Burial Mounds My second MLG map and my fifth competitive map. This map took me a really long time because I've never used the door glitch before. It ended out nice though. I built this map for Two versus two, three versus three, and four versus four. This map is CTF compatible and is balanced. Now, here are some pictures to my second forge hub map. ALSO, I FIXED THE MAP SO NOW THERE'S A MAULER AND NO SHOTGUN!. Enjoy! Oh, and Oddball variant is coming soon! Weapons: 10* Battle Rifles-Spawn 30 seconds 3 clips 4* Carbines-Spawn 45 seconds 3 clips 1* Maulers-Spawns 120 seconds 1 clip (Drop spawn) 8* Plasma grenades- 10 seconds 8* Fragmentation grenades- 10 seconds OverView My friend Talon52966 sticking me while in mid-jump! Link to download!
i dont understand how its a burial ground...but it looks fun to play on ill dl and try it ps. maybe lotsa ppl die so its a burial ground idk lol
This is a pretty awesome map, perfect for mlg. Not mench, but you're interlocking and geo-merging are very well done. 5/5
hmm i like the fence wall structures, those are nice i would have liked to see another level on this map i feel like if you jumped when you were on top of one of the mounds you could snipe someone or just spawn kill or something good job geomerging btw 3.8/5
I like how you merged almost every object on the map, and that all the objects look straight and level too. But MLG maps usually use maulers instead of shotguns... Nice map anyway! 5/5
very nice map and geo merging looks nice ill dl and give another shout at you of what i think of it when i play on it
I think i saw a shotgun in the middle of the map! And I think MLG dont use shotgun But the map look awsome
I really like the design of the whole map and placements of objects, but some of the interlocking is a little sloppy, overall great map! 4/5
Add one more floor in certain parts of the map (the outside mostly) so it is easier to get around and less spawn-camping. Other than that, there is nothing for me to say except 4/5 and to make a V2.
This is a very nice looking map. The Geo merging and interlocking are excellent and the map has a good design and some cool features. The only thing is it seems a bit open.
umm, i think your a little crazy... Amplified definitely doesn't have a shotgun... it has a mauler. just letting you know there... anyway, i see your geomerging is all well, as well as your interlocking. I cant say too much about the map now since i haven't gotten to play it yet. but all in all this looks like one of the better MLG maps i've recently played. i'll definitely get a forge through... and i hope i'll get a chance to play. i'll be back then.
Looks pretty nice love the base shapes and the center is pretty cool to but if you got on the mound you could spawn kill which is a major turn off to me. 3.6/5
Wow, I'd never be able to merge all of that... it alone takes me 1/2 an hour to merge a staircase... nice. 4.5/5
Takes ME 15 minutes to merge a staircase, lol! And thanks for the comments people, I appreciate them. And I plan on fixing the shotgun problem.
It looks very nice, It seems like it would give a really good MLG feel. It has a really nice structure to it, good job.