Bl00D F1R3's Forge School 9, Budget Glitch

Discussion in 'Off Topic' started by Mr Pokephile, Dec 20, 2008.

  1. Mr Pokephile

    Mr Pokephile Forge Labs
    Forge Critic Senior Member

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    I cover the budget glitch and all its glory.

    http://ca.youtube.com/watch?v=55VdH50Lpsw

    There's been a debate about the use of it, I'm all for it. I see no reason not too :)

    You guys can discuss it,

    Budget glitch or no?
     
  2. What's A Scope?

    What's A Scope? Ancient
    Senior Member

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    Why don't you use the Clean Budget Glitch?
     
  3. bobsagetismyhro

    bobsagetismyhro Ancient
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    great vid, helped me a lot, I was wanting to make a map on avalanche but I need the budget glitch and I didn't have one
    anyay nice! 5/5
     
  4. SPARTANZ77

    SPARTANZ77 Ancient
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    why not use itts wonderful! and not unfair at all!
     
  5. bobsagetismyhro

    bobsagetismyhro Ancient
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    i'm sorry, but can you do this exact same way on other maps and it will be glitched?
     
  6. SPARTANZ77

    SPARTANZ77 Ancient
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    yes well im pretty sure it works on foundry,high ground but i havent tried anywhere else
     
  7. Dr. Chombie

    Dr. Chombie Ancient
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    OMFG I learned something today. That means no more ****ing up my maps. I actually tried the glitch one time but as soon as I got to $2, I didn't know you had to save and quit and start it up again and blah blah blah so yeah. Thanks for teaching me.
     
  8. RightSideTheory

    RightSideTheory Legendary
    Forge Critic Senior Member

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    Why would people not use this?

    Besides the obvious draw back of having one less of each item.

    But anyway nice video Bl00D F1R3, keep them coming.
     
  9. megathumbs

    megathumbs Ancient
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    i think the biggest thing that is bad about it, is you can't delete. anything put in has to stay, so if you geomerge, then those teleporters have to be put some where or not used again. also it does have one less of each item. Bungie put the budget there for a reason.
    i personally hate the budget glitch.
     

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