Keys Industries

Discussion in 'Halo 3 Competitive Maps' started by Crypt0117, Sep 30, 2008.

  1. Crypt0117

    Crypt0117 Ancient
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    Keys Industies


    Please try and I hope you have fun.

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    Designed for slayer, CTF and assault.

    Symmetrical map with an "assembly line" in the middle.

    There are 5 "choke points".

    Weapons on map:
    6 assault rifles
    4 battle rifles
    2 brute shots
    2 maulers
    2 carbines
    2 shotguns
    1 sword
    1 sniper rifle
    1 spartan laser

    Equipment on map:
    1 power drainer
    1 grav lift
    1 bubble shield
    1 invisibilty
    1 overshield

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    #1 Crypt0117, Sep 30, 2008
    Last edited: Oct 18, 2008
    Bass Forger likes this.
  2. ChaosTheArbiter

    ChaosTheArbiter Ancient
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    this map looks like it has an impressive center but could you plz explane the wire spools that confuses me?

    (edit) oh... WOW!!! that must have been hard to do once i have spaced freed up on my xbox i will definitly dl 4.5/5
     
  3. Crypt0117

    Crypt0117 Ancient
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    Little added dimension of danger. On the "assembly line" there is a grav lift and up the ramp there is a power drainer and a spartan laser, the wire spools spawn and roll down and can potentially damage your shields or kill you.
     
  4. crazyzebu

    crazyzebu Ancient
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    Wow, that's a really cool idea. Can't wait to see one of my friends get smashed =P. I really like this map, I just hope it plays as good as it looks! Maybe you should flip those boxes and bridges? Good job, I will DL!
     
  5. Fallen Flame

    Fallen Flame Ancient
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    Map looks well done, the assemply line adds a nice touch and it looks great too. how long do the wire spools last? Because if they last too long then they can stack up and cause problems

    EDIT: How fast do the wire spools fall, do they just roll down or get pushed down by a lift?
     
  6. Crypt0117

    Crypt0117 Ancient
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    They move pretty fast, enough to kill you.

    And if one gets out of whack they bunch up for a very short time.
     
    #6 Crypt0117, Sep 30, 2008
    Last edited: Sep 30, 2008
  7. Bass Forger

    Bass Forger Ancient
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    DANGIT! I was gonna work on something like this and just started today but you beat me to it :/ I was gunna use dumpsters but if that failed i would've use wire spools. Well anyway this looks like a great map but it looks like it may lack a bit of cover in some spots but all around if you worked on like geomerging everything it might get on FH Favorites or even featured. Well anway great map keep it up!

    Keep Forging!

    P.S. If i use a map with wire spools killing people on like a line of some sorts is that ok since you posted a map like this first?
     
  8. Crypt0117

    Crypt0117 Ancient
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    Yeah there could be a bit more cover, just a little , but I always run out of of cash.

    Sure I don't own the wire spool death idea. Have at it. Heck think of frogger when your making it.
     
  9. Bass Forger

    Bass Forger Ancient
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    Thanks i used to love playing frogger even though i never got past the 2nd level but yeah that gave me an idea of how to do it thnks!
     
  10. vinco onmia

    vinco onmia Ancient
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    Your link leads to your fileshare, in the future, please link it to a forum page where the specific map is listed so we don't need to search for it in your fileshare. Btw awesome map i q'ed it up (thats how i knew about the fileshare thing).
     
  11. Crypt0117

    Crypt0117 Ancient
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    Thanks. I'll fix that.
     
  12. bobsagetismyhro

    bobsagetismyhro Ancient
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    I like all the statues and the bases in this map. The only thing i dont like is that it is too open. Overall, good job.
     
  13. Mace

    Mace Old Tyme
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    this map is pretty good
    it utulizes all of foundry like the defualt layout, which we dont see much of anymore
    the map is interlocked well
    i like the pill box and the /-\ bridge and the use of fencewalls
     
  14. SoLo92

    SoLo92 Ancient
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    its a good looking map, and its pretty much perfectly symm. but it doesnt really have anything that makes it unique. try to do something to make a map "stand out" 3.5/5
     
  15. Crypt0117

    Crypt0117 Ancient
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    Yeah thats thing. I want a map that plays good but doesn't rely on "stand out" stuff that may not really play well through a whole map.

    But yeah I get your drift.

    Thanks.
     
  16. biscuit127

    biscuit127 Ancient
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    I think that assembly line with the wire spools is definitely a huge "standout". I really like what you did with the sniper tower... that front reminds me of Tombstone. I'll be sure to DL
     
  17. o LiGHTNiNG o

    o LiGHTNiNG o Ancient
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    This map is brilliant. It is simple, yet creative, and I love it. Cover is doled out appropriately, and the structures are clean and creative. I wish that I could be more in depth, but to me, it really is that simple.
     
  18. Crypt0117

    Crypt0117 Ancient
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    Thanks. I really tried to make things as smooth as possible.
     
  19. Crypt0117

    Crypt0117 Ancient
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    Yeah I thought it would be pretty cool to get runned over by a random wire spool.
     
  20. Crypt0117

    Crypt0117 Ancient
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    Anyone have any gameplay feed back ?

    Let me know.

    Thanks.
     
    #20 Crypt0117, Oct 1, 2008
    Last edited: Oct 2, 2008

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