Observation v2

Discussion in 'Halo 3 Casual Maps' started by DieHardAssassin, Oct 9, 2008.

  1. DieHardAssassin

    DieHardAssassin Ancient
    Senior Member

    Messages:
    315
    Likes Received:
    0
    Observation Lab v2
    created by: DieHardAssassin


    Game Type: Survival
    Supports 16 Players
    Initial Zombie Count: 25%
    Number of Rounds: 5
    Next Zombie(s): Random

    Zombie Traits:
    50% Health
    Energy Sword
    Infinite Ammo
    Enhanced 25m Sensors
    Forced Color: Black

    Human Traits:
    Smg, Magnum
    Player Gravity: 150%
    No Sensors

    Respawn Settings:
    Unlimited Lives
    2 second Invulnerable


    Problems are fixed, and v2 is here.

    Issues fixed:
    Spawn Killing
    Campability
    Human survival length

    Humans start out looking down on the Zombies that are out to kill them.

    DO NOT FALL INTO THE ZOMBIE PIT

    To obtain a shotgun means going to the Zombie filled pit, if you believe it is worth it.

    There is also a Flamethrower that is only available the first 15 seconds of the game, then it is launched into the zombie pit.

    After 15 seconds, the Zombies are released and may choose 4 different routes.

    Left> Man Cannon
    Left Route to the side of the Humans
    Right> Man Cannon
    Right Route to the other side of the Humans

    If you go up the Man Cannons, they will launch you randomly, either right on top of the Humans, Behind them, or in front of them. This adds differential, and having to watch every direction.

    The Zombies will mainly come from above, the sides, and possibly the pit if you get too close.

    When going up the Man Cannons, you will recieve a Custom Powerup that lasts 4 seconds, this will allow the zombies to have...
    Poor Camo
    200% Speed
    This should easily be enough to kill the humans within minutes.

    Pictures:


    Dont Get Too Close.
    [​IMG]




    Beginning
    [​IMG]




    Grenade Hole
    [​IMG]




    Cant get out until...
    [​IMG]




    15 seconds.
    [​IMG]




    Which path will you take?
    [​IMG]




    Man Cannon + PowerUp
    [​IMG]




    Hallway to attack the humans from the side
    [​IMG]




    Attacking from the side
    [​IMG]




    Spawn killing wont work.
    [​IMG]




    Game Over
    [​IMG]





     
  2. Yekkou

    Yekkou Yellow, but with "kk"s
    Senior Member

    Messages:
    531
    Likes Received:
    1,459
    haha awesome dude. I like how they fly in from the roof. Its like your all sitting there... then you get raped from above... yeah. but awesome job on all the interlocking. Its nice to seem something new everyonce in a while. :p Yes. Yes. thumbs up
     
  3. Shade9595

    Shade9595 Ancient
    Senior Member

    Messages:
    141
    Likes Received:
    0
    very creative map and concept. interlocking looks great and i dont see any major flaws except the fact that there are too many power weapons but that might just enhance gameplay all together... any way 5/5 map!
     
  4. Combat P3nguin

    Combat P3nguin Ancient
    Senior Member

    Messages:
    865
    Likes Received:
    0
    i realy loved the first one but this one is 5x better i would have to say this is one of the best infection maps ever made

    10/10 my freind
     
  5. Shade117 pro

    Shade117 pro Ancient
    Senior Member

    Messages:
    253
    Likes Received:
    0
    man that map is looks fun but i have xbox live silver so i cant play with friends
     
  6. RaBBiiTTT

    RaBBiiTTT Ancient
    Senior Member

    Messages:
    2,847
    Likes Received:
    1
    Sweet, this is probably your best map out of the 3 maps that you've uploaded in one day :p. It looks really fun and very creative. Well made map and gametype. Good job. Hope to see more!
     
  7. Sam

    Sam Ancient
    Senior Member

    Messages:
    406
    Likes Received:
    7
    Glad to see that you've taken out the turrets. You can no longer jump down with a turret and spawn kill. The only problem with this map is that there will always be shmuks jumping down. Other than that the map looks well constructed.
     
  8. Pennywiez

    Pennywiez Ancient
    Senior Member

    Messages:
    947
    Likes Received:
    0
    well the map looks really good and i like it how the zombies can come from any direction. the best part about this is your gametype because you set it to 2 second invunerablity. that is great because i personally hated being spawn killed. one thing you should fix is those mancannons because it may not always work.
     
  9. DieHardAssassin

    DieHardAssassin Ancient
    Senior Member

    Messages:
    315
    Likes Received:
    0
    The mancannons wont always lauch you all the way over the humans, but it may, and it may launch you right on top of them, and it may launch you ontop of the bridges, its all different every time
     
  10. slipknot83

    slipknot83 Ancient
    Senior Member

    Messages:
    124
    Likes Received:
    1
    what a great idea awesome! I'll check it out! It's very well done, the concept is amazing! You fixed everything! It looks great!
     
  11. slipknot83

    slipknot83 Ancient
    Senior Member

    Messages:
    124
    Likes Received:
    1
    what a great idea awesome! I'll check it out! It's very well done, the concept is amazing! You fixed everything! It looks great!
     

Share This Page