Tremors n Rats

Discussion in 'Halo 3 Mini Game Maps' started by Adelyss, Jan 8, 2009.

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How awesome is this Mini-Game?

  1. OMG I play this every day!

    3 vote(s)
    37.5%
  2. Amazing one of my favorite mini-games.

    1 vote(s)
    12.5%
  3. Pretty sweet I've been in a few partys thats had it going.

    1 vote(s)
    12.5%
  4. Eh its alright.

    3 vote(s)
    37.5%
  1. Adelyss

    Adelyss Hotdishhh
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    Fat Rats v2
    (Tremors n Rats)​

    [​IMG]
    Created by: Goatnuts420 and Adelyss, an Ancient Goat Production.


    [​IMG]



    v2 Updates​

    • Fixed the problem with people hiding on the crates and wirespools by removing them.
    • Fixed the problem with people hiding on the cliff side by the corners of the cliff.
    • Fixed the problem with zombies getting trapped in there spawn sometimes because of their fault (Other words you can not get stuck even if you try)
    • Fixed the problem with people hiding on the generators at the start spawn.
    • Fixed minor asethetics (Made all the blocked off crates to red on the red side and blue on the blue side).


    [​IMG]
    Fat Rats is a tremor and mouse break off game type called Tremors n Rats made by me and Goatnutts420. Inspired by teh master's original game type It is set on Rats Nest and features one big main jump two small jumps, geomerging, and two tremor spawns. When the zombies spawn will be put up into the over seer boxes that you usually can't get into they must wait 20 seconds before a grav-lift spawns in the corner behind the crate pushing it out. Now the tremors can go through the teleporter into the chopper spawn (one for each tremor). As for the humans or "rats" they spawn in the open by the Sniper spawn (In the Match Making Rats Nest) where the mongooses spawn. I guarantee that you will have fun playing this, everyone who has played it already loves it. Its even used in Vorpal Saints TGIF.


    [​IMG]
    The game is simply the rounds last for five minutes and there is a total of five rounds. At the start of the round two tremors are randomly selected, after 20 seconds they are released (By the crate moving by a grav-lift, when opened they must go through the teleporter and get on their chopper and drive out of the box). The rest of the people are the mice. They spawn by the mongooses and have to drive around and avoid being hit by the tremors (Like mentioned before there are jumps and turns to go around keeping the rats entertained while the tremors hunt them down. The tremors are NOT aloud to shoot the mice and the mice are NOT aloud to board the tremors, they are suppose to stay in their mongooses.

    The honor rules mainly are NO shooting by the Tremors and NO high jacking the tremors, so if your the Party Leader and you see this...feel free to boot them...Now onto the pictures.

    Recommended party size 8-13 people.


    [​IMG]

    This is the spawning area for the Rats (or Mice).
    [​IMG]

    This is the spawning area of ONE of the Tremors (or Zombies).
    [​IMG]

    Now this is the second spawning area for the other Tremor.
    [​IMG]

    Heres the main jump looking towards the red side of the map.
    [​IMG]

    The same jump only looking towards the blue side of the map.
    [​IMG]

    Blocked off hallway looking towards the Shield Door turn (Mirrored on the other side of the map).
    [​IMG]

    Looking at the same hallway only towards the turn to the small jump (Mirrored on the other side of the map).
    [​IMG]

    Shield Door Turn (Mirrored on the other side of the map)
    [​IMG]

    Front side of the Small jump, It gives you a pretty good pop for a small jump (Mirrored on the other side of the map.)
    [​IMG]

    Same small jump just the back side of the jump (Mirrored on the other side of the map).
    [​IMG]

    Flying high
    [​IMG]

    Soon after crushing the helpless rat he then finds another poor victim heading his way.
    [​IMG]

    Who needs a mongoose when you can do the train dance.
    [​IMG]

    See what happens to the weak rats?
    [​IMG]


    Now heres a video of some of the best game play you'll encounter in a mini game in awhile.
    http://www.youtube.com/watch?v=27YuzFLt2Mo
    Video by Rpal


    Quotes​



    Thank you for looking and if you missed it before heres the download button.
    [​IMG]
     
    #1 Adelyss, Jan 8, 2009
    Last edited: Jan 8, 2009
  2. pjboyforgestyle

    pjboyforgestyle Ancient
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    wow looks fun indead i like your jumps and double boxs on picture seven. I would tell you what you need to fix but i can't come up with anything good job. Ill defianly download and come back and rate before that ill give it a 4/5 but remmber i havn't played it yet ill probley rate better after i play hope to see more maps like this one so for forge future keep forging lol good luck.
     
  3. twisted gaming1111

    Senior Member

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    omg this look like the funnest zombie map ever.... is that a warp i see in the room above thats normal locked in pic 2 ....pretty cool if it is.. how did u place a warp in there , ive forged in there before with a turret but just couldnt place a warp inside...nice job....5/5 for me
     
  4. Obibital

    Obibital Ancient
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    Great that you finally put this up! this is a great version of Tremors and mice, i enjoy playing this whenever i can. i like the fact that you can still go onto the raised platforms, its very fun to trick the tremors. 5/5 definatly and i already Dl. keep making these!
     
  5. Sgt Visiliy

    Sgt Visiliy Ancient
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    I love it! It was so much fun playing it with like 10 people. The map rules and so doesn't the gametype. I recommend it to large party games.
     
  6. Adelyss

    Adelyss Hotdishhh
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    This map defiantly is better with more people, because it makes it more fun for the tremors by all the rats they can splatter..I think I've got a triple kill one boost or maybe a overkill I forget.

