At C36 the soldiers are forced to divide and fight for the last remaining food when a malfunction traps them inside 4-12players This is a map that i made after seeing the map "the cellars" and it gave me an idea. although cellars was fun it was too claustrophobic, so i decided to make a map on most of the inside of Rats Nest. every thing in the map on one side is the same on the other and i think it came out pretty well. *please note that not everything looks perfect(mostly just the bottom hallway because some of the containers wouldn't stay straight) so i know this but it wouldnt work so please dont comment about that* but anyway i hope you enjoy it and please post comments. game types - all enjoy Download Outpost-C36
Woops you forgot to imbed pictures http://www.forgehub.com/forum/announcements/30-read-before-posting.html Read the rules and try again you still have 24 hours to fix it up
Looks like a well balanced map and also I'm glad its not on foundary (alot of those map) because I need a break from foundary.
From what I saw it looks like a well thought out map, could have been better on foundary but I don't know...
ya but everyone does foundry and this is a relief from the billions of foundry maps, plus i thought it was a good idea for a map.
Yea i agree with above . . its nice to get out of foundry sometimes . . i like to build a lot of maps in big rooms on other maps like GhostTown . . Check Out me and my mates map (http://www.forgehub.com/forum/competitive-maps/24945-testsite.html) Let me know what you think . . . Dan=] 4/5 on your map by the way =]
A map on rats nest i haven't seen one of those in a while ,but i like the map it seems like a fun competitive map. 4/5
Well I think we all needed a break from Foundry. (They forgot to turn the air conditioning to cold). Very good map from what I can see and I am looking forwards to more maps of this calibur.
I see your point about The Cellars being Claustrophobic, but it was made for a game called Conquest, which practically needs to have a Claustrophobic map for it =) As for the map, It's quite good for a Rats Nest map. I like the idea of just using the interior rooms for a map. 4.25/5, for your typical spam. Cheers! Desert Rat 852
I think that the interior rooms of the map seem to be only place anyone ever makes maps that are actually meant for ctf or slayer. However, it looks like you did change enough things to consider it a map, unlike most forgers that give maps that aren't foundry a bad name by adding a crate and calling it done. 4/5.
its the center of rats nest, well most of it, and its not supposed to have ground breaking forging, but it adds a brand new twist to rats nest that i think is allot of fun. plus i made sure that everything was equal on both sides and i think even rats nest haters will enjoy this because I'm one of them. we all need a break from foundry.
Good job Great job i really enjoyed this map its actually a good version of rats and its great for 2 sided game types
I am going to say this is a great map just because you dared to innovate and stray away from foundry. I think it plays well, and one slightly off-center box on a non-foundry map is acceptable by all means. I would just reccomend developing the insides a little more. Maybe you could stand some barriers up and put weapon holders on them to make some cool pillars that even run from floor to ceiling, i dunno. Just throwing ideas out there. Good map though. Again, points for lack of warehouse.