Vanquish created by DieHardAssassin You find yourself inside a laboratory looking out at your test subjects. Suddenly there is a large crash, and all of the subjects dissappear. You hear someone scream, "Watch my back!" Supports: 16 players In the beginning, you can shoot the zombies as much as you like, but be quick about it, because they can fall off into the teleporters. Don't forget to use your flame grenades as well. Usually, the game lasts no longer than 2 minutes, so it will be quick. The zombies can come from 4 directions. Pictures: Overview Active Camo The Beginning KILL EM ALL Before the Bang After the Bang After the Bang, another view ... Shoulda Watched his back MLG LEMON LIME DIE Nobody was watching me... Download Map Game
Should I change my FH name to MLG Lemon Lime? Anyway, this map is definitely a six out of five. The gameplay is close to godliness in the sense that it flows perfectly and the gametype makes it fun for both sides. The map itself is superb in the fact that every item is lined up to the closest nanometer. The inside is very smooth and aesthetically pleasing and the starting points on the outside are utterly genius. The fence walls are both aesthetically beatuiful and they help gameplay flourish in a sense that no other map is yet to achieve. The foles are also perfectly triangulated to maximize space yet make it fair for the zombies even though they are one shot kill. A sense of balance of this nature is what the community of Forgehub has been searching for ever since its founding has finally unleashed through this map, Vanquish.
I remember play testing this map with you some time ago. It's a sexy game in my opinion. But I didn't like how when I was the zombie, you guys somehow got out of the map and I was stuck in the level not able to get out because of gravity. Did you fix that? Other than that, I had fun playing this game with all of you acting like retards, especially you Diehardassassin. lolz @Mercinator - Don't change your Forge Hub name to MLG Lemon Lime. You'll look like a newb. (well to me anyway)
^ Yeah, it looks like a sexy game. Reminds me of that one map where humans spawn in a pit and zombies are dumped in by tunnels leading inside. I don't recall the name though... This looks much better however. I'll download this and be happy to play it. Good job, 5/5.
sick map dude. good touch to making the zombies going into hte telesporters my favorite part is that the zombies come from different directions each time. it make the game better
I thought of this but was to lazy to actually do it. (and my 3 young cousins were over, so I had to entertain them) but you pulled it off amazingly, I'll DL. from what I see it looks feature worthy if it plays well. You, DieHardAssasin are an amazing forger. You, not only made an awesome map but I hear it plays amazingly too. I would + rep you but reps disabled (I'll try anyway). You obviously worked very hard. I look forward to seeing other great creations from you my friend. And I will look at all yur past maps too. Once again, you are an amazing forger. ~Your Friend, Battery
You should be a philosipher.... A decent map was published right here nice interlocking and great ideas, Ill have to get back to you on the gameplay, for which i have not yet played. I am a huge fan to infection, so this should tickel my senses overall 4.99/5, O lack .01 man its not perfect
I am a huge fan to infection, but always think that ether side to too good or bad, but this seems quite fair. one suggestion: make the lab workers white, like lab coats. and can the humans get to the top of the lab? or are they stuck there? 4.8/5 ill DL and give a better review later plz make DL links more obvious or bigger Thx yay you did as I asked yay for bigger DL links
yea I fixed it all up, there shouldn't be any problems. The only people that can get out are the zombies, and they can kill theirselves.
This is a really cool concept and a really good map. I love the idea and i am definitly downloading this. keep coming up with the gredat ideas and a 5/5
I made it so that the humans have 200% gravity, and they can't jump up there. It was 100%, but people would jump out all the time.
Okay, I played the map quite a few times and have found a few things that could be fixed: in the center structure tubeular thing, if you throw a fire grenade into one of the little triangular holes, you get like.. killionares because it incinerates the zombies instantly. in V2 maybe put shield doors merged into the fences (in the center structure) to prevent from spawn killing. Add me, and maybe I can help ---Skanky Toast--- 9/10 for gameplay, I absolutely love using the camo to sneak around and kill people. Maybe add some asthetics, like weapon holders, or barrels or something. 5/10 for asthetics but 100% for merging I believe this could become a great map. like "toilet cloggers".... =)
I just can't believe anyone hasn't said, but you need to post a description. You don't even have one. Edit: Uh-oh, just looked at the last post time. Sorry!!!