MLG Condemned

Discussion in 'Halo 3 MLG Maps' started by Fanatic 66, Aug 18, 2008.

  1. iTz Longshot

    iTz Longshot Ancient
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    nice map. pretty good idea with the bottom center peice having the walls cave in. i think the damage mod. would be a pretty good idea to go clutch to wipe out the opp. team to help with the scores. but for the custom, do u just walk up to it and grab it or would u have to jump in? probly a stuid question. ill DL the game type and map. good job.
     
  2. Fanatic 66

    Fanatic 66 Ancient
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    You just run up next up next to the custom to grab it (think the camo on Warlock from Halo 2).
     
  3. The Benergizer

    The Benergizer Ancient
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    Well, when I saw this map I was really interested; it looked like it had potential to be something unique.

    Unfortunately, when I played it, I was a bit disappointed. I thought your center structure was unique and liked it. However, there's simply no way to get from bottom mid to top mid and that's a necessity when you've got as little cover there as you do. In one of the corners, the vertical 'wall corner' was cockeyed.

    Also, I don't really think that the grav lifts seemed to fit into the overall continuity of the MLG theme. It was a nice try, but the way you incorporated them into the bases didn't seem to work out for me.

    I guess the biggest thing for me was the extreme lack of cover. Yeah, you're supposed to have long lines of sight, but honestly, I counted 4, 5 seconds walking distance between cover in some places. And in MLG, with intense competition and strong teamshooting, that just spells instant death and unsatisfying gameplay.

    I think you tried to replicate Onslaught but incorporate your own unique elements; a noble idea, but executed substandard.

    In the end, that was the reason it didn't keep a spot on my harddrive.
     
  4. Oo iTz KiLLJoY

    Oo iTz KiLLJoY Ancient
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    looks really fun. DLed
     
  5. Fanatic 66

    Fanatic 66 Ancient
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    I might not agree with everything you're saying but I see where you're going. I'm actually glad you posted this because your ideas will help me for my new map.

    I'm going to make a new MLG map for the MLG Forgehub Contest and I'm trying to get a feel of what works and what doesn't.
     
  6. fergfighter

    fergfighter Ancient
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    erm...
    thats what mlg maps kinda...
    ya no...
    are...
    ps:remind me to use less... erm... ellipses
     

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