Cave Complex IV

Discussion in 'Halo 3 Competitive Maps' started by Zaffaman, Sep 8, 2008.

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What do you think of this map?

  1. Omigod, this is perfect!!

    0 vote(s)
    0.0%
  2. This is pretty good, good enough to get my download.

    6 vote(s)
    66.7%
  3. Meh, it1s fine, but not exemplary. Not worth the DL.

    3 vote(s)
    33.3%
  4. Eeeh. You could improve on this. Somewhat decent, but not good enough for me.

    0 vote(s)
    0.0%
  5. Dude, just get out of here. Like, right now. That`s right, you pack those bags.

    0 vote(s)
    0.0%
  1. Stratigon13

    Stratigon13 Ancient
    Senior Member

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    trip mines and flares i think of as worse equipment. Ghosts are pretty good and if they work for the map they work. If you think the ghosts should go i would prolly replace them with bubbles drains or regens. The fact that its escapable is unimpressive and should probably be fixed. It also might be more impressive with some geomerging. I will dl this after i make room on my xbox and forge through. I like how this isn't just a square or circle map but has a completely dif feel. good job ill give rating after forge through or maybe some games
     
  2. Zaffaman

    Zaffaman Ancient
    Senior Member

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    Well, bubble sheilds nd regens both have the same problem- They have too large of an affected area. Players could camp out in the central tunnel with a sheild or regen until it breaks, and nobody could get past them. Flares and tripmines would be useful because this map has a decent amount of blind turns, so... As for the ghosts, the map actually is pretty small for vehicles, really.
     

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