Bloody Murder

Discussion in 'Halo 3 Competitive Maps' started by Jumbo Lopez, Aug 6, 2008.

  1. Jumbo Lopez

    Jumbo Lopez Ancient
    Senior Member

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    Map Title: Bloody Murder

    Download Map

    Map Description:
    This is my first attempt at making a map, please leave feedback, I need all the help I can get.
    Bloody Murder is a small arena-style map, designed for slayer gametypes. Basicly laid out in a circle, it features one large u-shaped area, with a back hallway connecting the two sides. three seperate levels all look down into the bowl, with teleporters connecting the highest levels to each other.
    As it is so small (recommended for 2x2) the map is not flooded with weapons.
    3 Battle Rifles
    1 Shotgun
    2 SMG's
    1 Plasma Rifle
    1 Spiker
    A bubble shield can be found near the red team spawn on the top rim of the bowl, and a regenerator is found near blue team spawn in the back hallway.
    As I said, this is my first serious map, so I am not the best at interlocking and merging objects with geometry yet. YET. I'm still working on it. Any suggestions would be appreciated.

    Screenshots *fixed*
    [​IMG]
    view looking down into the bowl
    [​IMG]
    view from bowl toward back hallway and up toward teleporter
    [​IMG]
    another view of the bowl
    [​IMG]
    back hallway

    Any feedback is appreciated. Thanks.
     
    #1 Jumbo Lopez, Aug 6, 2008
    Last edited: Aug 6, 2008
  2. Mace

    Mace Old Tyme
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    i sugest you fix your screen shots
    you can fiind threads on how to do this in the forums section and links in some peoples sigs
     
  3. Entropy NZ

    Entropy NZ Ancient
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    To get the screenshots working...

    1) Take on Halo 3 while connected to Live
    2) Once they upload to Bungie.net, go to your Gamertag and find them in your Hi-Res Screenshots.
    3) Save the Shots to a folder on your computer.
    4) Upload them to an Image Hosting site, such as Image Shack or Photobucket.com.
    5) When posting, get the Hyperlink for this image (Photobucket has one for forums, so you can skip the next step.)
    6) After finding the hyperlink, put it in [​IMG] [/code]
    7) Add captions, and post.


    Once you get the shots up, then i'll comment/DL. It's not fair to do it otherwise.
     
  4. xXSgt MaRsXx

    xXSgt MaRsXx Ancient
    Senior Member

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    ^^do what he said or u will get locked^^
     
  5. Norlinsky

    Norlinsky Guest

    There was no need for that post. Now no one else post until the thread has been fixed. You have 24 hours to fix it or it will be locked. Thanks and welcome to Forge Hub
     
    #5 Norlinsky, Aug 6, 2008
    Last edited by a moderator: Aug 6, 2008
  6. Jumbo Lopez

    Jumbo Lopez Ancient
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    *fixed*
    i think.
     
  7. MLG Ninja

    MLG Ninja Ancient
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    looks nice, i can see the pics, they are cool!
     
  8. youngian

    youngian Guest

    nice looking map looks like it could be adapted for use of vehicles to.
     
    #8 youngian, Aug 6, 2008
    Last edited by a moderator: Aug 6, 2008
  9. QKT

    QKT Ancient
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    its really nice aesthetically but its a bit empty
     
  10. Billy Reloaded

    Billy Reloaded Ancient
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    All 3 of these posts were completely unnecessary, except for maybe Entropy because he actually explained the process. Otherwise Extreem had already pointed out what needed to be done and any post after his asking for pictures was a meaningless post boost.

    And now for the map, I really like the design and layout of your map. It's seemingly well designed asymmetry is a gem in Foundry maps these days. The only thing I would question is the is the bridge/fence wall combination wall, which looks amazing btw, but it looks like some one could easily grenade jump or buddy jump out.

    ~Billy Reloaded
     
  11. Jumbo Lopez

    Jumbo Lopez Ancient
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    Someone can grenade jump out in the main bowl area, my problem was the item limit. I'll mess around with angling the bridges inwards, maybe i can fix it that way. They need straightened out anyway.
    Thanks for the input.
     

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