MLG Unnormal

Discussion in 'Halo 3 MLG Maps' started by STR8 GR8 DNT H8, Dec 23, 2008.

  1. STR8 GR8 DNT H8

    STR8 GR8 DNT H8 Ancient
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    Welcome to MLG Unnormal
    This is my first post to Forgehub and I hope you like the map
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    Description: this is a Mlg map that changes up the whole side to side thing on foundry and gives it a new twist. The first version of this was deleted because of my own stupidity. So i came back and made this one. I hope you guys like it =]
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    Weapons List
    BR x 4 at 30 sec. spawn
    Carbine x 4 at 30 sec. spawn
    Rockets x 1 at 90 sec spawn
    Sniper x 1 at 90 sec. spawn
    Mauler x 1 at 45 sec. spawn
    ---------------------------
    Grenades List
    Plasma's x 16 all at 10 sec. spawn
    Frag's x 8 all at 10 sec. spawn
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    [x]interlocking
    [ ] infanent money glitch
    [x]all objects start at spawn
    [ ] geomerging
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    Now fo some pictures
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    Well that all. Oh yea heres the link for bungie.net

    Bungie.net : Bungie Online : Halo 3 File Details
     
  2. RampaginFetus

    RampaginFetus Ancient
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    The centerpiece is unique and you should definitely keep. You have a mini armory going on in the back which should be deleted and walled off. I would recommend avoiding using the back hall in any MLG maps. The lifts to snipe should be deleted and swapped in for some ramps. Sell all of the frag grenades on the map seeing as you spawn with them anyway. Sell the nades by the weapon and get rid of at least 8 of those plasma nades. Rocket launcher and sniper rifle should be changed to 120 or 150 second respawns. BR's switched to 10 second respawns and carbines switched to 90 or 60 second respawns. Those dumpsters by back bases by the back halls should be changed to a sideways ramp that points toward the middle and made out of a double wall.Try to incorporate all of these into V2.
     
  3. ForgeGod117

    ForgeGod117 Ancient
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    It is unnormal for an MLG map to use the back halls of foundry. I really am glad you did though. not much I can say about this map. It is not bad but it is not that impressive. I like your originality. The interlocking and geomerging could use some work. Try to merge the corner walls instead of putting fence walls there. MLG maps have got to be smooth and this map is getting close. I think a version two is in order.
     
  4. SVV33T SAUC3

    SVV33T SAUC3 Ancient
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    Very original and now I know where the name is from. The center piece is good, but it seems to be the only interlocking. The walls aren't interlocked at all. It's still a good unique map though. Good job.
     
  5. Moniter117

    Moniter117 Ancient
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    I agree, I like the originality but you should change the layout i little bit and make it smoother. defiantly a Version 2
     
  6. Ell3ment

    Ell3ment Ancient
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    I like the idea of the center area, but there isn't much to comment on from the pictures. It seems that all of your pictures are of the weapon spawns rather than the overview and different areas of your map.

    I'll download and at least give it a chance to wow me, but at the moment from me it's a 2/5.

    Happy Forgings ^_^
     
  7. gunman1331

    gunman1331 Ancient
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