:: SHOCKWAVE :: by InSaNiTy 1993 Supported Gametypes CTF Slayer Oddball KOTH Assault Weapon List 4x Assault rifle 12x Battle rifle 1x Sniper rifle 2x Magnum 2x Plasma pistol 2x Plasma rifle 2x Brute shot 1x Energy sword 2x Carbine 1x Power drain 1x Regen 1x Overshield 6x Frag grenade 8x Spike grenade 4-12 players Base overview (same as on other side) In front of base Overview from sniper tower Sniper tower Side view of sword bridge Overshield spawn The creator Testers: me oswald DOWNLOAD As you probably noticed, this is my first time posting a map here, so if i did something wrong... be nice =)
you did everything right, the interlocking is smooth, and i've never seen anyone geomerge with that back part, what you did with the fence walls was also amazing, it looks extremly well designed and though out. dl and a 5/5
Very good, open, but in a good way. 5/5 on everything, and reminds me of 'Stair Way To Heaven' by the part holding the sword.
Wow, I must say this is very well done for your first map on forgehub. I love the fence walls leading up to the sword, that is just plain cool. The interlocking looks great as well. So does the over shield location, I have set the barricades like that before. Overall, great job. This deserves a 5/5 and some good rep. (View your rep my clicking on user cp at the top if you didn't know how.)
i have to say, for your first map, this is very well done done! congrats! but it looks like you could use a few more weapons, not just power weapons, just weapons in general. Purhaps just a little more detail just give kind of a cool trim. but otherwise that it looks great
The best first post i've ever seen! You post is absolutely perfect along with the way your map appears! I'll have to see on gameplay but besides that, this map is just about perfect. Great job and welcome to forgehub!
Really great. You did do it right and the map is even better. This definitely took took skill I can tell. Keep Forging!
Looks very nice, however i would have merged the double boxes lower into the ground. The map is very good tho
This is an incredible map! The symmetry is like 100% perfect. The interlocking and geomerging is very smooth. Also, the weapons list is just right for the size of this map. And your first map post is all up to standards! Your map is extravagant! 5/5
doesn't look to special. I guess I need to download before I make a final judgement. brb with a review
welcome to Forge Hub. there are a couple thing i would like to bring up... The sniper tower has no cover for anyone who has it, and also i dont like the way the sword is placed because if somone gets the sniper they can just jump down and they have a sword with their sniper... so i would switch the bridge the other way along with walls around the sword to prevent the sword carrier to jump anywhere in the map and kill someone (also for cover) besides that its a pretty good map i would just cahnge those things. 4/5
This is really nice, 4.75/5, The only thing I don't like is the fence wall bridge, Other than that, This is a really nice 1st map post, I will download and test, I will rate it when I have tested it. You did everything right for your first post, Not a lot people even know how to do it right. (I posted my 1st map correctly so I'm not one of them, )
yeah but you gotta remember that they are fence walls up in the air, which means anyone can and will shoot them if they try to get the sword. thanks for the comment tho i appreciate it what about it do you not like?
Bro you got some serious skills, I thing the interlocking is awesome, maybe you could add geomerging, so there are more ways to get out of the center trench things, I can't wait to see more of you though, keep it up.
Wow this is a cool map that looks great for FFA gametypes. I really like the pathway leading up to the sword. Pretty neat and most likely frustrating to get it together like that.
Needs moar interlocking 5/5. Lol just kidding. I think this is a really cool looking map. It is interesting what you did with the half-bridge. So you can go under it and then you can jump up. hmmmm. Your sniper tower also looks like it was set up well. The door/gravlift elevator has been used a lot recently and I think it works pretty well. Also your geomerging is very precise and well done. A real accomplishment. Nice to have you here, hope you post some more.
Insanity, your map is what I would call epic. 9/10 definitely. I like the symmetry. However, there is one thing that I would like to see changed. The Sniper tower has a gravity lift in order to get to the top. In my personal opinion, the gravity lift should be replaced with a mancannon mounted on the wall, which is not destructible. It looks like the sniper tower is an important part of gameplay, so it should be completely accessible.
you can also get to it using the boxes on the side and the bridges connected to it. i kind of planned the grav lift to be destructable so it can be disabled temporarily. thanks for the comment =)