I was playing with my friend and he showed me a version of the pit where the guy geo-glitched overshields, and camo's into the map geometry so nobody could pick them up. I was wondering if anybody could tell me how to do that. A big thanks to you if you tell me how.
I heard you could use teles as bracers and like a door in a normal geo-merge. I haven't tried this, I think it works.
I'm pretty sure that in forge, power ups are basically immovable objects. If there is an object like a door that allows you to merge part of it and stay without moving it would be possible to merge the powerup. However, there is not one so you have to use a different method that I actually discovered on foundry. Teleporters are the only object on the pit that are immovable. Place an oversheild in a spot. Remember where it is. Then have it not spawn at start. Spawn a teleporter next round and place it just inside where the oversheild used to be. Then spawn the oversheild. Just like with doors, you will now have part of the teleporter inside the sheild. Pick up the shield and it will go into the wall. Bet 9/10 people here couldn't have answered his question.
When I geomerge a powerup, I just interlock a wall on top of it, horizontally, and grab the powerup, watching it sink into the map. What I mean is interlock the wall near the top of the powerup, and grab the bottom part. To get it at the right depth you could simply save and quit when you have it where you want it. I am fairly sure you can do this with any map, oh wait... no walls on the pit. Just use an immovable object, and do what I did with the wall. Then it should work. Grr Zander! Stole my post.
My bet is the guy had them in the fenced area under the ramps that lead up to the Power Drain bridge.
Nope, the were merged into the walls by shotty, s2, 2nd br and sword bridge. Thanks to everybody who answered, but none of those work =( anybody else ? - And deathstar, if you are going to to try to use powerups as immoveables, i believe i tried that, but i can try it again.
Could you possibly show us a picture of this impossible task? Because I had believed that teleporters would do the trick, then Linubidix showed up and proved us wrong. Untill I see pictures, I don't think this is real. It is very easy to get a simple picture of this power-up in the wall, and even easier to give us a link to this map with a power-up in the wall. But untill then, I don't believe you, so lolololol!
Please grow up. I can second the powerup in the wall without you needing a picture. The powerups are geo'd into solid walls. One is on the outside of shotgun cubby, another on the wall by second BR, the next one is on s2's outside wall and the last one is on the outside high corner of sword room. Then repeated on the other side for the other team.
Grow up? All I'm saying is that nobody is going to be able to figure this out, and at least he could post a picture up their so that we could take a good look at this power-up. Because right now all we are doing is searching for an answer for a question that is being asked by a guy withought any proof. But really? Grow up? How does that make any sense?
The complete last sentance of your post was: "But untill then, I don't believe you, so lolololol!" When I say grow up, it refers to that. And what do you mean "nobody is going to figure this out" ? Someone obviously figured it out AND did it already. As far as how it looks, it looks the same as any other map with a powerup geo'd into the wall. If you want a picture of how that looks, I did it on the map Unleashed. Go in my sig and it'll take you to pictures of geo'd powerups in the wall. Try to be part of the soultion, not the problem.
Only one way i could think to do this so... I'll give it a shot. Place the power up where you want it, then brace it with Boxes, then brace the boxes with teleporters so they can't move. Set the Overshield/Camo/Custom to not spawn on start, then place some other object, and brace it to make it imovable, beside it a little bit. When the power up spawns, pick it up and it should move away from the object you used to push it. Then it should fit into the wall, and you just save. Maybe.
It's just a guess because I've never heard of this before, but seeing as powerups are immovable objects, could you use the tele-tapping method? Basically, you could try just putting them against a wall and picking it up and putting it down again until it merges slightly with the wall, then oush it in to the desired depth, then Save & Quit.