Disarray -This map works best with FFA and is not meant to be played in any other gametype except FFA gametypes. - This is one of my best maps so far and my best foundry map so far. - I used interlocking and geo-merging Weapons & Grenades: - Frag x6 (10 sec) - Plasma Grenade x4 (10 sec) - BR x5 (30 sec) - Sniper Rifle x1 (45 sec) - Rocket Launcher x1 (60 sec) (1 clip) - Carbine x2 (30 sec) - Mauler x1 (45 sec) Link: http://www.bungie.net/Forums/posts.aspx?postID=26883026 Overview: Sniper Tower: Pic: Pic: Rocket Launcher Place: I Hope you enjoy! Good feedback is appreciated.
Nice, clean, organized layout: pretty much win Some of the only things i dont like is the lack of multi level gameplay...there' one level, thats it.... Also, if im not mistaken, you have crooked fencewalls, as well as that openbox geomerge in the center is slightly off-center too.....
Uhh cool map from the pictures it looks really clean ill do a quick forge through of the map in a second. 1 thing though, try not to rate your own map. :]
I dont see any crooked fence walls. If so, then it really suppose to be like that. Dude, a lot of maps only have one level. And I dont get it, what do you mean the open box is off-center? Maybe because I pictured the overview from behing it and thats why it looks like that.
The map is cool, but it doesn't bring any new stuff. The design has bee used on many maps now. It's kinda hard though because there aren't really anything left to discover. I like the rocked place, that part is new. 4/5. It could help if you added more objects ontop of the boxes etc. to make it look as if there are more levels, you could also add more scenery like barrels and small stuff in a v2.
THe map looks great, however, Like i said before, It might be to open for me. I think that the interlocking is ok but not great. If i was u, i would make a v2 and make it more fun.
alright heres my opinion, the map looks okay, i see smooth interlocking for the most part (a couple interlockings could be fixed) , i see geo-merging too, that looks really smooth. In my opinion.. the map seems very spread out, its really too open for me. overall: 4/5
this map looks really good... the layout is clean and it looks like it would play well.... i think that u could geo merge the boxes more so that it doesn't take an extra jump to get to the boxes... just make them lower... other than that the map is really nice no DL from me tho sorry im out... 4.9/5
This map definatly looks clean and nice. You did a great job with the spawn times of the weapons except for the battle rifle which could be 20 seconds. It looks like you put a lot of thought into this and it came out nicely. I give it a 5/5. P.S. the open double box in the middle of the first picture, the side looks deformed. It stuck out but I don't think it is like that in the game, it might have just been the picture.
Ehh truely it looks a little too open, and like sdrakulich said the lack of multi level gameplay. but overall the slayer gameplay looks a little off but not too bad. the rocket may be a problem in such an open map but that depends mostly on ammo and spawn time. from what i see, its not bad, but it could be better. 3/5
Ya ok ill make a v2. The rocket isnt that bad. It has 2 rockets left and respawns at 60 sec. What do you think I should add in v2?
Pretty good map man. The geo merging looks neat and you have alot of interlocking. Try to add a second level. 4.5/5