Compound

Discussion in 'Halo 3 Competitive Maps' started by EggyMean, Dec 5, 2008.

  1. EggyMean

    EggyMean Ancient
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    I am relatively new to forgehub, so be nice :D

    This map, compound, originated as an attempt to create a working vehicle map on foundry. Although the Warthog and Ghost have since been replaced with Mongooses (Mongi?), the map is still very fluid and balanced, even for Assymetrical Gametypes.

    NOw, before we get to action shots and such, remember: A map is good as long as its fun to play. i did absoluetly zero geomerging on this map; don't rate it low because of it. It plays extremely well if i may say so myself :D

    A couple quick things about the map:

    Yes, i do know how to interlock. Inside the defender's base is an amazing, if i may be so boastful, lattice of interlocking. I even used the foundry windows as scenery. I just didnt GEOmerge, which means merge stuff into the actual map geometry. I interlocked almost everything.

    The following is a list of the vehicles and weapons on the map:

    Mongoose x2 (I took out the ghost)
    Mancannon x1(this counts as a vehicle in my opinion)

    BR x7
    Sniper x1
    Lazer x1
    Rockets x1 (only two shots)
    Oversheild x1
    PowerDrain x1
    Bubble sheild x1
    Regenerator x1
    Sword x1
    Trip Mine x1
    Shotgun x2
    SMG x4
    Spiker x2
    Needler x2
    Brute Shot x3
    Plasma Rifle x2
    Plasma grenade x4
    Fusion coil (xD) x4

    Once again, THERE IS NO GHOST OR WARTHOG. Jst mongooses.



    [​IMG]
    THis is the defender's base. THe ghost has since been replaced with a mongoose.

    [​IMG]
    This is the attacker's base. the dumpster in front of the open box has since been removed, and a mancannon has been placed in the box, launching players right to the lazer....

    [​IMG]
    ...In this building. Note the 'highway' behind it. Under the highway is a tunnel containing a sword and power drainer.

    [​IMG]
    This is the crane, which houses the rockets at its base. It is right smack in the center of the map, to give both teams a chance at rockets.

    [​IMG]
    This building is just barely separated from the Defender's base, and houses a shotgun inside the double box.

    [​IMG]
    This is 'the gate'. The turret has since been replaced with a sniper rifle. Just behind this encampment is the previously mentioned shotgun building.

    ACTION SHOTS!

    [​IMG]
    Close call under the highway.

    [​IMG]
    Cruising on the highway, just above the previous shot.

    [​IMG]
    Shot down in front of defender's base.




    Thats all for now. I will work on more screenies, but try the map before destroying my reputation :D

    Download compound here:Bungie.net : Bungie Online : Halo 3 File Details

    Thanks!

    -E
     
    #1 EggyMean, Dec 5, 2008
    Last edited: Dec 5, 2008
  2. sourdauer

    sourdauer Ancient
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    cool idea, the crane is amazing and the highway concept is really couuul. i think the defenders base could use more cover though
     
  3. mastersync23

    mastersync23 Ancient
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    This looks pretty cool. I don't mind it. 4/5. Pretty good for a newbie (No offence). The whole map looks pretty nice. Not bad at all.
     
  4. KevinXI

    KevinXI Ancient
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    It looks as though you have merged the roof on the first pic. Im not very good at making slayer maps, but this looks pretty good if you get over the non-mergyness of it. Kinda reminds my of Zanzibar or whatever they call it on Halo 3. I'm not seeing the need for any vehicle other than the ghost. I still haven't figured out what holds up the forklift on the crane. lol
     
  5. Combat P3nguin

    Combat P3nguin Ancient
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    as i can see u dont know how to interlock go to forging 101 to learn about it its pretty easy

    as the map goes its a great idea although there is a map like this but not the same so its not copering.

    The defenders need more cover because the ghost has a lot of firepower

    to help the map you should put in the list of like the weapons and equiptment like the spwan times and the ammo

    the crane is amazing though i dont no if i can do that lol

    interlock take time to make a version 2
    i dont play halo 3 online much im forging
    [​IMG]
     
  6. Micr0Snip3

    Micr0Snip3 Ancient
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    Great! Average map in size and gameplay. Your new? This is great for a new guy! But work toward a V2 with more cover other than that GREAT 4/5!
     
  7. maddflash

    maddflash Ancient
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    This map looks awesome even without interlocking. It looks brilliant, the whole map seems to fit into place and it could do for some good gameplay. Must download for me.

    I do recommend interlocking the walkways though :)
     
  8. EggyMean

    EggyMean Ancient
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    Okay, thread updated. Just to clarify,i DID merge objects, i just didn't geomerge. And the map is supportive of every gametype except VIP, because it sucks :p

    AND THERE'S NO GHOST!
     
  9. smitty0018

    smitty0018 Ancient
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    I just have three suggestions.
    1)Interlock
    2)Interlock
    3)Interlock

    Other than that it's a good map. Maybe put the ghost back in though.
     
  10. Youtuber

    Youtuber Ancient
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    Looks very good, like how you made this map mostly without interlox and it still turned out good aesthetiky (Lol I CANS SPELZ) Although probably not to good for gameplay from what I can see, to Open. I might DL if I get back to my house tonight.
     
  11. EggyMean

    EggyMean Ancient
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    Okay...how can i make this clear?

    I DID INTERLOCK!

    i just didn't GEOmerge! go watch forging 101 if you don't know what that is.
     
  12. fLRedSpade

    fLRedSpade Ancient
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    ur really creative, just work on ur merging, geomerging etc. :)
     
  13. H3C x Nevz

    H3C x Nevz Ancient
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    I know you interlocked minorly, but (And I hate to be the guy to say this) it does make everything better. Like on the highway, interlocking the boxes will make the map much smoother. Gameplay is the most important thing, but believe it or not, interlocking more will make the gameplay better.
     
  14. Cheeeeese

    Cheeeeese Ancient
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    He did say that the Ghost has been replaced by a mongoose.

    Back on-topic, This map looks pretty cool, as most people have said it could use a little bit of inter-locking, espically for the highway, to make it smoother.
    Overall 3/5, Nice job!
     

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