MLG Rebound This is the third MLG map I've made, this one is primarily a CTF map. It resembles Onslaught somewhat but not completely. MLG CTF settings for Onslaught work best for this map. Weapons Battle Rifle x 8 Carbine x 4 Rocket Launcher x 1 Frag Grenade x 12 Plasma Grenade x 8 Pictures This is an overview of one of the bases This is an overview of the center of the map This is a shot of one of the tower`s tops This is one of the passages underneath the towers This is at the side of one of the base This is the inside of one of the bases This is an overview of the path to the flag from the front of the base This is a shot of the entrance of the previous picture This is the outside of one of the bases. There are two open boxes leading to the opposite side of the map This is a shot of the inside of rockets Download Bungie.net : Bungie Online : Halo 3 File Details If you play this map I hope you enjoy it. Please rate and comment if you have any feedback.
Looks pretty nicely made, although you defiantly want to cover up the Corners, it makes for faster gameplay, it makes for MLG. (Image 5) You also defiantly don't want to have Rockets as the power weapon for this map, I believe the Most powerful power weapon you can have on a Foundry based map is a Muller. I also really like the layout for this map, it fresh! Other then That looks nice, I'm going to download it and play it as soon as I get my Xbox back from the repair shop. 4.5/5
Yes, I have, but you don`t NEED to interlock to make a good map. Yes, I agree there are some places where I couldve interlocked to make it better, but I was lazy . And btw I did interlock on many occasions if you actually take the time to look before shouting your mouth off.
Very good map. I agree with you interlocking isnt needed for a good map. I think you are 1 of the few people that think that. I love MLG and I will dl this and check it out. Good job.
I'm just letting you guys know that I'm in the process of making a V2 of this map, so don't worry about how it looks now. I should have this edited by tommorrow night.
Needs a little interlocking in some places, but otherwise, great map. Who needs interlocking as long as it plays well and looks good. In fact, this could easily be one of the best none interlocked maps I've seen. There are only a handful, though. Anyways I'm pretty sure you interlocked in some places, but it looks great anyways, so who cares?
the map looks great but im pretty sure a rocket launcher isnt MLG. u should replace it with a mauler. just a suggestion
I like the layout of the map and i really like how you had the open box lead to the dumpster into the base. (Open boxes area a rarely used technique in MLG) at least from all the MLG's ive DL'd thats what i think.
Seems to have the standard layout for an MLG map, 2 bases, middles area, and raised sides with ramps. I think that if your making a version two you should add some flare because to me it comes off as a boxy layout. Try rounding some edges or using some forge techniques to add your own style to the map. Either way until i see a version 2 it's a 2.5/5 from me. Happy Forging ^_^
Hey Bre you finally posted it. Well I hop you changed the spawns because the last time that I played they sucked but other than that it is a good map and the rockest where not overpowering.
Great use of aesthetics and interlocking - it would be nice to see some geomerging in this map. Still looks like a solid plan with nice gameplay.
Great layout. I see how this map might play phenomenally. But you need to start interlocking and geomerigng. It doesnt just help asthetically but it really does bring the gameplay to a new level. 3.8/5
I like the fact rockets are in the middle it provides a great risk, for a reward, and if you get a reward such as this everyone is screwed, nice map, good geomerging and interlocking!