Myriad Adj. 1. Constituting a very large, indefinite number; innumerable 2. Composed of numerous diverse elements or facets Players: 4-8 Recommended Gametypes: Team Slayer, Team Snipers, Multi Flag, King of the Hill, Team OddBall Description: I finally found the time to finish of this map, had to much of school work (Finals). This map is my best to date and it is packed with tons of different structures to see throughout the map. Almost everything in the map is geomerged or interlocked so there is no lost grenades, a smooth feeling to the map, and great gameplay. HAVE FUN. Weapons Ammount/Spawn: Battle Rifle: 6/45 Carbine: 4/30 Assult Rifle: 2/90 Sniper: 1/180 Beam Rifle: 1/180 Rockets: 1/180 Mauler: 1/120 Magnum: 1/60 Plasma Pistol: 1/90 Needler: 1/150 Plasma Rifle: 1/90 Spiker: 1/90 SMG: 1/90 Brute Shot: 1/150 Grenade: 5/30 Plasma Grenade: 6/30 Spike Grenade: 1/45 Camo: 1/180 -- Place at start: NO Mongoose: 1/180 Bubble Shield: 1/90 Regenerator: 1/90 -- Place at start: NO Power Drain: 1/120 Pictures: _______________________________________________________ ^Download^
i really like the geomerging, andthe structures are new and arch infested. i absolutely LOVE arches, you have my download immidiately my friend. i will get a game in and bring my opinion back. nice work
Hey, this is pretty cool. I like alot of the structure designs you have here. Some of this looks pretty original so thats a plus. Im starting to see more of the back area with the original Foundry stairs being used. It seems kind of hard to make something cool out of that area but I think you did well enough. Your weapons choice is good too in my opinion, nobody seems to use the Beam Rifle nowadays, and your respawn times look good. I hate to comment on interlocking and merging but you did a very good job and it looks very clean. The floor seems a little open but I dont think its too bad to really kill the gameplay. 9/10 from me.
This map looks amazingly forged. I love how you used the back area of the map. Your geomerging is to perfection and so is the interlocking. The weapons look like they balance each other out great. Nice map.
looks really nice...i badly wanted to see a pic of the center structure from the outside!!!...but that helps because now i'm gonna dl it lol.ill take a look at it and get back to you
Yea It got posted. Guys I hepled test this map. THe map is great! the athesetics are amazing, the weapon placement and grenage placement is wonderful. The spawn placement is also great. It has a great gameplay. Great map and great post! 1000000000/5
This map looks smexy dude, everyone loves the Arches! They are REALLY good, and they make ur map really stand out, most of the maps with arches i have seen have gone really well, most of them have been featured! *HINT* anyways, maybe one bit to make better, possibly vertically interlock the base? It would make ur map look even better than it does now! Great map dude, cant go on xbox for various reasons so cant dl but 5/5 for aesthetics
The interlocking and merging are great. I see some unique structures here and there. You know, you could have done better. Your Turmoil map was very very nice. Isn't there too much weapons? Anyway I will download and check it out. Hope its as good as Turmoil.
Thanks for the comment. It seems like a lot of weapons on the map but I think it all works out great. If you get a game going on this and think that theres to much and it ruins the gameplay, please post back. I also think I could have done better also..... This map I did not put nearly as much thought into as I did with Turmoil. I will have a v2 of Turmoil up in about a week hopefully. I also will be working on some new maps that might be collab.