Sketchup Layout of Sanghelios

Discussion in 'Halo and Forge Discussion' started by Phreakie, Nov 10, 2008.

  1. Phreakie

    Phreakie Ancient
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    Hey guys, I just wanted to flaunt off my sketchup skills and I plan on making a guide to sketchup soon. This is my new map Sanghelios, it is done and is still in testing stages. It is and assymmetrical map made for 8-10 people. It accomadates 10 people swimmingly but is much more suited for 8 players. Slayer on the map so far is a blast. Hope you enjoy my little sketchup preview, and yes, this is a multi-leveled map.

    Note: Im thinking of making a group or something of the sort dedicated to creating sketchup layouts of fellow hubber's maps.

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  2. Ja Red is Ninja

    Ja Red is Ninja Ancient
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    that looks fairly nice. I do like your maps layouts but the gameplay kinda sucks except for clockworks.
     
  3. Phreakie

    Phreakie Ancient
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    have you played this one? Its still in testing and there have been a lot of changes with spawns thanks to Devinish's outstanding advice. Most people like this maps gameplay because the map flows more on the bottom than the top. I made the map like this so that the players that have higher ground dont get too much of an advantage. There is a ghost on the map that really helps increase traffic within the map. There are no places whatsoever that arent used. Try testing this with me tomorrow if you have time. BTW when you say besides clockworks, it doesnt make sense because this was my next project after clockworks and I havent created a map other than this one since then.
     
  4. Psycho

    Psycho Ancient
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    How's Maverick coming along? The sketch-up designs look great, a perfect replica of the actual map!
     

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