Excoriate.

Discussion in 'Halo 3 Competitive Maps' started by thesilencebroken, Sep 24, 2008.

  1. drak

    drak Ancient
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    Silence, i remember you showing me a sneak peek of this map, and I thought to myself,
    I change that (now) to

    So, I looked a bit around the map, and seeing as I dont have my Xbox, I had to re-create in my mind what you showed me, and add onto it what I see from the pictures

    I now understand that you really DID plan all that stuff out, like how much the outer wall would cost, etc etc.
    I look up to you both. I really do.

    Back to my "recreation"
    I see you fixed the back sides up. Before, nothing was there, besides your randomly placed teleporters, and your stacked doors and fencewalls.

    This map has really evolved a bunch from the last sighting I had of it.

    I can't wait to play it, and I will reture with a Godly Review, when I do.

    I really can't wait for what is in store from you two, when the next forging breakthrough comes out, or even before!
     
  2. zackj191

    zackj191 Ancient
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    Sorry I always have to do this, but found a break in your map.

    Get rockets and overshield, and jump on top of the stairs to the window-wall side.
    [​IMG]

    Aim the rocket down and rocket jump up onto the ledge above.
    [​IMG]

    Walk on the ledge until you pass the stairs blocking the way from grenade jumping and jump off in the back of the map.

    [​IMG]
    Your out!



    Once again, I'm sorry I always do this to maps. Not just your maps, but all maps that don't have a roof I try to break, unless I know it's impossible.
     
  3. Blaze

    Blaze Sustain Designer
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    Ummmmm ya.. good luck getting kills out there dumb ass. :p lololololawl.

    it wont be too easy to get out with 5 other people in it tho.

    EDIT: we are also well aware that you can break it.. i could break it b/c im just like you i just dont really make abig deal out of it.. but umm.. its not doing any good at all and its pretty damn boring out there. lawl. if you try to do it in the middle of a match youll just get screwed up for the most part. and it takes a bit of effort to get out so we are not worried about it much at all. maybe if theres a v2 we will make a good deal of changes.

    REEDIT lulz. since you like jumping and doing tricks like this i suggest you check this out.
    HONE YOUR JUMPS
     
  4. II AceMasta II

    II AceMasta II Ancient
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    Wow man silence i know what you have been working on now and boy does it blow my mind. You and blaze work great together and i believe this will get another feature. great map, great post, 7/5 :D.
     
    STEClash96 likes this.
  5. Metallic Snake

    Metallic Snake Ancient
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    Woot first!! oh, wait, someone beat me. darn!! -You two both have a habit of having extremely freekishly awesome maps, this seriously TICKS ME OFF! ive decided you two are mortal enemies now, im going to give this a 1 out of five because i hate you two SO MUCH! You two are taking up TOO MUCH space on my hard drive, and this must stop. since ive already played it once or twice with TSB, i know the gameplay is great, especially since the match had 3 teleporters, and a panorama of doors, strewn about for (and sadly so) geomerging only. but the match was still a fantastic. i loved hiding in that pile of doors, adn also running around the map firing off shotgun rounds, because i knew that if you got it, then it would meen the apacolypse would be early. non the less, the map layout is very goood, and is very well made(at shotgun spawn theres an incline). adn the rocket spawn made me cry, i deleted the signs so people can get the flame thrower btw, it was propably an accident anyway.... like i said, the mind blowing maps HAS TO STOP. i give this a 1/5
     
    Blaze likes this.
  6. Bloumbas

    Bloumbas Ancient
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    When did this come out, and how the hell did I miss it.
    Wait 19 hours ago, is that like 3 in the morning, or 4 in the afternoon?
    Anyway like always you guys have supreme interlocking and a unique layout. The geomerging is superb and I'm sure the gameplay is outstanding as well. (I know, I'm gonna download and play it first) Reading the posts I saw Lights say something about no respawn areas. But like you said you guys know what your talking about, and I'm gonna play on it before I complain. I hope you guys don't stop here. Your one of the best forging teams around.
     
  7. Paulie Walnuttz

    Paulie Walnuttz Ancient
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    the epic 2 has done it again, the map is sexy, it is very well laid out and has a great flow. I really like using the middle and the back fencewall ramps during gameplay, and the 2 bases are very nicely done with the corner wall and power up interlock. As blaze said i tried multiflag and it played amazing, great job again my friends. i would say front page worthy :-D
     
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  8. Frag Man

    Frag Man Ancient
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    Nice job, what I have to say has already been said.

    Neat map, nice interlocking, good weapon layout, and great positioning of the items you were given.

    5/5
     
  9. Blaze

    Blaze Sustain Designer
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    this came out around 1:30 in the morning i believe. and brokenblaze productions are deff not stopping there.


    the most aesthetic things in this map arent the greatest but we were mainly focusing on gameplay and smooth play and we acomplished well over what we expected i think. thanks for your in put.
     
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  10. TNF

    TNF Ancient
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    You finally got it posted! Testing this map was fun, even though I was kicked onto my own team against you guys in 4v4s :(. lol. You did a great job on the layout of the map, as you usually do. My only problem was that it seemed a little crowded, but that made the gameplay a lot more smooth with more players, so who cares. 4/5.
     
    Blaze likes this.
  11. Novak

    Novak Ancient
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    I like the rocket spawn, never thought of dong something quite like you guys did. The two corners with the barrels/pallets seem kind of lame but the rest of the map is awesome looking, especially the area by power drain.

    Also silence, is this the map you were talking about with the merged man cannon? I didn't see it anywhere.
     
  12. zackj191

    zackj191 Ancient
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    Check the camo, under the ground.
     
  13. JSlayer7

    JSlayer7 Ancient
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    The aroma has arisen...and I just caught the smell of a Feature! (OK, I'll stop being silly). I think this map already looks more appealing that your others because of the simplicity in design combined with awesome aesthetics. I'm interested to see how it plays because the flags are within really close range of each other. All in all, I've downloaded to get a closer look. Fantastic job guys.
     
  14. xSharpshooter94

    xSharpshooter94 Ancient
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    cough cough i broke it...again. rofl i did it again but i know your mentality and regardless this map is awesome in every way, shape or form. that is undeniable feature #3 for silence and blaze
     
  15. Dizfunky

    Dizfunky Ancient
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    Aesthetically, it is amazing.

    Gameplay wise, it is amazing.

    Just amazing, not your best, but amazing.

    Feature worthy.
     
  16. thesilencebroken

    thesilencebroken Jill Sandwich
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    This would be our second feature together.

    Although, each of us separately would be on our thirds... but that was in the event that it was featured.

    And no, you know how i feel about map escaping.
     
  17. xSharpshooter94

    xSharpshooter94 Ancient
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    in this order
    yes
    thats what i said
    and yes i do but as i told blaze it presents a chanllenge for me. If it is any consolation though your map was tricky
     
  18. thesilencebroken

    thesilencebroken Jill Sandwich
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    the crane escape is still pretty easy i think, but what can ya do. the next map we do will be 100% non escapable, no matter how hard you try. i PROMISE.
     
  19. xSharpshooter94

    xSharpshooter94 Ancient
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    bring me in during to test that theroy k?
     
  20. ScarFac3d

    ScarFac3d Ancient
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    Im holding you to that, mk?
     

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