I am so sick and tired of the most boring map ever, Foundry I was working on 2 really great maps on Foundry, and then I stopped because I am sick of the same green, dark yellow, brown, and gray Now I am working on a really great map on BLACKOUT. People need to stop using Foundry, it is soooo boring, people need to make maps on OTHER maps
The reason people use Foundry is because you can transform its boringness red green brown and gray into something vibrant and colorful and it is the best forge map because it has the moist items and it also is completely flat. but on the other hand i do agree with you there because on blackout you can create your own floor with boxes and such. *i still like Foundry though* =d
you can't change colors on foundry, there are no FX and by now, after a year since Foundry's release, people have now (maybe not on purpose) but just have redone the same stuff. Foundry is good, but up to a limit, all you see are the same colors, over and over and over and over again. and with the LE maps we have FX the HE maps get boring, and when the MT maps come out, it will be very good for forge
Maybe some of us just have a better imagination that you and don't even see the same colours over and over but rather the entire map that someone has built.
Thats why I cant wait untill sandbox because its not as boring and plus you can torn it into your own smexy map so ya foundry is still pretty cool, but i agree i dont really like the colors and stuff
Ya that would suck wouldn't it. I wonder if it actually ends up that way. If it does I will cry lol but ya foundry has weird colors
What the **** are LE and HE and MT? Why can't you write out Legendary, Heroic, and Mythic? And Foundry is a fine map. It works great as a forge map, and why do you think the 'MY' maps will be so great for forging? Because you think they won't have their very own theme and look all the same, and that they'll be perfect Lego-like building blocks? Sorry. They will. Foundry looks fine. Maybe I think Blackout is ugly. Its a fine forging map. In your opinion its ugly. Get over it. And this should be moved to Forge Discussion.
What was Bungie's intention of Foundry again? Oh yes, forge. I wonder why people choose it over all the others to forge on.... Listen. Ever hear the term "If you don't have anything nice to say, don't say anything at all"? Well the same logic applies here. Its ok to have your opinion on a map, but rather than bashing it either try to like it, or just leave it be. Seeing were on a forging website is normal for people to love a forging map, so I recommend you don't publicize your dislike for this map on the site, seeing you might get flamed. Bungie gave us forge to create what we want, where we want. Until that is taken away, then maybe your wishes will be met.
Stop bitching. Foundry is good. I'm sorry if it's getting boring for you, maybe you should stop looking at the pure colors and start looking at the form and shape of your map?
Everyone is missing the main point here. Gameplay is what matters. Not the colors of the map. Layout, sure that's good to have... But gameplay > layout > other various things that go into a map IMO. Who honestly cares about the colors of the map? And besides, I doubt you can make half the maps that are made on Foundry on Blackout. There's just more forging room to be used with Foundry than there is with Blackout.
While game play is a main aspect, would you want to have terrible layouts, and viewing appeal? Well actually, take Nooks & Crannies 2, the layout was planned, but directed to look like a pile of crap, while game play is great. So I basically just contradicted myself. What I'm getting at is this. With the massive influx of highly presentable maps, the bar is raised. Sure, way back when, interlocking was not a main feature, nor was it needed. And merging was mostly out of the question, unless it made the map. But now, with highly experienced forgers, that is what makes maps great. They need all those things to have a respectable map. Just compare the Featured maps in the past few months, to the ones in January and February. Both have great game play, though the recent ones have obviously changed the forging community.
Go have a look at Terminal by Matty. From back at the beginning of the year or there abouts. The interlocking and geomerging are bloody terrible and would not pass today lol.
Exactly what I meant. Gameplay was quite good, while forging techniques were lacking. Though at that point the forging community didn't care for their aesthetic pleasure, but rather the playing one.
Actually no, game play sucked but not because of layout. The problem with that map was spawns were shitty. Particularly for conquest.
Well thats not the point I was aiming for. I wasn't directing it to one map in particular, just all of them. I remember when it was featured. An interlocked dome-shaped ceiling, first merges that weren't terribly off, and alot of uniqueness made its feature. It was one of the starting points where advanced techniques were being mastered.
That's why I had a > sign between Gameplay and Layout. The sign means greater than or equal to. For the most part they go hand and hand, but like you said, you don't need a good looking layout to have awesome gameplay. And Nooks & Crannies 2 is a very good example. . It still isn't needed. It just makes the map look better, for the most part. --Point being, great maps can be made still without the use of interlocking... but I do see your point and I agree with it. Yeah, true. But like I said, you don't need geomerges or interlocking (or even the budget glitch for this matter) to have a good map. A map can look great and and play great without. Just take a look at some of the maps from the LMC. And I know you didn't say it (since you said experienced forgers you got off the hook lol), but just because forgers are good at interlocking and geomerging doesn't make them good forgers. To be a good forger they need to know how to make a map flow like an actual map and have the gameplay smooth and flow throughout the whole map. That's what makes a forger truly experienced.
Thats how I read your post. People build on foundry because its the best we got. You are welcome to build on blackout and if it's good it's good. You canvas doesn 't dictate the map, you do.