Shockwave 2.1

Discussion in 'Halo 3 Competitive Maps' started by Vyctoriouz, Aug 30, 2008.

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Rate the map

  1. HORRIBLE!! 1/5

    2 vote(s)
    7.4%
  2. pretty bad, but can be improved 2/5

    0 vote(s)
    0.0%
  3. ok... 3/5

    0 vote(s)
    0.0%
  4. its good, but a few things need to be changed 4/5

    6 vote(s)
    22.2%
  5. awesome! 5/5

    19 vote(s)
    70.4%
  1. Vyctoriouz

    Vyctoriouz Ancient
    Senior Member

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    :: SHOCKWAVE ::
    by InSaNiTy 1993

    [​IMG]

    Supported Gametypes

    CTF
    Slayer
    Oddball
    KOTH
    Assault


    Weapon List

    4x Assault rifle
    12x Battle rifle
    1x Sniper rifle
    2x Magnum
    2x Plasma pistol
    2x Plasma rifle
    2x Brute shot
    1x Energy sword
    2x Carbine


    1x Power drain
    1x Regen
    1x Overshield
    6x Frag grenade
    8x Spike grenade



    4-12 players


    Base overview (same as on other side)
    [​IMG]

    In front of base
    [​IMG]

    Overview from sniper tower

    [​IMG]

    Sniper tower
    [​IMG]

    Side view of sword bridge

    [​IMG]

    Overshield spawn
    [​IMG]

    The creator
    [​IMG]

    Testers:
    me oswald ;)


    DOWNLOAD

    As you probably noticed, this is my first time posting a map here, so if i did something wrong... be nice =)






     
    #1 Vyctoriouz, Aug 30, 2008
    Last edited: Oct 14, 2008
    Gamer720 likes this.
  2. stin10

    stin10 Ancient
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    you did everything right, the interlocking is smooth, and i've never seen anyone geomerge with that back part, what you did with the fence walls was also amazing, it looks extremly well designed and though out. dl and a 5/5
     
  3. forgyforge

    forgyforge Ancient
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    Very good, open, but in a good way. 5/5 on everything, and reminds me of 'Stair Way To Heaven' by the part holding the sword.
     
  4. Gamer720

    Gamer720 Ancient
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    Wow, I must say this is very well done for your first map on forgehub. I love the fence walls leading up to the sword, that is just plain cool.

    The interlocking looks great as well. So does the over shield location, I have set the barricades like that before.

    Overall, great job. This deserves a 5/5 and some good rep. (View your rep my clicking on user cp at the top if you didn't know how.)
     
  5. The king psycho

    The king psycho Ancient
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    i have to say, for your first map, this is very well done done! congrats!

    but it looks like you could use a few more weapons, not just power weapons, just weapons in general. Purhaps just a little more detail just give kind of a cool trim.

    but otherwise that it looks great
     
  6. Vyctoriouz

    Vyctoriouz Ancient
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    thanks guys! i was expecting for something to be wrong but i guess not ;)
     
  7. Hari

    Hari Ancient
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    The best first post i've ever seen! You post is absolutely perfect along with the way your map appears! I'll have to see on gameplay but besides that, this map is just about perfect. Great job and welcome to forgehub!
     
  8. Fly

    Fly Ancient
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    Really great. You did do it right and the map is even better. This definitely took took skill I can tell. Keep Forging!
     
  9. EGP

    EGP Ancient
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    Looks very nice, however i would have merged the double boxes lower into the ground. The map is very good tho
     
  10. Nightfire

    Nightfire Ancient
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    This is an incredible map! The symmetry is like 100% perfect. The interlocking and geomerging is very smooth. Also, the weapons list is just right for the size of this map. And your first map post is all up to standards! Your map is extravagant! 5/5
     
  11. Vyctoriouz

    Vyctoriouz Ancient
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    cuz u suk =o

    thanks for the comments! i might post some of the other maps ive made now =)
     
  12. Ja Red is Ninja

    Ja Red is Ninja Ancient
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    doesn't look to special. I guess I need to download before I make a final judgement. brb with a review
     
  13. Midnite Haze

    Midnite Haze Ancient
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    welcome to Forge Hub. there are a couple thing i would like to bring up... The sniper tower has no cover for anyone who has it, and also i dont like the way the sword is placed because if somone gets the sniper they can just jump down and they have a sword with their sniper... so i would switch the bridge the other way along with walls around the sword to prevent the sword carrier to jump anywhere in the map and kill someone (also for cover) besides that its a pretty good map i would just cahnge those things. 4/5
     
  14. STEClash96

    STEClash96 Ancient
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    This is really nice, 4.75/5, The only thing I don't like is the fence wall bridge, Other than that, This is a really nice 1st map post, I will download and test, I will rate it when I have tested it. You did everything right for your first post, Not a lot people even know how to do it right. (I posted my 1st map correctly so I'm not one of them, :p)
     
  15. Vyctoriouz

    Vyctoriouz Ancient
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    yeah but you gotta remember that they are fence walls up in the air, which means anyone can and will shoot them if they try to get the sword. thanks for the comment tho i appreciate it


    what about it do you not like?
     
  16. Bloumbas

    Bloumbas Ancient
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    Bro you got some serious skills, I thing the interlocking is awesome, maybe you could add geomerging, so there are more ways to get out of the center trench things, I can't wait to see more of you though, keep it up.
     
  17. I Shadowsth I

    I Shadowsth I Ancient
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    Wow this is a cool map that looks great for FFA gametypes. I really like the pathway leading up to the sword. Pretty neat and most likely frustrating to get it together like that.
     
  18. M.Jelleh

    M.Jelleh Ancient
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    Needs moar interlocking 5/5.

    Lol just kidding. I think this is a really cool looking map. It is interesting what you did with the half-bridge. So you can go under it and then you can jump up. hmmmm. Your sniper tower also looks like it was set up well. The door/gravlift elevator has been used a lot recently and I think it works pretty well. Also your geomerging is very precise and well done. A real accomplishment. Nice to have you here, hope you post some more.
     
  19. z0mbyjr

    z0mbyjr Ancient
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    Insanity, your map is what I would call epic.
    9/10 definitely.
    I like the symmetry.

    However, there is one thing that I would like to see changed. The Sniper tower has a gravity lift in order to get to the top. In my personal opinion, the gravity lift should be replaced with a mancannon mounted on the wall, which is not destructible. It looks like the sniper tower is an important part of gameplay, so it should be completely accessible.
     
  20. Vyctoriouz

    Vyctoriouz Ancient
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    you can also get to it using the boxes on the side and the bridges connected to it. i kind of planned the grav lift to be destructable so it can be disabled temporarily.

    thanks for the comment =)
     

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