REVIEWS and BUNGIE RATINGS would be fantastic. =] DOWNLOAD VERTEBRAILLE http://www.youtube.com/watch?v=16KyY9msG1w VERSION 2 FIXES: -SPAWNING NEAR NEEDLER REPETATIVELY -SOME ESCAPE ISSUES -LIFTS MADE MORE IMPROVED 1v1-3v3, TEAM GAMES ONLY. NO MORE THAN 6 PEOPLE RECOMMENDED. Do you ever wonder what it would be like if Construct and Cold Storage had a bastard love-child? Ponder no more. Vertebraille is a unique Symetrical map centered around and open courtyard complete with a fall-to-your-death-trench. The gameplay revolves around team games and how a team works together. Initially, this was an idea and sketch i came up with after i thought of what kind of map I would make if i worked for bungie. The actual design i want would be about the size of Narrows, maybe a little smaller. It'd also be Covenant themed, and highly more detailed. Anyways, i tried desperately to remake my map into something workable for Foundry, and this is what i got. I love how it turned out, and i hope you enjoy playing on it. I spent many hours on it and i think the design and experience is truely unique. The map changes depending on the gametype. The bottom hallway connecting the bases is cut-off for Asymmetrical gametypes, and the objectives move to bring the best possible experience. The shotgun moves in place of the needler as well in Asymmetrical gametypes. Also, this has my trademark fastpaced gameplay, so if you didnt like my maps before, theres slim chance you'll like this one. The gameplay is different, and if you dont like the style, that doesnt mean it sucks. I'd like to thank Krazy2Dope for the constant testing to make sure stuff works during my forge sessions, Blaze for the KOTH idea, Overthehodge for the tunnel idea, MetallicSnake, Shedo & Vorpal Saint for the rigorous testing sessions, and Bl00D F1r3 for the video . And a special thanks to the cocksucker who gave it a one star instantly. VERSION 1 HAD 52 RATINGS WITH 5 STARS & 497 DOWNLOADS. 5 Battles Rifles | 30 spawn 2 Carbines | 120 spawn 2 Plasma Rifles | 30 spawn 1 Needler | 120 spawn | [symmetrical only] 1 Shotgun | 180 spawn | 0 clips 4 SMGs | 30 spawn 2 Frag Grenades | 30 spawn 6 Spike Grenades | 45 spawn Regenerator | 120 spawn Flare | No respawn Bubble Shield | 120 spawn Bubble Shield | 120 spawn | [symmetrical only] Active Camo | No respawn Overshield | 150 spawn 1v1-3v3, TEAM GAMES ONLY. NO MORE THAN 6 PEOPLE RECOMMENDED. TEAM SLAYER CAPTURE THE FLAG ASSAULT TEAM MOSH PIT TERRITORIES OTHER FUN GAMETYPES: TEAM SWAT TEAM ROCKETS TEAM SWORDS NOTE: If you play Capture the Flag or Assault, make sure the Flag/bomb Carrier has been slowed down to 50% speed, or the game will not be very fun. The more you have to work for it, the better the gameplay will be. Don't say i didnt explain it. FREQUENTLY ASKED QUESTIONS: How did you come up with that name? Its a song by Norma Jean. http://www.myspace.com/normajean How long did it take you to build this? Roughly 65 hours of forging, not counting the original that disappeared on me. How did you get the lights in the bridge? Geomerged a bridge into the wall EVER so slightly. Why does this suck compared to Bayonetwork? It doesnt. Its just different. Try to separate me from my most popular map. I've made several, and they cant all be Bayonetwork. What were you thinking!? Shotgun in the tunnel!? Ive play-tested the map. It works fine. If you're a decent player, you'll work around lame campers. Time to be a big boy. OMGz!? WHY would you include a FLARE!? Flares are some of my favorite equipment. I think it does wonders for tactics when used correctly. It only spawns once, you'll live. Dude, the song in the video SUCKS! Why dont you include something i like instead? Cause its my video. It Dies Today is a local band and i am supporting them. I hate the music in most videos i watch too. Turn your speakers off. I can has collaboration map with you? I've got alot on my plate right now. I am no longer doing maps with people at the moment. TESTER NOTES: THE END, THANK YOU FOR CHECKING MY MAP OUT! DOWNLOAD VERTEBRAILLE
I saw this in your signature and it looked great! I Hope this is a good as Bayonetwork! That is a tough act to follow The layout looks great and the gameplay looks competitive. But you have stomped me. How did you get lights on that bridge? This looks great and I wouldn't want to miss downloading and playing it. Hope its as good as it looks!
Dude... I... er... Dude! This looks fantastic! I was expecting something along the lines of a similar map I've seen judging that death pit, but this looks like a well drawn out in depth objective map! Looking forward to leaving an actual review once I have a few games on it, but by pictures alone the looks great. Great stuff dude. >: (
Wow this map is simply amazing! The post is great too... You did an excellent job with interlocking and map layout! I really think that this map will be your next feature!
this map is just.......... just. well to make it simpler i vote for this to be featured! the interlocking and design is just amazing. the geo-merging with the lights on the wall is perfect. im seriously going to Pm insane or blood fire to feature this.
This map is awesome, I love it from what I can see in the pictures! I love the middle with the teleporters under the bridge, I'm guessing it leads outside the map for an instant suicide, very cool. Great map! 5/5! Keep up these great maps! Bayonetwork was also good as well!
I'm not in the habit of commenting on maps before I play them, but holy ****, does this look and sound amazing. I haven't seen anyone do the pit of death in a long while, and yours looks really well made. I can't wait to check this out when I get home. I'll be back with more comments after some games.
Hey looks so cool 5/5 from the first pic i wanted to download it, i like the little trench in the middle good job nice interlocking. Keep Forging!
Omg. This is so amazing that I don't have any words to describe it 10/5 A lovely, if not grand work of art
Delicious absolutly delicous looking can you jump off the sides of the pit o death to survive? imaculate interlocking and geomerging very neat very needs to be featured dl from me
Wow, fantastic, thought-out, sexy- all words that can be used to describe the map. You have some great pictures of gameplay which make it look very well done. Not to mention your gametypes are very well thought out as well as weapon placement. BRs, Needlers, Plasma Rifles, all great weapons for this map. I don't think I would change one thing sir. Epic job buddy.
gorgeous, absolutely gorgeous map...i am awed..7/5 definetely the new feature! i love the bridges interlocking, the pit in the middle, even the action pics, all of them, should be staged in the screenshot thread...i awe you, and 10/5 at that! + rep for your godlines, and you are the enw allah!
wow amazing im dling. staff would have to be insane to not feature this. i will give you a review when im done playing. Before playing=6/5 After playing=
nooo dont let this map's goodness ever die ...it must be the top thread for the whole day for it's amazingness...silence told me it took 65 friggin hours to make this amazing godliness!!! way to get featured....i know with my super kamehameha ninja powers!
this is is best map i have seen in a long time and one of the best ever the central area is very cool the weapons are well balanced EVERYTHING is really neat very impressive I like the layout as well dosen't seem to give one area a huge advantage over another which truly makes a great map And the post is also very good i like the faq This map is a great example of the the two things maps should have balance and choice first rate work this should be featured and i am sure it will be