Moon Waffle

Discussion in 'Featured Maps' started by Tex, Dec 20, 2008.

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How would you rate this map?

  1. Okay

    15 vote(s)
    10.9%
  2. Average

    10 vote(s)
    7.3%
  3. Good

    24 vote(s)
    17.5%
  4. Great

    88 vote(s)
    64.2%
  1. xDHxHAVOC

    xDHxHAVOC Ancient
    Senior Member

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    how did i know that this would get featured...because it is pure genuis. Great job Devinish and plan on getting some more tips from you forging...oh and after i get next map down i would like if you would test it for me...that would be great. GREAT GREAT GREAT MAP.
     
  2. Rylay

    Rylay Ancient
    Senior Member

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    this is by far the best elevator ive ever seen
     
  3. Dthen

    Dthen Ancient
    Senior Member

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    People are so correct about the features getting worse. The creator of this has obviously not bothered to take the time into making the map look better than something playing Halo for the first time could have created.

    The elevator is trying to sell the map, but it in itself is inefficient, breakable and unreliable.

    2.5/5 for effort
     
  4. Nobody Worthy

    Nobody Worthy Ancient
    Senior Member

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    Dthen, as much as I would like to agree with you, Devi spent a lot more time than you may think on this map. Sure, IMO, he could have spent more time on the map. But even if he made the map look better, it would still play the same. Gameplay is where it's at. IMO, the gameplay isn't all that great. But it's A LOT better than most other maps out there. And besides, the gibber jabber about featured maps getting worse is false. The last map that got featured has epic gameplay (better than most features of ol') and a very well forged layout. As for DoogNitized and Sanghelios (I'm not counting the 2v2 maps as features) are again well forged maps that play well. I'm not saying that every new feature plays better than the last. But they either play around equally, or look a lot better and play just about as good. Moon Waffle just so happens to be (IMO) a bump in the road (and I'm not saying it doesn't play good, I'm just saying to my taste of maps, it doesn't) of features to come. If I were to rate the five most current features (not including the 2v2 maps) then this is how I would list them:

    1. Moon Waffle; 3.5/5
    2. Verbatim; 5/5
    3. DoogNitized; 4/5
    4. Sanghelios; 4.5/5
    5. Radius; 5/5
     
  5. Waylander

    Waylander Ancient
    Senior Member

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    Actually there are maps out there right now that play and look better than this one.
     
  6. Nobody Worthy

    Nobody Worthy Ancient
    Senior Member

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    And I'm sure Waylander those maps are being looked at.
     
  7. Waylander

    Waylander Ancient
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    lol no doubt, but did this one really deserve a feature over them?
     
  8. sparten57

    sparten57 Ancient
    Senior Member

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    wow this map looks amazing congratz on the feature i love the elivator how exacly does it work?
     
  9. mastersync23

    mastersync23 Ancient
    Senior Member

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    I use a MacBook, but I'm typing this on my PC. It works on my PC, but it doesn't show up on my Mac.
     
  10. S-Pac

    S-Pac Ancient
    Senior Member

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    Wow, nice elevator indeed. I'll have to check this map out sometime.
     
  11. Nobody Worthy

    Nobody Worthy Ancient
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    Maybe not over them, but it does deserve the feature.
     
  12. o LiGHTNiNG o

    o LiGHTNiNG o Ancient
    Senior Member

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    I've seen the switch work in the video, back when Devinish first released the map, but after almost an hour of trying, I never got it to work. Most of the mechanics woorked fine, but the dumpsters downstairs NEVER moved. EVER. And I tried a LOT of times.
     
  13. ShaddoBlade

    ShaddoBlade Fuzzy Little Man Peach
    Senior Member

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    First off, let me say that the elevator is excellent. I love it, and it works perfectly every time, and looks good doing so. The shield doors that make up the water are wonderful and the little grate down there is pretty cool as well. Now I have to get a bit negative, because I don't really see why anyone would use the elevator. You have to wait for it to open and wait for it to go up/down. That is a lot of time in which you would be in the same general area, and while waiting inside the elevator, you are just asking for a nade to the face. What I am saying is: why use the elevator when it is faster to just drop down off the bridge, or just jump up there. Also, the walls around the map look sloppy. Idk if that is what you were going for, but they are uneven and not flush with the walkway. There are also many gaps, such as the ones between the stairs that make up the walls of the sniper hallway. Sure the gameplay may be good, but a featured map should have the looks of a professional map, and IMO this one doesn't have feature-worthy aesthetics. A good map though. 7/10
     
  14. SPARTANZ77

    SPARTANZ77 Ancient
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    wow very nice interlocking is smooth merging not messy id say overall rating 9/10 im problanly gonna DL when i get my shitbox back and congrats to devinish for the feature. and i liked how he put the regernarator to take the pics that added a nice touch
     
  15. ukilledkenny7

    ukilledkenny7 Ancient
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    This map looks so cool.
    Great job on the elevators.
     
  16. ShreddedDreamz

    ShreddedDreamz Ancient
    Senior Member

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    ive had this map since i first saw it on the community maps section. I have kept it on my hard drive because i love the elevator. The map surrounding the elevator is okay, but feels like it was just thrown in there. And the only other thing that has kept me from liking this map more is the practicality of the elevator. The elevator only moves about 10 ft vetically (I know that it would be extremely difficult to build higher), and rather than using the elevator, a player may just easily jump to the upper/lower platform.

    I think that maybe if the elevator took players to another part of the map that was inaccessible, further away, or otherwise more difficult to gain entry to, it would increase the dependency of this ingenious switch.

    EDIT: or possibly having the elevator or that little spot inside the elevator contain a power weapon, to promote the use of it.
     
    #36 ShreddedDreamz, Dec 20, 2008
    Last edited: Dec 20, 2008
  17. Mace

    Mace Old Tyme
    Senior Member

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    1st-ly, its made to have the waffled feel and look to it, making it origional. ig you dont like it you dont like it. actauly dl the map and run around in it at least, then you'll know why its awsome.
    2nd-ly, the elevator is only breakable if your in forge. play it it a game and break it then.
     
  18. LIGHTSOUT225

    Senior Member

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    restart the round Einstein
     
  19. Novak

    Novak Ancient
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    Posted in the original thread, funniest thing ever posted here.
     
  20. RaBBiiTTT

    RaBBiiTTT Ancient
    Senior Member

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    I kinda had the feeling that this would get featured. The switch was very very well made. It's good that it's a two-way elevator. The stairs structure is creative.

    The gameplay might not be the best, but the aesthetics here is pure awesomeness. Good job and congrats on the feature.
     

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