Well this took long enough for this map to get featured... I remember testing this map awhile back with TDHarding and Insane54, and making sure everything worked perfectly to make sure it was featured. This map is really fun to play with one flag and it's also great that it gives you different paths too the base, while each way has it risks taking it. Great job on the featured map this map really deserves it even if it took so long for it to get featured.
Look at the dead blue in the first pic that's me. I... AM... FAMOUS I feel so proud. But seriously everybody it is a great map you should download it. I played it and it is a extremely fun map. And if you can snipe it will be a really fun game.
This took a while to get featured, i was thinking it would in the first few days that it was up. This map is great, i love the hanging guns on the walls, the smooth architecture and everything, one of the best used interlocked map ive seen, and one of the best doubles map ever!
This is no map, THIS IS SPARTAAA! I lol'd at my own joke but anyways, this map really is SPARTAAA! great, the aesthetics are just amazing, each room looks like it's own style of map (kinda), but you get my point... THIS IS SPARTAAA! Awesome (Highlight to fully view true awesomeness)
this map is very well made, i love playing on it, and the frame under the flag is perfect. very good gameplay. although its very confusing.... lol. 4.5/5
This map is ridiculous. It puts every other map out here to shame with its truly incredible forging. I am completely in awe of this map and have no idea what kind of a person is able to construct this map with the tools of forge. About time this gets featured. 5/5 just for the sheer amount of time that must have been spent making this map completely perfect in every way.
wow i am so glad this got featured, otherwise i wouldn't have found it this map is truly epic looking, and i am so excited to play this! the pic. that excites me the most is the ricocheting sniper round that bounces like 4 times, which shows pefect merging good job TDH
This map is kick-ass, it was really just a matter of time till the cobwebs, curved roof, and intricate designs got this featured
Movement through this map is deceptively fluid, despite being such a "small" map all my jumps landed where I expected them too and I never found myself becoming stuck on walls or scenery. Everything seems to spaced apart perfectly. Usually I can't stand walking through tight maps like this one, the stretches of similar looking hallways are confusing and generally difficult to look at. But the aesthetics on this map really break up that monotony, I didn't feel like walking around the map would give me a headache. And it's also very easy to memorize the layout of the map thanks to the aesthetic features.