Wow! That interlocking and geomerging is insane and the gameplay is excelent. Although I'm not a fan of MLG I really do like this one. Great job.
id like to get a few customs going again one last time and just test the crap out of it before i start to get a V2 going so i can make sure i fix whatever needs fixing and make it a good change
hey, nicely made map, lots of cover, has a really nice feel to it. i cant see how is a new use of foundry but it is a good map. well done.
using the back of foundry isn't "new" but i guess it's not typical of MLG maps. this is very well designed and forged. i saw it over at the MLG forums yesterday.. great job and i hope to play it some time with a full party (its so hard to gather people these days)
your interlocking and geomerging are very good, and this map definetly has a very clean sense to it. thsi sorta reminds me of mlg, but someone went past the supposed invisible barriar your not supposed to cross when making MLG. very nice map. but i think next time you should go for aesymetrical
i think this is one of the best maps out there. i cant wait to see a finished v2, and i hope they put this on the circuit.
This map looks incredibly well made. I really like the way that this map uses ALL of Foundry; most maps use just a fraction of the full map. The center of the map is excellent, it has a great amount of cover and looks like the gameplay will be focused there. I would say, however, that the perimiter of the map needs more cover, it seems open in some of the pictures. I think you might have overdone it a bit with the power weapons, and I'm pretty sure you can't have a sniper in an MLG map on Foundry. Overall, this map is excellent. 5/5.
This map definatly hasn't got the credit it deserves. It stands out for me because I hardly ever see one that uses the foundry bases. I've played a few games of free for all and It plays so much better than any other I have played. There is just enough cover for any situation. The spawns are amazing, in fact I didn't spawn in anyones line of sight for pretty much the whole game. Good to see use of the rocket launcher and Sniper.
This is an excellent map, and deserves a lot of attention like JAYc has already mentioned. There's an updated version here, and it looks like tweaks are still in the works. This map plays so nicely and needs to be downloaded by people looking to get some serious MLG games on.
some interesting things that are involved in this map. The interlocking and geomerging is a great tool used quite well in this map. That being said the map looks like it lack in gameplay and might need a v2 or a v1.4
If I didn't know it, I would have guessed that this map was already being used in the MLG Pro Circuit. Thats how great it is. I love the gameplay and the MLG competitive style. The aesthetics are amazingly perfect. This is by far one of the best user created MLG maps I have ever seen. 5/5!
ive played on this map alot... it is more like a bungie map rather than a foundry map which is nice... but when i played on it i noticed a pretty BIG amount of faults/crooked/out of place objects... and i know alot of them arent bad, but some of them affect gameplay and thats when i say something about it but GREAT map 9.4/10
Since this map actually uses the back area, are there respawn points in the main part of foundry? I asked because if all the spawns are in the back room people could spawn kill. The map looks great i like the structure in pic 2. This map is yet other example of a NOT dull MLG map. This looks like it will play well with a medium sized party and very competitive. 5/5
Looks really nice, I like how you implemented the whole Foundry, not just the box. Although this map is a bit big, and will be too open by its layout to meet the MLG standards, but I still would like to play it someday... 4/5
How in the **** can you assign a rating to a map you haven't played? This is indeed an excellent map and it has some good potential to be in mlg v6, although one pro made a comment about potential camping in the back hallway which needs to be addressed.