way to go man this is a truly amazing map, the doors although done before, actually have a use in the gameplay °_° witch i have never seen before, everything is extremely well made, and although the doors have been used before the pressure pad is a very, very good idea 5/5
OMG this i really cool i cant wit to play on it (grounded right now). i like the switches and the wire to the door 5/5.
This is brilliant, I love all of the different ways for the zombie to get to all of the different attack angles! The map itself is beautifully forged and your switches are very well integrated into the map. Wire / pressure doors rock! I was one of the people who made a map like this, Zaser (I might post it soon anyway, I know it's unoriginal), where the zombies could only shoot up from below, it was well forged but lacked any ascetics whatsoever. Your map surpasses mine though, with its crazy ascetics and shrinking arena!
Wow, the layout of this map is really amazing. The idea is very cool, too, and it greatly goes along with the map. 5/5 and a definite download.
Haha thanks guys. Just wondering, how would one go about getting their map featured? Is there a set criteria that must be lived up to?
lol this map deserves it but its probably not gonna happen unfortunately look at some of the feature maps (and download some, try hobo heights, its like this, and cave freaks is cool to) is your map really that good? in this case yes, it is it obviously has lots of work put into it and is a pretty original idea, specifically how you can attack from all sides, now all you have to do is get it to a colored name and let them try it out, they check the new maps regularly i bet one has already viewed this but they barely leave replys, if your lucky they well feature it. Im pretty sure thats how its done.
I can't believe the amount of effort you put into this. The gametype sounds very good, but the map has forge techniques I have never seen before! It's amazing! Is it fair, though?
Yes, Because last man gets a 5 point bonus. So all his running around pays off. Each time a zombie lasers someone, they get 1 point. So its a fight between the best shot and the best runner. Oh, and if you're trying to avoid the zombie's laser, and you just happen to be in the right place, at the right time, you will be gifted with a laser, and a chance to fight back. ^^ Lol, run on sentence ^^ And I believe someone asked about the window. If you shoot through it, you'll break 2 pallets, and the window will close. That, by the way, took a really long time to make. If you look closely, you can see that there are 2 fence boxes making the window. The pallets spawn in between. Getting the perfect alignment with the fences, boxes, windows, and mancannons was a nightmare.
I played this and it was very difficult for the zombies due to the lasers being innacurate going through the fences. They bend I love the switches but the pressure door broke on me a couple of times.
This map looks very nice. I like the combination of switch techniques incorporated into the map. You have my DL.
wow you were right you did take the time on this. The interlocked ramp with the walls were amazing though. Its hard to make something like that. Ill dl and try to get a game on this later 5/5
OMG This is epic. It looks so much fun to play! I love the door with the pressure pad. And what were you talking about a closing window? I will DL this forsure.
WOW. This is an incredible map. The aesthetics, the gameplay, the fun. I love the "wire Technology": works like a charm. Also, the switches are stunning especially the dumpster door and regen lift thing. Overall, this is possibly one of the more fun maps i have played on in a long time. 5/5
Nice, they played this in TGIF! Thats pretty cool. Did i mention, this map wasn't budget glitched... sooo *cough* Bungie Favorites *cough* Maybe hopefully?