Sandbox Discussion - Watch your spam.. (Interview links in OP)

Discussion in 'Halo and Forge Discussion' started by Something., Jan 16, 2009.

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  1. Mr Pokephile

    Mr Pokephile Forge Labs
    Forge Critic Senior Member

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    Also in the middle structure, it seems as that there is a Over Shield. Don't know if it is but it looks a lot like one. Also judging from the size of the wart hogs, it looks about the same size as standoff. It says for players 4 + correct? Well that's the same as standoff.

    I also want to bring this point back up, makes a lot of sense. [​IMG]
     
  2. rusty eagle

    rusty eagle Ancient
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    Yea, that just seems a little bit out there. If I'm wrong in doubting then I get a nice suprise. If I'm right in doubting then I don't get let down. It is, however, such a pleasantly delicious theory...*sighs*
     
  3. Conkerkid11

    Conkerkid11 Ancient
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    Lolz... it's Bungie, what do you expect them to do with Sandbox? Give us a few boxes and crap like they did with Foundry?

    I only think this because they have been so secretive about Sandbox, they didn't let anybody try it out or nothin' like they did for the other 2 maps.

    I have a feeling they are going to stick something new in there. They had better.

    Notice how Sandbox Canvas has no time of day or anything, and this map does? That tells us something.

    Also, the barriers are in the picture, ROFLMAO! So does that mean we are getting the sun to?

    I'm just saying, if this is Sandbox, and that picture I posted earlier isn't. I'm going to be pissed...
     
  4. TexturedSun

    TexturedSun Ancient
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    You'd be able to see the Teardrops under the vehicles though ... especially that Mongoose in the fore of the image.
     
  5. makisupa007

    makisupa007 Ancient
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    Shadows

    Shadows are huge at dusk. Noon is when there are no shadows.

    [​IMG]

    [​IMG]

    [​IMG]
     
  6. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    also notice how the pillars have different colors on each base - these could be colorized by these orbs as well - i would also think that if the orbs are viewable in customs (i doubt it) they would be easy to hide - i am hoping that there are more than 2 colors available

    from a programing perspective, worn edges would be a nightmare to implement - the edges would be textures only and the items themselves would be very simple geometric shapes - for example, take stairs, the shape is a simple right triangle - there is no bottom stair to be seen, yet you can stand where it should be

    unfortunately some items, like double boxes, do not follow this principal
    yes, they did - there is no way they they would release something this big without a 'known' forger testing it
     
  7. chrstphrbrnnn

    chrstphrbrnnn Guardian
    Senior Member

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    Exactly my worry
     
  8. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    i would not get too worried - the best items in the game for easy and precise placement are the Forerunner blocks on Avalanche

    for example, compare how easy it is to precisely place a ramp on Avalanche to the frustrating stairs on foundry

    i would think that these new blocks would have the same 'structure', and now we have a flat surface to set them on
     
  9. Mallet

    Mallet Ancient
    Banned

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    • Create map on "squares" of scenery (squares will cost, more squares means object to place on them)
    • designate which squares belong to each team (the orbs)(red, blue, green, neutral, etc)
    • generate scenery around the map (mine field, hills)
    • ????
    • PROFIT

    Much like tony hawks pro skater amirite

    [​IMG]

    lolwut
     
  10. makisupa007

    makisupa007 Ancient
    Senior Member

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    Waffle?

    Why does the red orb have a waffle texture while the blue one is completely smooth?

    [​IMG]
    [​IMG]


    @Mallet - That would be amazing if you could increase the amount of flat space like your pictures.
     
  11. Val

    Val Ancient
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    Thats an illusion. Those boxes are perfectly rectangular. They've just been smoothed for effect
     
  12. Ladnil

    Ladnil Ancient
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    Thats one of the things this game does at long ranges to keep frame rate up, especially on splitscreen. If you load up a map like Standoff on splitscreen you'll see that forged(especially movable) objects in the distance have that pixellated texture just like our red orb here.
     
  13. squidhands

    squidhands Ancient
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    As amazingly awesome as that would be, again I reiterate that Bungie would never make maps within the same platform obsolete. Doing what you've described (wetdream) would do just that with Foundry, even though it's free.
     
  14. Draw the Line

    Draw the Line Ancient
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    Hopefully the edges of the blocks are not physically worn too much. So much more interlocking is required on Avalanche because the corners of the boxes are rounded off so much. I would hope Bungie would try and give normal users all of the opportunities that we have, interlocking, geomerging...ect without using these advanced glitching techniques.

    The reason why forge is so different from other game level creators is because they want the average user to be able to make something, so if anything I'd expect forging to be even easier on this map.

    I'd expect things to line up betterand fit together more smoothly. All of those little nuances that made forging on Foundry so annoying.
     
  15. squidhands

    squidhands Ancient
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    If you're in player mode while forging, you will not see the teardrops. But you can see the spawn points, so it's still possible that a screen was taken before much else besides scenery was placed.

    and Rusty:
    [​IMG]
    Battle Rifle
     
  16. that worm

    that worm Ancient
    Senior Member

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  17. Insane54

    Insane54 Ancient
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    Hm, that could be anything squid. And @Mallet: I wish, but that seems way too doubtful.
     
  18. Draw the Line

    Draw the Line Ancient
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    Great find! More space will be greatly appreciated. I was hoping the map would be a little larger, but I'll take anything larger than foundry!

    I just hope double boxes are plentiful in Sandbox... I'm hoping for 36+... we'll see.
     
  19. a dumb cat

    a dumb cat Ancient
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    Official pic of Sandbox thoughts:

    No cliffs? How are we supposed to make a map without a floor?

    Other than that glaring omission, I think it will be a great map to play with.

    --adc
     
  20. urk

    urk Ancient
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    Nah, it's a Battle Rifle. Same LOD algorithm being applied there as you see affecting the red whatever-it-is further out.
     
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