Rush

Discussion in 'Halo 3 Competitive Maps' started by NANGIE, Oct 13, 2008.

  1. NANGIE

    NANGIE Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    1
    [​IMG]

    RUSH is an asymmetrical, arena style map based around teamwork and holding the higher ground. It was intended for 1v1, 2v2 and small sided FFA games. I imagined it to be somewhat of a staircase to heaven and the rest of the details followed shortly after. There are multiple lines to be attacked from as well as multiple angles for grenades making this map feel intense but not necessarily chaotic. There is also a red side and yellow side in the big room to help identify where the threat may be located as well as an elevator that appears every 30 seconds and disappers 30 seconds afterwards allowing for access to the pinnacle from the lowest point of the map. Im not sure what else to say...luckily a picture is worth a thousand words so here is something for your eyeballs....

    [​IMG]
    view from red side

    [​IMG]
    view from yellow side

    [​IMG]
    overview of main room where most of the firefights take place

    [​IMG]
    foyer into main room

    [​IMG]
    red hall with no elevator

    [​IMG]
    red hall with elevator

    [​IMG]
    trolls eye view from under the bridge that connects red side to yellow side. The shotgun spawns on the bridge above

    [​IMG]
    view of yellow side leading to the highest point of the map

    [​IMG]
    sniper spawn tunnel near the elevator

    There are lots more suprises to be seen, so I am hoping youll give it a look.

    Weapons on map
    battle rifle x2
    carbine x2
    needler x1
    shotgun x1
    sniper rifle x1
    plasma pistol x1
    magnum x2
    spiker x2

    equipment on map
    regenerator x1
    bubble shield x1
    spike grenade x2
    plasma grenade x2

    There are lots more suprises to be seen, so I am hoping youll give it a look.This is my first post on this forum although i have been lurking for sometime now enjoying what many of you have created and also being inspired by some of the amazing architecture i have witnessed. Let me know what you think and if you have any advice

    Download Rush here!

    hope you enjoy
    NANGIE
     
    #1 NANGIE, Oct 13, 2008
    Last edited: Oct 17, 2008
    De Wy El Ay En likes this.
  2. De Wy El Ay En

    De Wy El Ay En Ancient
    Senior Member

    Messages:
    282
    Likes Received:
    0
    wow! great job on the 1st post!
    But really wow, the map is so cleanly made/interlocked. It defenitely took a long time to make, i can tell this took a long time to perfect*
    A Sure DL for me!

    Overall Rating: 8/10
    "Awesome 1st Post Map!"
     
  3. NANGIE

    NANGIE Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    1
    thanks dude..appreciate you taking the time to check it out!
     
  4. HezbollaHector

    HezbollaHector Ancient
    Senior Member

    Messages:
    161
    Likes Received:
    1
    nipe map, i like the 3 open box tunnels that are next to each other, it adds a unique look to the map. one tip though, you should geo the open boxes that are flat on the floor. other than that great map dude!
     
  5. BatteryIncluded

    BatteryIncluded Ancient
    Senior Member

    Messages:
    134
    Likes Received:
    1
    looks good, but looks escapeable (pic 3)
    4/5
     
  6. NANGIE

    NANGIE Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    1
    ok ill check it out but actually i have played several games on it and no one has escaped yet...but if you have advice to fix let me know. i used to have a deployable cover and that was the only way anyone got out
     
  7. Yo Mommas Foot

    Yo Mommas Foot Ancient
    Senior Member

    Messages:
    151
    Likes Received:
    1
    Good map i like the way you interlocked with the stairs and the
    three single boxes that have the walls sticking just through the tip of the single boxes ! definetly downloaded!
     
  8. NANGIE

    NANGIE Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    1
    thanks dude for checkin it out
     
  9. Mace

    Mace Old Tyme
    Senior Member

    Messages:
    3,445
    Likes Received:
    4
    first rate map
    interlocks are good and clean
    i like the sort of "srunken Bridges" effect witht the stair case and the bridge/fence wall thingy
    you have managed to puull of the slanted double open box tunnel better than i have see in a while
    [​IMG]
    wtf haxzors?!?! in the corner what is that
     
  10. floosie

    floosie Ancient
    Senior Member

    Messages:
    6
    Likes Received:
    0
    I have to learn all these tricks and start maing maps of my own. nice work. IT looks small, good for small parties it looks.
     
  11. Cheif Jarvis MLG

    Senior Member

    Messages:
    39
    Likes Received:
    0
    This map is exelent i love the interlocking you put a lot of thought in this map i can tell
    4/5 definete dl for me
     
  12. Julenissen666

    Julenissen666 Ancient
    Senior Member

    Messages:
    71
    Likes Received:
    1
    this map looks sweet. nice interlocking(im not saying im better, because im totally not XD)
    \\,,,,//(^^)\\,,,,// keep up the good forging. i luv great maps ^^
    this looks like a 4.9/5 2 me.
     
    #12 Julenissen666, Oct 13, 2008
    Last edited: Oct 13, 2008
  13. NANGIE

    NANGIE Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    1
    thanks guys, yeah it plays really well for 2v2
     
  14. ZANDER1994

    ZANDER1994 Ancient
    Senior Member

    Messages:
    1,771
    Likes Received:
    0
    It looks great, and an absolutely perfect first post. The only suggestion I would have is to make those walls a little bit higher. It seems like you may be able to be bumped out. 4.5/5. It kind of reminds me of a map that I am working on, you know with the multiple levels and the kind of circling map feel.
     
  15. iZumi

    iZumi Ancient
    Senior Member

    Messages:
    779
    Likes Received:
    0
    Wow, great for a first post from what I've seen. For sure DL here. Keep up the good work!
     
  16. NANGIE

    NANGIE Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    1
    hey thanks guys, well im not gonna say that youll never get out but so far it has held up in all of my matches so let me know if you find a problem area. thanks for the look
     
  17. vinco onmia

    vinco onmia Ancient
    Senior Member

    Messages:
    346
    Likes Received:
    0
    Lol, troll's eye, because trolls live under bridges.
     
  18. Gradex

    Gradex Ancient
    Senior Member

    Messages:
    124
    Likes Received:
    2
    You did a great job on this map!It is Interlox to 95% perfection! I love that Triple Slanted hallway, that was awesome!

    One bad thing... I don't know if it will work because of a barrier, but in picture three, there is a Window panel to the left. It could take a simple nade to get out of the map.. This isn't really that big of a deal though, i'm surprised even I noticed it.

    Definatly a 5/5, keep forging and ill look for maps from you!
     
  19. mauserman

    mauserman Ancient
    Senior Member

    Messages:
    131
    Likes Received:
    0
    all i can say is amazing this i sweat the interlocking and weapon placement is great also the way it looks this should get featurd 10000000000000/5
     
  20. NANGIE

    NANGIE Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    1
    thanks for the comment mauserman...dont know about being featured but that would be sweet. anyways thanks for the look
     

Share This Page