Interclocking In The Air

Discussion in 'Halo and Forge Discussion' started by stin10, Aug 10, 2008.

  1. stin10

    stin10 Ancient
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    hi i.
    i know i'm a caviler, but i'm still human, so don't say i should know this. i was wondering if anyone had any tips on how to interlock in the air. its tuff cause it has to be at an angle. thanks for the help.
     
    #1 stin10, Aug 10, 2008
    Last edited: Aug 10, 2008
  2. Insane54

    Insane54 Ancient
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    I usually float braces. It takes a long time but its worth it.

    Wish I knew that interclocking is though, sounds intresting.
     
  3. version2

    version2 Ancient
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    yeah I usually do the same built like a "blocky" structure and then build the actual structure on that.
     
  4. Y35 <3

    Y35 <3 Ancient
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    You've never heard of smashing clocks together?

    And Forging 101 is your helper
     
  5. SE7ENS1NS4M

    SE7ENS1NS4M Ancient
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    i would just build up support underneat like 2boxes and a double wall then just delete the 2 boxes and you have a nice floating wall to put **** on then just delete it when you're all gravy
     
  6. Jpec07

    Jpec07 Ancient
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    Best way is to use some kind of guide (bridge, teleport node, etc.). It's gonna be a lot of hit and miss, and you'll really test your patience, but if you can pull it off correctly it'll be a thing of beauty. Good luck.
     
  7. Gollygeeanelite

    Gollygeeanelite Ancient
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    I need help on this one too. When I make my next map, I need to float interlock. Does forghub 101 have this and if so, can we have the link?
     
  8. sangheili dude

    sangheili dude Ancient
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    i used weapon holders where i want to interlock in the air, them make the iem behind it place at start no, then put the item you want to interlock it with next to the weapon holder.
     
  9. Scopulus

    Scopulus Ancient
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    I set the box that's on the air to like 180 secs, then place like a few spawn points on top of the box end that you are about to interlock into, then I start a new round, line it up and save and quit. Usually comes out pretty good.
     

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