    sSalvation Ancient
    Senior Member

    Messages:
    131
    Likes Received:
    0
    Hopefully you'll be able to geomerge the lights into the ground or the kill ball, they wont know where to step to live, lol have an invisible kill ball, that would be hilarious.
     
Thread Status:
Not open for further replies.

Share This Page