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Discussion in 'Halo 3 Competitive Maps' started by Sneilanaught, Nov 30, 2008.

  1. Sneilanaught

    Sneilanaught Ancient
    Senior Member

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    Longer


    I was sitting around one day and thought "Doubles would be much cooler if they had some specific forged maps for it". Obviously this map is most likely not going to end up in doubles, but it is fun to play with friends. It's a one flag map that actually plays surprisingly well. There are many ways to assault the base and lots of good ways to defend.

    *NOTE : I suggest that if you are going to play this map that you download the gametype I made for it, it will make it much more enjoyable; although it's just a suggestion*

    Weapons


    Battle Rifle x 4
    Shotgun x 1
    Sniper Rifle x 1
    SMG x 4
    Plasma Rifle x 1
    Needler x 1
    Brute Shot x 1
    Rocket Launcher x 1
    Mauler x 1
    Machine Gun Turret x 1​

    Equipment

    Frag Grenade x 8
    Plasma Grenade x 4
    Grav Lift x 1
    Regenerator x 1
    Radar Jammer x 1
    Active Camo x 1​

    Vehicles

    Ghost x 1​


    Pictures

    This is an overview of the map from the defender's base
    [​IMG]


    This is an overview from the attacker's base
    [​IMG]



    Map Tour

    (Starting from inside the attacker's base)​

    This is the return point for the flag
    [​IMG]


    The outside of the return point. There are two frags underneath the 01
    [​IMG]


    This is right outside the attacker's base. There is a radar jammer beside the corner wall, a BR on the ground, and a mauler directly above it.
    [​IMG]


    This is just to the left of the last picture. There are two SMG's beside the dumpster, a regenerator inside the open box, two frags on top of the box, and in front of the barrier up top there is a BR.
    [​IMG]


    This is a bit forward from the previous picture. You can see the BR in this shot and a ghost below beside it
    [​IMG]


    This is facing towards the right from the last picture. There is a sniper up top and in between the two structures there is a grav lift
    [​IMG]


    This is facing to the left from the last picture. There is a camo in the open box, two frags above the dumpster, a brute shot on the bridge, and two plasmas beside the teleporter
    [​IMG]


    This is a better view of the sniper tower. There are two plasmas behind the dumpster
    (The plasmas aren't in the correct spot in the picture, they would normally be behind the standing dumpster)
    [​IMG]


    This is a closer shot of the teleporter. There is a machine gun turret on the box and a BR behind the barrier
    [​IMG]


    This is to the right of the previous picture. There is a rocket in the open box and a BR behind the barrier
    [​IMG]


    This is a view from inside the defender's base. The flag is located on a standing double box and there is a grav lift outside of the tunnel that can bring you up to the top
    [​IMG]


    Another shot from inside the base. There are two SMG's beside the dumpster
    [​IMG]


    This is a view of the back of the base and an entrance to the tunnel. There is a plasma rifle on the ground behind the flag tower
    [​IMG]


    This is the entrance of the tunnel from the defender's side.
    [​IMG]


    This is the teleporter that goes to the other one outside. (two way)
    [​IMG]


    This is the end of the tunnel. There is a shotgun on the ground in the hallway
    [​IMG]


    This is back at the attacker's base by the jammer and mauler.
    [​IMG]

    Download



    Hopefully you enjoy this map. Please rate and comment if you have any feedback.​
     
    #1 Sneilanaught, Nov 30, 2008
    Last edited by a moderator: Nov 30, 2008
  2. Frag Man

    Frag Man Ancient
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    First of all, I love you. You are one of the very few people who can make a map this great, and NOT have to interlock. If there is interlocking, I hate you.

    Anyhow, VERY good job. I love how you placed the objects. All of it looks perfect.

    My only big concern is the teleporters. They usually make a map weaker because someone can easily camp by them. The hallway though seems like a problem also. It only leads one way, and when you're in trouble you most likely will get stuck there. The weapon placement is great, and the objects are placed in a neat fashionable order. It makes the map more enjoyable to stay on.

    Other than that, the gameplay would play not too great, but not too bad. So this map gets a 3/5

    Change my mind. It's a 4/5 after taking a closer look.
     
  3. RightSideTheory

    RightSideTheory Legendary
    Forge Critic Senior Member

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    Looks like you hate him lol. Check the tenth picture down and you'll see that two double boxes have been slightly interlocked. Looks like it anyway, and i might just be the angle we see it from.

    But anway that doesn't matter. This is a great map with (almost) no interlocking. Not many people can do that. Good job on the slick map.

    Watch out for teleporters though. They can break a competitive map because of the camping. Also the map looks like a it might be a tiny bit big for a 2v2 map.

    Keep it up. Maybe next time check out some of the forging 101 tutorials for help with things like interlocking and geomerging. But you dont have to. This map is great without them.

    But so far 4.2/5. Great job.
     
  4. Maestro Monk

    Maestro Monk Ancient
    Senior Member

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    Looks like a pretty good map from what I can see. But I would recommend reading Forging 101 to learn about interlocking and geomerging. And as already stated, watch out for the teleporters becasue of camping.

    If you geomerge and interlock, I would rate 5/5, but for now 3.5/5.
     
  5. The Alb1n0

    The Alb1n0 Ancient
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    I am definantly downloading this, even though I hate maps with teleporters.
     
  6. AItius

    AItius Ancient
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    +This looks like an amazing map, like Elongation from Halo 2, but better, because it actually has some structure to it. It looks like it is made for one flag, which is an interesting approach, because you don't see too many maps these days with that cool feature. I think that it's a great idea to make it without interlocking, because it really looks like it won't affect the map too much.

    =I think that this would be better with 3v3, because 2v2 seems like one team could get the upper hand too easily. But it does look like it was definitely made for small custom games.

    +Also, I am completely suprising myself by writing this, but I totally agree with the ghost in this map. It doesn't look too overpowering, but it still has some power to splatter and weaken people. However, the rockets add yet another element to the ghost's power, and suddenly it doesn't seem quite so scary.

    +The name also fits the map precisely, which is a huge bonus for me.

    - I don't see any reason why the teleporters should be in the map, because they would probably do nothing but take away from a great map.

    =The weapons seem to be a little more on the power side, and not on the competitive side. However, it is not so much that it would ruin the map. It's always refreshing to see a map without the standard BR, Carbine, Frag grenade, and Mauler set-up that the wave of MLG maps has made us see so often.

    - Turrets are almost always bad in a map, especially a map with long sight lines that is made for one flag. The turret seems to be way too overpowering in this map, especially because of the few high places that the person with the turret could camp at.

    = I don't really like the idea of a rocket being a weapon that the defenders get right away, but it seems to be balanced slightly with the sniper rifle. However, I still think that you should consider putting no extra clips into the rocket, so that people have to use it sparingly. This, or making them have no respawn, would be a good idea, if you ask me.

    Overall, I would have to say that this map gets a 4.5/5, with only minimal flaws that don't destroy it completely, and can be fixed.
     
  7. EGP

    EGP Ancient
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    Hmm this map has an interesting layout and should be fine with team slayer perhaps but the wall could effect gameplay.
    Also pick up on some Forging 101 tips on how to interlock and try to make your map cleaner and add some aesthetics
    looks good thou
     
  8. Sneilanaught

    Sneilanaught Ancient
    Senior Member

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    I'm just letting you guys know that I have made a V2 of this map, so don't worry about how it looks now. I can't post it right now because my dad kicked me off of live :( but I should have it by tommorrow night.
     

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