Deadlock Map Story: In the ruins of Havana, Marines used this area to hold Covenant hostages for interrogation, and then execution. {Recommended Players 2-8} Map Description: An a-symmetrical map designed for team based games. Main pathways, center building, bases. All gametypes work. The Aim: To create a map that played like Headlong, however I don't think it actually does at all. FFA plays very well with a small amount of people, I minimized all spawn killing as much as possible. Works with any team gametypes too. Weapons/Equipment: Battle Rifle x6 Assault Rifle x3 Shotgun x1 Sniper Rifle x2 (180 Respawn, 1 Spare Clip) SMG x3 Spiker x2 Magnum x1 Plasma Pistol x2 Needler x2 Covenant Carbine x3 Mauler x2 Rocket Launcher x1 (180 Respawn, 0 Spare Clips) Machine Gun Turret x1 Plasma Grenade x8 Bubble Shield x1 Regenerator x1 Power Drainer x1 Ghost x1 Overshield x1 (180 Respawn) DOWNLOAD HERE Screenshots: The hill. Shield door bridge :] Attackers base. Inside center building. DOWNLOAD HERE FAQ's: How long did this take you to make? Hard to say, I haven't had much free time lately but still wanted to make a map, so I did take some shortcuts, as you probably noticed. Did you mod this? I ran out of materials, was difficult to place correctly, and it was done to improve gameplay by sealing off areas mostly. I checked the rules for posting here, didn't conflict with any. Bungie's system detects anything really modded, and no longer lets you play in most cases, and won't let you upload either, so I guess I've done nothing wrong I don't like the weapon layout, change it? Sorry I did do a lot of testing, I'm fine with it, if you don't like it you can change it, as long as my name is left on it and I'm given full credit. Are you going to release an MLG version of this map? Never, it wouldn't be the style that MLG players enjoy, plus I hate MLG with a strong passion. The players are such jerks.. lol Do you actually design your maps first? Or do you just start building from whatever ideas pop into your head? Yes, I usually just design my maps using Paint. This time I used Google Sketchup, here is how the design looked. Deadlock Design. I did change certain things like entrances, didn't have enough pieces for the roof that I had wanted. Is this map escapable? I've had this tested, I'd be surprised if you can get out. The people who usually break my map tested it, and they did manage to break it in several ways. But I've fixed everything so far. Do you plan on making more maps? Yeah, got plenty of time off over Christmas. I'll do something :] Can you help me with my map? Please? It's gonna be amazing! No I can't, so please leave me alone and stop asking! I'll help with small things but I'm not joining your party and geo-merging/merging things for you. There are tutorials, I'm really busy at the moment so I can't be much help for a while. DOWNLOAD HERE ~Comment back, I hope you like it.~ My Other Maps: Tantela - 600+ DOWNLOADS Haven v2 - 1000+ DOWNLOADS Anilec - 800+ DOWNLOADS Ambushed - 900+ DOWNLOADS Reach 101 - 18000+ DOWNLOADS Sereny - 80000+ DOWNLOADS Downfall - 68000+ DOWNLOADS Derivation - 1000+ DOWNLOADS Peace.
Wow that hill is cool. you have a lot of good geomerging and merging. how can people walk across the shield doors?
Wow this is amazing. You really worked hard on those geomerged boxes, and bridges. I can really see the time that you spent on this. How is he walking across the shield doors though? You really know what your doing when it comes down to forge. Your bridges that were geomerged like that looks amazing. It all looks so clean, and organized. I dont see one little mess up. Although if you could explain to me how he is walking across the shield doors like that though, it would be helpful. epic map 5/5