WARHUB Created by Archiver13 Supported Gametypes: All gametypes are supported which one you prefer however is up to you. Map Description Warhub is my third map not counting edits and new versions of previous ones. Warhub in general is a gigantic circle/square encompassing almost the entire area of foundry. Within this behemoth there is four corners/bases. Each base houses similar weapons. Two corners house covenant carbines for a total of four carbine sin the map. The other two corners house battle rifles for a total of four battle rifles. Each corner houses its own grenade set. Four types of grenades four corners get it?.Next is that the walls preventing you from escaping the map are in fact and should be used as a weapon. Keep in mind that grenade bouncing is important to most of us. The map while it may look unbreakable to some and breakable to others it is however breakable and with no intention of stopping you. There of course is a way to get back in and that is through teleporters. This idea of exiting the map allows you to use the roof of the map. Now within the very circle each corner has two hallways that lead to the other corners. That’s it right? No not necessarily. In the middle of each hallway a grav lift is available to lift you to the inner area. This inner area leads to a four way struggle between four hallways completely identical in equipment. In the middle lies various weapons under the ramps and a teleporter in the middle. Again im a fan of explosions so watch your foot before heading into the middle. The teleporter will lead you to the shield floor. The shield floor is designed to be messy and confusing. With so many shield doors in a small square you will have to resort to melee to eliminate your enemies. Once you got what you want from there you can take the teleporter. The teleporter will randomly send you to one of the four corners. There are various secrets thought the map just keep your eyes peeled. Now for the pics _________________________________________________ This is how all four corners look This is the inner room of the hub The hallways on the lower level This is the middle of the inner room One of the secret rooms The shield room [ As you can see it is possible to get out _________________________________________________ Download Warhub v1
lol could use some work i like the layout tho ..well from wat i c . id have to c more for a better idea. 3/5
haha no prob it was probably hard to get an angle ... i sugest delleting peices behind the camera or in the way so u can get a good shot on a certain part take it from me im a unsc trainee with one bar