Stormy Town

Discussion in 'Halo 3 Casual Maps' started by RisingRemains, Aug 12, 2008.

  1. Wingsofhalo

    Wingsofhalo Ancient
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    Wow, thats a great design, and concept. You created a great infection map. Overall 4/5, Casual 4/5.
     
  2. RisingRemains

    RisingRemains Ancient
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    Thanks for the comment [;.
     
  3. AKIRA95

    AKIRA95 Ancient
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    Well I guess infection is really casual lol.
     
  4. RisingRemains

    RisingRemains Ancient
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    Lol, I guess it is casual xD.
     
  5. drak

    drak Ancient
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    yo im sorry dead rising i was kinda mean before.....my bad....i was just pissed off at the world...and i wanted to take it out on someone i didnt know, instead of the person i was supposed to....i apologize....well, 4.5/5 nice map, and i especially like the elevator (how does it work, so can you PM me?)
     
  6. Lamposts

    Lamposts Ancient
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    I agree, this map uses a bunch of ideas to make in to a great infection map while the humans have to worry about being infected, the objects flying at you, and to get into a shelter as fast as possible which is probably from the pictures that I saw the key to survival in this map, good job! 5/5!
     
  7. RisingRemains

    RisingRemains Ancient
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    Thanks for the comment! And it's alright, the elevator works like this. First you pick up the first power up, the first power up is holding the crate still, while there's a grav lift behind it. And as soon as it goes up, the power up that was interlocked with a bridge has a fusion coil on top of it, when picked up the fusion coil falls. Then there's fusion coils where the grav lifts are so as soon as the fusion coil falls all the grav lifts gets destroyed. Everything in the elevator is in 10 second respawn so it wont get messed up.
     
  8. drak

    drak Ancient
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    alrighty..i thought that was how it worked...lol cuz in both my maps (in my sig) hectic arena is like that with a switch, while russian roulette uses an automatic switch (grav lift respawn is 10 seconds, whereas fusion coil that drops on it is 20, so 10 seconds is the time that the "elevator" spends on each floor.!.!!!~~~!!!
     
  9. RisingRemains

    RisingRemains Ancient
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    When the elevator goes up it can stay up as long as you want UNTIL you pick up the power up once picked up, the elevator falls down.
     
  10. AKIRA95

    AKIRA95 Ancient
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    Lol I remember the first time trying to make a elevator, could never got it right lol.
     
  11. EZappa

    EZappa Ancient
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    Wow, this map is great! The interlocking is very good-looking and professional, and the whole storm concept is exciting and original as well. The only problem I see is that there are too many power weapons on the map. For example- two snipers right next to each other? Ouch. Overall, though, you did a great job, so I give this a 4/5.
     
  12. RisingRemains

    RisingRemains Ancient
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    Well if you really play with a party doesnt really seem there's too many xD.
     
  13. AKIRA95

    AKIRA95 Ancient
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    Lol yea, also the map is really fun, me and rising never stop playing it, it's just funny how you see a zombie trying to go through the door and all of a sudden a truck splatters them xD.
     
  14. RisingRemains

    RisingRemains Ancient
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    Oh yea, lol i remember that. Anyway thanks for the comments!
     
  15. AKIRA95

    AKIRA95 Ancient
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    Yea, and if you didnt remember that zombie was you lolololol.
     
  16. drak

    drak Ancient
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    two of my maps have elevators...check them out in my sig...
     
  17. RisingRemains

    RisingRemains Ancient
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    Lol yea akira I knew that lol.
     
  18. Echo SQ Leader

    Echo SQ Leader Ancient
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    pics messed up, i would really like to see the map
     
  19. RisingRemains

    RisingRemains Ancient
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    Okay finally pics fixed!
     
  20. AKIRA95

    AKIRA95 Ancient
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    Dude that sabre kid just like rated this map 1 star and told his buddies too do it too.. omg.
     

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