SPC Disaster is a really small map and supports Slayer and Oddball Games. Because it's so small, it should be played in small groups (1-on-1s, 2-on-2s, FFA with 4 people max). It's only the 3rd map I've made, but i tried to interlock a little bit more than in my last map (check the link in my sig). weapons on the map: AR: 2x BR: 4x Sniper: 1x (120sec spawn) Carabine: 1x SMG: 1x Mauler: 1x (120sec spawn) Download SPC Disaster Pics: The coarse layout: Hope you enjoy this map! Check out my other map too
Your pics dont work. Go to the link to learn about embedding pics: http://www.forgehub.com/forum/halo-forge-maps/18644-embed-screenshots-your-map-thread.html
Are you kidding me? Pics work fine for me, I'm not new when it comes to forums, I can easily install and manage vBulletin forums myself...
Oh soory I dont know why but my computer sometimes does that and I have to restart it to make it fixed. As for the map, looks awesome man. You did a good job on it and it looks like a sweet 1v1 map.
Oh my god this looks good. I can't rate it yet because my xbox is getting fixed but this map just looks amazing. Contact Insane or someone who's in charge of the 2 vs 2 tourney and see if they want to use this as one of the maps featured in the tourney.
Awesome map, I love all your differences in heigts. Makes the map look more realistic and stuff. Nice layout, love your map.
Very nice map. Your interlocking is clean, the map is different in each section and the gameplay looks fun to play 5/5
This map looks incredible. I would like to know, however, if the teleporters are simply a precaution to keep people in the map.
Nice job, really looks great! The athsetics are perfect, especialy in the curved hallway with the mauler jump-up. The gameplay is a little bit cramped, but this map is the perfect size for 2v2. Take the advice of someone's previous post seriously, you should ask to have this put in 2v2 Faceoffs.
the teleporters are just there for the aesthetics, they have no use. there are just 2 parts where you could get out of the map and it isn't that easy there^^ and who would jump out of the map if it's not matchmaking anyways xD btw: thanks for the comments so far, i really appreciate them
=O dang man! that map looks right! The aesthetics are super awesome and this map looks very playable. I like the picture of the roof because it's really complex and has a lot of angles involved. Everything on this map looks great, but I got stumped on the first photo because you didn't interlock the shield doors into the fenced walls. You should fix that. 4.95/5, you did an awesome job on this map and it deserves to be featured.
this looks really cool... nice job... critisism, add more action pics... give us a layout of some kind... remarks nice job on the interlocking VERY SMOOTH, nice job geo merging, its everywhere n very straight u must have used tele... nice job this is really good i wish u had included a vid. of gameplay but oh well ill get over it... nice nice nice nice job i want to see u make more maps this is really creative... 5/5
Looks pretty sweet. Although some parts obviously need to be cleaned up, they would affect actual gameplay in a minor way and are simply aesthetics. I must say, though, a lot of the work here is stunning. The ceiling has a look of it's own, and the rest of the map lends itself ever so slightly to urban. Good job, 4/5.
i've added a layout, it doesn't show everything, but now you should have a clue where I've taken the pics from. I interlocked a lot, but i didn't geomerged in this one, as far as i remember. next time i'll add a vid, thx for those suggestions
wow, this really looked unique I would love to play hide and seek infection on this map, plus team doubles would be really cool on this map however there would be a lot of camping.