Made by Oldranos Download : Bungie.net : Bungie Online : Halo 3 File Details Ladie and gentlemen welcome to the glorious remake of Stratos Area, -Celestia- Description of the remake 1. The floor has been completely remade 2. The shield doors have been erased 3. The projectors have been erased 4. The weapons have been completely changed 5. The spawn area has been remade 6. The bases have been remade Description of the map The map is principally a huge hall with two similar base in her extremity. Perfect with two teams, the map is perfectly symmetrical. In the middle of the Huge Hall you have two little hall in the two side where you can take weapon. The map is a reconstruction of a map in Conker Live & Reloaded, T.M.S. Spamono. You can see here the Conker’s Map Recommended Game type : - Two Bombs - Two Flag - Team Slayers Weapons in the map -Battle Rifle (4) -SMG (4) -Needler(2) -Brute Genade Luncher(1) -Covenant Rifle(1) -Brute Shootgun(1) -Spike grenade(2) -Plasma Grenade(2) -Heavy Plasma Gun(2) -Covenant Shield(1) Pictures of Celestia Download Bungie.net : Bungie Online : Halo 3 File Details Thanks for your comments in Stratos Area. I very appreciate. Edit : Update of the download link ^^
Now this is GREAT! the aesthetics are better than ever, but the gameplay [from what i think] looks like it would be bad. 8.1/10
Really Mister Hat ? Plz can you explain more about the gameplay problem ^^ ? Because I can assure you that with the new weapon and the respawns problem remove the map are really better ^^.
IT SHOULD BE: 1. The floor has been completely remade 2. The shield doors have been erased 3. The projectors have been erased 4. The weapons have been completely changed 5. The spawn area has been remade 6. The bases have been remade NICE MAP NICE MERGING but the gameplay looks terrible I like the tunnel design... looks cool overall: 4/5
WOW this is really really good i loved the other version but this is even better im likin the new floor the aesthetics are off the charts everything looks sweet it reminds me of the future... layout is BRILLIANT... the weapons ARE GREAT... the MAP is amazing the LAYOUT is beyound foundry... far beyond foundry... when i saw this i didnt think this is made in foundry i thought omg made in EPIC WIN LAND... lol ah i no im halarious but please please dont laugh... 9/5 lol yes 9/5
lol i cant wait for vorpal to see this... And I helped too!!! I was in the same party Ok, I see you fixed KEY major CRITICAL issues focused towards gameplay Firstly, the bridge floor looks MUCH better, and I see you made it walkable in all ares Second, I see you removed the man cannons, because the regenerator would lock you inside the base sides if thrown down.... Third, I see no shield door, which may or may not be a problem I would make them sticking out from the sides very slightly, jsut so a body could fit behind (so two shield doors are used per entrance) Fourth, I see you fixed the weapons, so that they aren't too overpowering!!! Congrats, and once again, VORPAL SAIN IS A HE!!!
Holy crap, you made a great version 2. The bridges are straighter and the open area is nice! The addition of the powerups to indicate bases makes it look tighter. You should have taken my suggestion of a centerpiece since it would add more cover and you wouldn't get stuck with the long range BR shootings, But it still looks great and it follows its theme so whatever. 4.9/5, a very awesome remake and I am happy to have had constructive input!
You did a great job at recreating the map although, it looks very "compressed" and the bases aren't particularly impressive. It's a shame you can't really recreate the original length. However you could expand the bases by maybe putting teleporters into foundry's default bases. Now I really want to play some conker live & reloaded again Anyone up for a game?
Feedbackz Great job on this map! It looks beautiful. I saw V1 of this, and it looked great, but this is fantastic. Map Design- The map is great looking! I love the interlocking, which was done with incredible precision, and the layout is not bad either. I'd recommend putting some kind of cover in the middle, to spice things up a bit. Aesthetics- Good! I love the slanted roof and everything else, and as usual, I think you did a great job on this, but I'd suggest some cool merged ridges hanging from the ceiling (it could also be used for cover!), or something really cool like that. It would be like pillars sticking up out of the ground. Gameplay- Ahh! The stuff that makes a fun game. I've never played on this map, but I hope to soon. judging by your pictures and description, I'd say that the gameplay is less than desirable. If you installed some barriers on the top and bottom levels in the middle, then maybe it would be better, but it looks like you finished the geometry but didn't really finish the scenery. I also don't see very many weapons here. Try and fix that for your next version. Overall Ratings Map Design- 95% Aesthetics- 90% Gameplay- 78% Overall Percentage: 88% Good job! The gameplay is what really brought your rating down, but it's still really good. I'd try and fix the things I mentioned, and I'm looking forwards to Celestia, V2! *Bookmarked* Here is your rating: Very Good
this looks really good aestetically. the gameplay looks fine for short range weapons or something like that. shotty swords CTF would be cool.
I loved the original and this is even better. I'm not sure about the gameplay so i'll play and come back with feedback. The only bad part of this map is also the part that effects gameplay the least; your ceiling is sloppy, especially in the second picture. Exellent job with the walls and bases 4.5/5 I kinda want to play griffball in there... hmmmm "Congrats, and once again, VORPAL SAIN IS A HE!!!" Yeah he/she joined my game and his/her voice was really deep. It's either a man... or a woman with a *****.
still needs to be opened up more, youve done some but not enough the reworked spawn ares are great, compared to the old ones i think aving those fusion coils there is a bad idea. alsot he turrets have to go
Its beautiful I must say but what I see would seem to be a beautiful map with bad gameplay. It looks open and you would be very vulnerable. Also that turret I saw would be wreaking havoc with the person on it getting overkills. It is extremely pleasing asthetic wise though. Add some cover from those turrets and I will consider a download. Also maybe you could make a version with no weapons or equipment so it could be for swat. That would be extremely cool. 8/10 my friend.
Great map. nice interlocking. Simple design however but probably works well with whichever gametype you had in mind for it. 4.3/5
Lol, it's k drakulich. He might've got the idea that I'm a girl since my avatar and sig. are so. But anyways, yeah, from the pics. I can see you made it more about game play than anything else which is awesome because that's what gets a map featured and I don't doubt seeing this one get one. I'll check this out further and get back to you. Oh, and for those nay-sayers of gameplay being good. Try it before you say so. You'll see that it's actually really fun.
im not the one to make fun of people's language, seeing as 9 years ago, i couldnt speak the language.....not the same as this dude, but i still get it So, im not making fun of him, just putting it out there anyways, you just about said everything, and idk but this map seems it could use just a little more improvement around the starting bases....if one team gets out quicker, then they just chuck grenades into the other team's base, and they just BR each one of them in the head, and pick them off one by one.......fix that, and you have a REALLY fun, REALLY playable, and beautiful map!