    Yes thats why me and goat left the platform there considering you can still get the rats that hide up there...but you have to be fast ;)

    We had to Tele-Tap it, its only possible if you have two or more people in the party and you have the non host grab the teleporter at the bottom and sometimes it goes through the ground.

    Thanks for the feedback...well comments I am actually currently working on 4 different maps but three I'm slacking on and the other I'm almost done...its amazing.
     
  7. Skanky Toast

    Skanky Toast Ancient
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    will this work with tremor n mouse gametype? if not, can't you just make tremor n mouse gametype have 2 zombies at start?
     
  8. Kitsune Yosh

    Kitsune Yosh Ancient
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    It would be pretty good, but I am SICK of all the tremor maps and game types going around. The first one was good, but people took it too far. 2/5 from me.
     
  9. Goatnuts

    Goatnuts Ancient
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    Yah it will work with the tremor and mouse game-type if you switch it to 2 zombies at start. But why not just download this game-type.

    Nice job with the post adelyss, It looks really nice, I am glad I didn't make the post otherwise it wouldn't look so sexy.
     
  10. HydroZoid

    HydroZoid Ancient
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    wow talk about a renowned member of forgehub adyless, rube goldberg winner,one of the better at dlc merging/ interlocking, and so many nice maps. quite a resume you've got there.

    this map however is pretty nice. looks like a good support minigame as there are two tremors to make up for if you have retards in ur party(my parties alot)

    this definetly needed to get done, i was really getting tired of being stuck in foundries tiny boundries. and you tremor release system is pretty awsome. howd you get a crate/ g lift in there?(rhetorical)

    interesting job. also, is the center accesible?

    EDIT: lol duh, in the screenie. duh.
     
  11. Skanky Toast

    Skanky Toast Ancient
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    because bungie is full of tards that only let us have 100 custom games. (gametypes, maps, AND FILMS TOO.. it would be nice if like.. you could have as many custom games as your hard drive could fit! lawl) ok ill DL but i don't see any geomerging.. where is it?
     
  12. Goatnuts

    Goatnuts Ancient
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    You can keep it a secret but I did the merging ;).

    The 2nd tremor isn't to make up for retards it is there because otherwise it is hard for the chopper to kill everyone and it is way to easy for the rats. No you do not have access to the middle, just the outer ring of rats nest.

    If you have a memory card you can put 100 more custom content on that, if thats helpful to you. At least 1/2 the double open boxes to block off the bases are geomerged, it doesn't show in the pictures because they are geomerged with stuff behind them.
     
    #12 Goatnuts, Jan 8, 2009
    Last edited: Jan 8, 2009
  13. halodudeguyman

    halodudeguyman Ancient
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    WOW! this is better than all of the other tremors maps. the ramps are really cool. i dont see anything that needs improving. i have a few questions though. 1. How did you get those teleporters in there?!?!!? Please tell me. 2. What are those teleporters on the side of the cliff? 3. Can it be more than 13 players?
     
  14. Tydo

    Tydo Ancient
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    wow, this is pretty great. It worked well and played nice, most area's were blocked of but some of my map breakers found a way in(don't ask me where!). But it was pure mindless fun and that's what counts. Also this is fun to forge in, just driving in a multitude of vehicles is rather amusing and the ramps work great with mongooses. 4.5/5
     
  15. Adelyss

    Adelyss Hotdishhh
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    Thanks goat, I'm just getting used to PS so the Header pictures are not the best but I'm sure over time I'll get better =D.

    Yes yes, The sad thing is..Most of my maps never did get a lot of DL..but I am known by some of the in crowd of FH. Also Lol like Goat Said he did actually Geo-merge the boxes but I did show him how to set it up ;). Finally I agree with the foundry part...Foundry Splattering maps are hard to pull off...but there have been a few for instance Tremors in Mouse...what Tremors n Rats came from lol.

    1. To get the teleporters in there you have to have two people in forge...now simply place the teleporter on top of the window and the Non host has to Tele-Tap the teleporter multiple times to get it in there...If you don't know how to Tele-tap PM me and I'll explain it more.
    2.The senders on side of the cliff are death teleporters to keep those annoying kids that want to break the map by sitting on the ledge making it really hard for the tremor to get them without falling off.
    3.Oh yes you can play up to 16 people...its just you might get some lag if you have bad connection with more people...I've played with 16 people and I'll say the more the better.

    Can you please ask them how they got out I'd like to know, PM me it and I'll see if its worth trying to fix.
     
  16. Goatnuts

    Goatnuts Ancient
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    They probably got out with normal gravity in forge, the custom game type makes it so you dont jump as high.

    Adelyss, I set up the merges, you just watched.
     
  17. n00bsk00lbus309

    n00bsk00lbus309 Ancient
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    This game is so much fun! all the jumps are really well made and it provides hours of fun a definite DL!
     
  18. BatteryIncluded

    BatteryIncluded Ancient
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    really epic adelyss.
    maybe this one could get a feature on Forge Haven too!
    really clean.
    I can see playing this in TGIF also.
     
  19. Nobody Worthy

    Nobody Worthy Ancient
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    I got to play this updated one the other night. Since the first one I liked it a whole lot. The updated one is more fun than the other and I'm pretty glad you guys updated it. Good job with it.
     
  20. Adelyss

    Adelyss Hotdishhh
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    Thanks N00b I'd like to thank you though for all the times you helped test the map.

    Well currently I only think its played in Vorpals but I don't know if he still does it. I don't think he played it in the last one.

    Thanks Vorpal, glad you like it, I do defiantly and its one of my best min-games I've ever made...well the only one I've ever posted besides my cat n mouse map on high ground which didn't turn out so well.
     

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