Pipeline v1.1 By Sticky32 Supported Gametypes: Team slayer, 2 Flag, and 2 Bomb 4-10 players Map Description this is my first map post(so please dont hurt me if i mess anything up), however this is not even close to my first map. Pipelinev1.1 is a small symertical map on foundry (of course). Its only set up for 2 teams so both teams have a small base on opposite sides of the map. There is a pipe that leads to the inside of each base aswell as a walkway above the bases, and of course the battle feild on the main level. Weapons on Map: 1x sniper: respawn 120 sec, 1 clip 1x shotgun: respawn 150 sec, 1 clip 2x bruteshot: respawn 45 sec, 2 clip 2x machinegun turret: respawn 150 sec, 0 clip 2x needler: respawn 90 sec, 2 clip 2x br: respawn 45 sec, 2 clip 2x ar: respawn 30 sec, 2 clip 2x mauler: respawn 60 sec, 2 clip 2x smg: respawn 60 sec, 2 clip Equipment on Map 2x flare: respawn 60 sec, both 2x radar jammer: respawn 60 sec asymmetric/symmetric 1x power drainer: respawn 60 sec asymmectric 2x deployable cover: respawn 60 sec both 1x regenerater: respawn 60 sec asymmetric 1x tripmine: respawn 60 sec asymmetric 12x frag renades: respawn 10 sec both 10x spike gernades: respawn 20 sec both _________________________________________________ overveiw of the map base 1 base 2 sniper spawn br spawn needler spawn front of the base lower floor of the base pipe enterence inside the pipe shotty spawn and one last overveiw sorry dont have any action shots _________________________________________________ thank you for checking out this map any comments and constrctive critisisum would be apreciated Download the map from here Bungie.net : Community : Forum Topic Listing : Forum Reply Listing
I looked at the pictures and I'm guessing this is a 1v1 map based on its size? I like how you interlocked the double boxes on the ground level without flipping them upside down first, that's something not commonly used. The only thing I question on this map are the spawns. It looks like you would get spawn killed a lot because the map is so small. Also, the walls on the top of the picture of "base 1" look a little sloppy so you might want to fix that. EDIT: If you don't know how to already, click the link in my signature for a tutorial on embedding pictures because Forgehub standards require you to embed your pictures. And your download links don't work for me. Nobody else post about the pictures except for Sin who already posted! EDIT 2: Ok, now there are more pictures. That underground pipe looks really cool, especially how you didn't just have a squarish shape, but how you added more walls to make it an octagon, which looks more like a pipe. The water makes it look like a sewer and now it looks like it could support 1v1, 2v2, or 3v3 games because there is more to the map than just the top area. Again, great map and I am downloading now.
give him a link? here is how you fix ur pics in case u need help. Dont post anymore until the post is fixed. Thanks! Sorry if my post comes after someone else's, i'm slow to look for the links...
this map was made for 4-10 players, i would have flipped the boxes but the ends would get in the way of the pipe,and i realised spawn killing would be a problem so i put them behind as much cover as i could
I think the best part of the map is the pipelines. It is very well interlocked. However the walls could use a fixer upper.
I'm not sure about the rest of the map, I just love the pipe! It looks amazing. I can't wait to play =) DL'ed. You might want to flip the boxes for better aesthetics, but it looks pretty good as is!
alrigh, about the only good thing about this map is the tunnel dont have the shield doors at half hight, just crouch and you cant get sot unless ht other person crouches you need to flip thos boxes and interlok them ther are also to many weapons/ nades for such a small map delete some spikers, the sniper and flares, also this looks like spawn camp heaven and on a final note NO TURRETS ON TEENIE MAP LIKE THIS-lol
very interesting tactic for the double boxes not being flipped. i actually really like it for some reason. and the map does look a little small for 10 people to b scurrying around in it. if u test it (sorry if u did with 10 people) ud see that 10 is a lot
Very nice job on the map. Looks like you worked real hard on the map with the interlocking and everything looks very smooth. I like what you did in the "pipes" area of the map. From what I can see from the map with the "small close in feeling" of it and since the map is made for 4-10 players looks like that could call for a very enjoyable multiplayer experience. This map looks very fun for capture the flag/multi-flag. Nice job on the interlocking along with the map, and I'll be sure to test out the map when I can, but until further notice looks very fun and well made.
everything is clean everything is nice, though the map is kinda small and two turrets in such a small map and centered, I don't know if that is great gameplay there, btw it's my birthday, yay (lol).
This looks like a well playing 1v1 or 2v2 map. the first and second floor designs were made up by the tunnle below. its a very nice design. im not sure about the gameplay because of the shotgun in the small tunnle, that could cause camping but there are multiple entrances so it shouldnt be much of a problem. the overall map dsign is pretty original, and mostly when i say that i mean a map made with parts of other maps. but its very good eathir way. can you tell me how to make a tunnle properly? like a step by step thing? that would be nice. 4.5/5
Yes, it may take some time, but you definitly need to flip the floor boxes. I studyd this well and you could still make the 'pipe' with the boxes upside down. I also believe that this is too small for 10 players, you may have put spawns behind cover but it is still way too easy to camp by spawns for kills. You turrets are overkill for this map and it looks pretty small for a sniper. I like the idea you were going for but this map falls a little short for me. Dont hate me for this critisizm cuz it just helps for future maps. good luck with the rest and keep forging.
no the pipe is big enuff to stand in and even jump a little. the sheild doors are at about knee height so the dont protect you much either.
it looks very fun there is sutiable cover and is very neat. it kinda small but it matters not. interlocking looks good and very neat
i like the tunnels and how perfectly merged they are. i think that whoever gets on the turrets is just gonna kill everyone and a sniper in this tiny tiny map... not such a good choice.
Looks noob. Jkin lolz. Anyway I like the map. The turret area looks cool and you did an absolutely amazing job on the pipeline! Some of the stuff looks crooked an sloppy though, like the base 1 pic.
Okay so ur map looks decent but to small for my taste and your gunna need to flip those doulbles but other than that its a 4/5
overall the map looks pretty good, got some pro's and con's that can easily be repaired. Pros- Most of the map is pretty cleanly interlocked and steadily made. i must say that inside the pipe itseld was awesome, with the shield doors acting as probably dirty pipe water, clever ideas. Cons- the floor could have been made out of the cleaner looing side of the box, to give the player a more 'clean' feeling while playing on your map, also the side walls could have been interlocked. My Overall Rating- 4/5 for creativity and one hella-awesome pipe :]